403 lines
12 KiB
C++
403 lines
12 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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****************************************************************************/
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#include <set>
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#include <iostream>
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#include "fragment.h"
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#include "border.h"
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//#include "pvoronoi.h"
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using namespace std;
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using namespace vcg;
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using namespace nxs;
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using namespace pt;
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void NxsPatch::Write(outstm *out) {
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int vsize = vert.size();
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int fsize = face.size();
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int bsize = bord.size();
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out->write(&patch, sizeof(unsigned int));
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out->write(&vsize, sizeof(unsigned int));
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out->write(&fsize, sizeof(unsigned int));
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out->write(&bsize, sizeof(unsigned int));
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out->write(&*vert.begin(), vert.size() * sizeof(Point3f));
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out->write(&*face.begin(), face.size() * sizeof(unsigned short));
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out->write(&*bord.begin(), bord.size() * sizeof(Link));
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}
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void NxsPatch::Read(instm *in) {
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int vsize;
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int fsize;
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int bsize;
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in->read(&patch, sizeof(unsigned int));
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in->read(&vsize, sizeof(unsigned int));
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in->read(&fsize, sizeof(unsigned int));
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in->read(&bsize, sizeof(unsigned int));
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vert.resize(vsize);
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face.resize(fsize);
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bord.resize(bsize);
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in->read(&*vert.begin(), vert.size() * sizeof(Point3f));
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in->read(&*face.begin(), face.size() * sizeof(unsigned short));
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in->read(&*bord.begin(), bord.size() * sizeof(Link));
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}
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bool Fragment::Write(outstm *out) {
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try {
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out->write(&id, sizeof(unsigned int));
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out->write(&error, sizeof(float));
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unsigned int ssize = seeds.size();
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out->write(&ssize, sizeof(unsigned int));
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out->write(&*seeds.begin(), ssize * sizeof(Point3f));
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out->write(&*seeds_id.begin(), ssize * sizeof(unsigned int));
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unsigned int psize = pieces.size();
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out->write(&psize, sizeof(unsigned int));
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for(unsigned int i = 0; i < pieces.size(); i++)
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pieces[i].Write(out);
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return true;
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} catch (estream *e) {
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perr.putf("Error: %s\n", pconst(e->get_message()));
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delete e;
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return false;
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}
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}
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bool Fragment::Read(instm *in) {
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try {
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in->read(&id, sizeof(unsigned int));
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in->read(&error, sizeof(float));
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//TODO move this control to all read!
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unsigned int ssize;
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if(sizeof(int) != in->read(&ssize, sizeof(unsigned int)))
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return false;
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seeds.resize(ssize);
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seeds_id.resize(ssize);
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in->read(&*seeds.begin(), ssize * sizeof(Point3f));
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in->read(&*seeds_id.begin(), ssize * sizeof(unsigned int));
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unsigned int psize;
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in->read(&psize, sizeof(unsigned int));
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pieces.resize(psize);
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for(unsigned int i = 0; i < psize; i++) {
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pieces[i].Read(in);
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}
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return true;
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} catch (estream *e) {
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perr.putf("Error: %s\n", pconst(e->get_message()));
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delete e;
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return false;
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}
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}
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void nxs::Join(Fragment &in,
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vector<Point3f> &newvert,
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vector<unsigned int> &newface,
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vector<BigLink> &newbord) {
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map<unsigned int, unsigned int> patch_remap;
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vector<unsigned int> offsets;
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unsigned int totvert = 0;
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for(unsigned int i = 0; i < in.pieces.size(); i++) {
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offsets.push_back(totvert);
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patch_remap[in.pieces[i].patch] = i;
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totvert += in.pieces[i].vert.size();
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}
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vector<unsigned int> remap;
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remap.resize(totvert, 0xffffffff);
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//TODO what if totvert > 1<<22?
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//todo we really need a set?
