718 lines
39 KiB
C++
718 lines
39 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004-2016 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/***************************************************************************/
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#ifndef __VCG_MARCHING_CUBES
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#define __VCG_MARCHING_CUBES
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#include "mc_lookup_table.h"
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namespace vcg
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{
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namespace tri
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{
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// Doxygen documentation
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/** \addtogroup trimesh */
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/*@{*/
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/*
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* Cube description:
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* 3 ________ 2 _____2__
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* /| /| / | /|
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* / | / | 11/ 3 10/ |
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* 7 /_______ / | /__6_|__ / |1
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* | | |6 | | | | |
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* | 0|__|_____|1 | |__|__0__|
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* | / | / 7 8/ 5 /
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* | / | / | / | /9
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* |/_______|/ |/___4___|/
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* 4 5
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*/
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//! This class implements the Marching Cubes algorithm.
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/*!
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* The implementation is enough generic: this class works only on one volume cell for each
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* call to <CODE>ProcessCell</CODE>. Using the field value at the cell corners, it adds to the
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* mesh the triangles set approximating the surface that cross that cell. The ambiguities
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* are resolved using an enhanced topologically controlled lookup table.
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* @param TRIMESH_TYPE (Template parameter) the mesh type that will be constructed
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* @param WALKER_TYPE (Template parameter) the class that implement the traversal ordering of the volume
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**/
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template<class TRIMESH_TYPE, class WALKER_TYPE>
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class MarchingCubes
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{
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public:
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enum Dimension {X, Y, Z};
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typedef typename vcg::tri::Allocator< TRIMESH_TYPE > AllocatorType;
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typedef typename TRIMESH_TYPE::ScalarType ScalarType;
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typedef typename TRIMESH_TYPE::VertexType VertexType;
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typedef typename TRIMESH_TYPE::VertexPointer VertexPointer;
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typedef typename TRIMESH_TYPE::VertexIterator VertexIterator;
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typedef typename TRIMESH_TYPE::FaceType FaceType;
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typedef typename TRIMESH_TYPE::FacePointer FacePointer;
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typedef typename TRIMESH_TYPE::FaceIterator FaceIterator;
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typedef typename TRIMESH_TYPE::CoordType CoordType;
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typedef typename TRIMESH_TYPE::CoordType* CoordPointer;
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/*!
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* Constructor
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* \param mesh the mesh that will be constructed
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* \param walker the class implementing the traversal policy
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*/
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MarchingCubes(TRIMESH_TYPE &mesh, WALKER_TYPE &walker)
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{
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_mesh = &mesh;
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_walker = &walker;
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};
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/*!
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* Execute the initialiazation.
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* This method must be executed before the first call to <CODE>ApplyMC</CODE>
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*/
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void Initialize()
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{
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_mesh->Clear();
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}; // end of Initialize()
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/*!
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*
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* This method must be executed after the last call to <CODE>ApplyMC</CODE>
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*/
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void Finalize()
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{
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_mesh = NULL;
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_walker = NULL;
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}; // end of Finalize()
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/*!
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* Apply the <I>marching cubes</I> algorithm to the volume cell identified by the two points <CODE>min</CODE> and <CODE>max</CODE>.
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* All the three coordinates of the first point must be smaller than the respectives three coordinatas of the second point.