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// set<Link> newborders;
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unsigned int vcount = 0;
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unsigned int fcount = 0;
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unsigned int bcount = 0;
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for(unsigned int i = 0; i < in.pieces.size(); i++) {
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unsigned int offset = offsets[i];
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vector<Point3f> &vert = in.pieces[i].vert;
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vector<unsigned short> &face = in.pieces[i].face;
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vector<Link> &bord = in.pieces[i].bord;
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for(unsigned int k = 0; k < face.size(); k+=3) {
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assert(face[k] != face[k+1]);
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assert(face[k] != face[k+2]);
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assert(face[k+1] != face[k+2]);
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}
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fcount += face.size()/3;
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for(unsigned int k = 0; k < vert.size(); k++) {
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assert(offset + k < remap.size());
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if(remap[offset + k] == 0xffffffff)
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remap[offset + k] = vcount++;
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}
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for(unsigned int k = 0; k < bord.size(); k++) {
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Link link = bord[k];
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if(link.IsNull()) continue;
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if(patch_remap.count(link.end_patch)) {//internal
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unsigned int idx = patch_remap[link.end_patch];
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assert(link.end_patch != in.pieces[i].patch);
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unsigned int extoffset = offsets[idx];
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assert(extoffset + link.end_vert < remap.size());
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if(remap[extoffset + link.end_vert] == 0xffffffff) //first time
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remap[extoffset + link.end_vert] = remap[offset + link.start_vert];
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}
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}
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}
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assert(vcount < (1<<16));
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set<BigLink> newborders;
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for(unsigned int i = 0; i < in.pieces.size(); i++) {
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unsigned int offset = offsets[i];
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vector<Link> &bord = in.pieces[i].bord;
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for(unsigned int k = 0; k < bord.size(); k++) {
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Link llink = bord[k];
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if(llink.IsNull()) continue;
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if(!patch_remap.count(llink.end_patch)) {//external
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BigLink link;
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link.start_vert = remap[offset + llink.start_vert];
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link.end_patch = in.pieces[i].patch;
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link.end_vert = llink.start_vert;
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newborders.insert(link);
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}
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}
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}
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newvert.resize(vcount);
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newface.resize(fcount*3);
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newbord.resize(newborders.size());
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fcount = 0;
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for(unsigned int i = 0; i < in.pieces.size(); i++) {
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unsigned int offset = offsets[i];
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vector<Point3f> &vert = in.pieces[i].vert;
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vector<unsigned short> &face = in.pieces[i].face;
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vector<Link> &bord = in.pieces[i].bord;
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for(unsigned int i = 0; i < vert.size(); i++) {
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assert(offset + i < remap.size());
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assert(remap[offset + i] < vcount);
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newvert[remap[offset + i]] = vert[i];
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}
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for(unsigned int i = 0; i < face.size(); i++) {
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assert(offset + face[i] < remap.size());
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assert(remap[offset + face[i]] < newvert.size());
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assert(fcount < newface.size());
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newface[fcount++] = remap[offset + face[i]];
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}
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}
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set<BigLink>::iterator b;
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for(b = newborders.begin(); b != newborders.end(); b++) {
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newbord[bcount++] = *b;
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}
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for(unsigned int i = 0; i < newface.size(); i+= 3) {
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if(newface[i] == newface[i+1] ||
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newface[i] == newface[i+2] ||
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newface[i+1] == newface[i+2]) {
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cerr << "i: " << i << endl;
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for(unsigned int k = 0; k < newface.size(); k+=3) {
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cerr << k << ": " << newface[k] << " "
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<< newface[k+1] << " "
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<< newface[k+2] << endl;
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}
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exit(0);
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}
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}
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}
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void nxs::Split(Fragment &out,
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vector<Point3f> &newvert,
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vector<unsigned int> &newface,
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vector<BigLink> &newbord) {
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unsigned int nseeds = out.seeds.size();
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vector<Point3f> &seeds = out.seeds;
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vector<unsigned int> &seeds_id = out.seeds_id;
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//preliminary count
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vector<unsigned int> count;
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count.resize(nseeds, 0);
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for(unsigned int f = 0; f < newface.size(); f += 3) {
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Point3f bari = (newvert[newface[f]] +
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newvert[newface[f+1]] +
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newvert[newface[f+2]])/3;
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unsigned int seed = out.Locate(bari);
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assert(seed < nseeds);
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count[seed]++;
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}
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//pruning small patches