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* \param min the first point
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* \param max the second point
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*/
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void ProcessCell(const vcg::Point3i &min, const vcg::Point3i &max)
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{
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_case = _subconfig = _config = -1;
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assert(min[0]<max[0] && min[1]<max[1] && min[2]<max[2]);
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_corners[0].X()=min.X(); _corners[0].Y()=min.Y(); _corners[0].Z()=min.Z();
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_corners[1].X()=max.X(); _corners[1].Y()=min.Y(); _corners[1].Z()=min.Z();
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_corners[2].X()=max.X(); _corners[2].Y()=max.Y(); _corners[2].Z()=min.Z();
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_corners[3].X()=min.X(); _corners[3].Y()=max.Y(); _corners[3].Z()=min.Z();
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_corners[4].X()=min.X(); _corners[4].Y()=min.Y(); _corners[4].Z()=max.Z();
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_corners[5].X()=max.X(); _corners[5].Y()=min.Y(); _corners[5].Z()=max.Z();
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_corners[6].X()=max.X(); _corners[6].Y()=max.Y(); _corners[6].Z()=max.Z();
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_corners[7].X()=min.X(); _corners[7].Y()=max.Y(); _corners[7].Z()=max.Z();
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for (int i=0; i<8; i++)
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_field[i] = _walker->V( _corners[i].X(), _corners[i].Y(), _corners[i].Z() );
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unsigned char cubetype = 0;
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for (int i=0; i<8; i++)
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if (_field[i]>0) cubetype += 1<<i;
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_case = MCLookUpTable::Cases(cubetype, 0); //_case = cases[cubetype][0];
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_config = MCLookUpTable::Cases(cubetype, 1); //_config = cases[cubetype][1];
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_subconfig = 0;
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VertexPointer v12 = NULL;
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switch( _case )
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{
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case 0 : { break ; }
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case 1 : { AddTriangles( MCLookUpTable::Tiling1(_config), 1 ); break; } //case 1 : { AddTriangles( tiling1[_config], 1 ); break; }
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case 2 : { AddTriangles( MCLookUpTable::Tiling2(_config), 2 ); break; } //case 2 : { AddTriangles( tiling2[_config], 2 ); break; }
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case 3 :
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{
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//if( TestFace( test3[_config]) ) AddTriangles( tiling3_2[_config], 4 ) ; // 3.2
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if( TestFace( MCLookUpTable::Test3(_config)) )
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AddTriangles( MCLookUpTable::Tiling3_2(_config), 4 ) ; // 3.2
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else
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AddTriangles( MCLookUpTable::Tiling3_1(_config), 2 ) ; // 3.1
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break ;
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}
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case 4 :
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{
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//if( TestInterior( test4[_config]) ) AddTriangles( tiling4_1[_config], 2 ) ; // 4.1.1
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if( TestInterior( MCLookUpTable::Test4(_config) ) )
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AddTriangles( MCLookUpTable::Tiling4_1(_config), 2 ) ; // 4.1.1
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else
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AddTriangles( MCLookUpTable::Tiling4_2(_config), 6 ) ; // 4.1.2
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break ;
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}
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case 5 : { AddTriangles( MCLookUpTable::Tiling5(_config), 3 ); break; }
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case 6 :
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{
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//if( TestFace( test6[_config][0]) )
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if( TestFace( MCLookUpTable::Test6(_config, 0)) )
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AddTriangles( MCLookUpTable::Tiling6_2(_config), 5 ) ; // 6.2
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else
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{
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if( TestInterior( MCLookUpTable::Test6(_config, 1)) )
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AddTriangles( MCLookUpTable::Tiling6_1_1(_config), 3 ) ; // 6.1.1
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else
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AddTriangles( MCLookUpTable::Tiling6_1_2(_config), 7 ) ; // 6.1.2
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}
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break ;
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}
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case 7 :
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{
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//if( TestFace( test7[_config][0] ) ) _subconfig += 1 ;
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//if( TestFace( test7[_config][1] ) ) _subconfig += 2 ;
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//if( TestFace( test7[_config][2] ) ) _subconfig += 4 ;
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if( TestFace( MCLookUpTable::Test7(_config, 0) ) ) _subconfig += 1 ;
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if( TestFace( MCLookUpTable::Test7(_config, 1) ) ) _subconfig += 2 ;
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if( TestFace( MCLookUpTable::Test7(_config, 2) ) ) _subconfig += 4 ;
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switch( _subconfig )
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{
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case 0 : { AddTriangles( MCLookUpTable::Tiling7_1(_config), 3 ) ; break; }
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case 1 : { AddTriangles( MCLookUpTable::Tiling7_2(_config,0), 5 ) ; break; }
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case 2 : { AddTriangles( MCLookUpTable::Tiling7_2(_config,1), 5 ) ; break; }