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float min_size = (newface.size()/3) / 20.0f;
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vector<Point3f> newseeds;
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vector<unsigned int> newseeds_id;
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for(unsigned int seed = 0; seed < nseeds; seed++) {
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if(count[seed] > min_size) {
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newseeds.push_back(seeds[seed]);
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newseeds_id.push_back(seeds_id[seed]);
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}
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if(count[seed] > (1<<16)) {
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cerr << "Ooops a cell came too big... quitting\n";
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exit(0);
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}
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}
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seeds = newseeds;
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seeds_id = newseeds_id;
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nseeds = seeds.size();
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//if != -1 remap global index to cell index (first arg)
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vector< vector<int> > vert_remap;
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vector< vector<int> > face_remap;
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vector<int> vert_count;
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vector<int> face_count;
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vert_remap.resize(nseeds);
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face_remap.resize(nseeds);
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vert_count.resize(nseeds, 0);
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face_count.resize(nseeds, 0);
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for(unsigned int seed = 0; seed < nseeds; seed++)
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vert_remap[seed].resize(newvert.size(), -1);
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for(unsigned int f = 0; f < newface.size(); f += 3) {
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Point3f bari = (newvert[newface[f]] +
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newvert[newface[f+1]] +
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newvert[newface[f+2]])/3;
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unsigned int seed = out.Locate(bari);
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vector<int> &f_remap = face_remap[seed];
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f_remap.push_back(newface[f]);
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f_remap.push_back(newface[f+1]);
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f_remap.push_back(newface[f+2]);
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face_count[seed]++;
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vector<int> &v_remap = vert_remap[seed];
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for(int i = 0; i < 3; i++)
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if(v_remap[newface[f+i]] == -1)
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v_remap[newface[f+i]] = vert_count[seed]++;
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}
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//TODO assure no big ones.
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out.pieces.resize(nseeds);
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for(unsigned int seed = 0; seed != nseeds; seed++) {
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NxsPatch &patch = out.pieces[seed];
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patch.patch = seeds_id[seed];
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//vertices first
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vector<int> &v_remap = vert_remap[seed];
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assert(vert_count[seed] > 0);
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vector<Point3f> &verts = patch.vert;
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verts.resize(vert_count[seed]);
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for(unsigned int i = 0; i < newvert.size(); i++) {
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if(v_remap[i] != -1)
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verts[v_remap[i]] = newvert[i];
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}
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//faces now
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vector<int> &f_remap = face_remap[seed];
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vector<unsigned short> &faces = patch.face;
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faces.resize(face_count[seed]*3);
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for(unsigned int i = 0; i < f_remap.size(); i++) {
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assert(v_remap[f_remap[i]] != -1);
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faces[i] = v_remap[f_remap[i]];
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}
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//borders last
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vector<Link> &bords = patch.bord;
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//process downward borders
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for(unsigned int i = 0; i < newbord.size(); i++) {
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BigLink link = newbord[i];
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/* cerr << "Newbord: " << link.start_vert << " "
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<< link.end_patch << " "
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<< link.end_vert << endl;*/
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if(v_remap[link.start_vert] == -1) continue;
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Link llink;
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llink.start_vert = v_remap[link.start_vert];
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llink.end_patch = link.end_patch;
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llink.end_vert = link.end_vert;
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bords.push_back(llink);
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}
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//process internal borders;
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//TODO higly inefficient!!!
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for(unsigned int rseed = 0; rseed < nseeds; rseed++) {
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if(seed == rseed) continue;
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vector<int> &vremapclose = vert_remap[rseed];
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for(unsigned int i = 0; i < newvert.size(); i++) {
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if(v_remap[i] != -1 && vremapclose[i] != -1) {
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Link link;
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link.end_patch = rseed + (1<<31);
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link.start_vert = v_remap[i];
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link.end_vert = vremapclose[i];
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bords.push_back(link);
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}
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}
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}
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}
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}
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unsigned int Fragment::Locate(const Point3f &p) {
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float max_dist = 1e20f;
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unsigned int id = 0xffffffff;
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for(unsigned int i = 0; i < seeds.size(); i++) {
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float dist = Distance(seeds[i], p);
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if(dist < max_dist) {
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max_dist = dist;
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id = i;
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}
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}
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assert(id != 0xffffffff);
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return id;
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}
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