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case 3 : { ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling7_3(_config,0), 9, v12 ) ; break ; }
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case 4 : { AddTriangles( MCLookUpTable::Tiling7_2(_config, 2), 5 ) ; break ;}
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case 5 : { ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling7_3(_config,1), 9, v12 ) ; break ; }
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case 6 : { ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling7_3(_config,2), 9, v12 ) ; break ; }
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case 7 :
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{
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if( TestInterior( MCLookUpTable::Test7(_config, 3) ) )
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AddTriangles( MCLookUpTable::Tiling7_4_2(_config), 9 ) ;
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else
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AddTriangles( MCLookUpTable::Tiling7_4_1(_config), 5 ) ;
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break ;
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}
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};
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break ;
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} // end of case 7
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case 8 : { AddTriangles( MCLookUpTable::Tiling8(_config), 2 ) ; break ;}
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case 9 : { AddTriangles( MCLookUpTable::Tiling9(_config), 4 ) ; break ;}
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case 10 :
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{
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if( TestFace( MCLookUpTable::Test10(_config, 0)) ) //if( TestFace( test10[_config][0]) )
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{
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if( TestFace( MCLookUpTable::Test10(_config,1) ) )
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AddTriangles( MCLookUpTable::Tiling10_1_1_(_config), 4 ) ; // 10.1.1
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else
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{
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ComputeCVertex(v12);
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AddTriangles( MCLookUpTable::Tiling10_2(_config), 8, v12 ) ; // 10.2
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}
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}
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else
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{
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if( TestFace( MCLookUpTable::Test10(_config, 1) ) )
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{
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ComputeCVertex(v12) ;
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AddTriangles( MCLookUpTable::Tiling10_2_(_config), 8, v12 ) ; // 10.2
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}
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else
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{
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if( TestInterior( MCLookUpTable::Test10(_config, 2) ) )
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AddTriangles( MCLookUpTable::Tiling10_1_1(_config), 4 ) ; // 10.1.1
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else
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AddTriangles( MCLookUpTable::Tiling10_1_2(_config), 8 ) ; // 10.1.2
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}
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}
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break ;
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} // end of case 10
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case 11 : { AddTriangles( MCLookUpTable::Tiling11(_config), 4 ) ; break ; }
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case 12 :
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{
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if( TestFace( MCLookUpTable::Test12(_config, 0) ) ) //if( TestFace( test12[_config][0]) )
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{
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if( TestFace( MCLookUpTable::Test12(_config, 1) ) )
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AddTriangles( MCLookUpTable::Tiling12_1_1_(_config), 4 ) ; // 12.1.1
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else
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{
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ComputeCVertex(v12) ;
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AddTriangles( MCLookUpTable::Tiling12_2(_config), 8, v12 ) ; // 12.2
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}
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}
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else
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{
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if( TestFace( MCLookUpTable::Test12(_config, 1) ) )
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{
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ComputeCVertex(v12) ;
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AddTriangles( MCLookUpTable::Tiling12_2_(_config), 8, v12 ) ; // 12.2
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}
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else
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{
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if( TestInterior( MCLookUpTable::Test12(_config, 2) ) )
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AddTriangles( MCLookUpTable::Tiling12_1_1(_config), 4 ) ; // 12.1.1
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else
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AddTriangles( MCLookUpTable::Tiling12_1_2(_config), 8 ) ; // 12.1.2
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}
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}
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break ;
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} // end of case 12
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case 13 :
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{
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//if( TestFace( test13[_config][0] ) ) _subconfig += 1 ;
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//if( TestFace( test13[_config][1] ) ) _subconfig += 2 ;
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//if( TestFace( test13[_config][2] ) ) _subconfig += 4 ;
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//if( TestFace( test13[_config][3] ) ) _subconfig += 8 ;
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//if( TestFace( test13[_config][4] ) ) _subconfig += 16 ;
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//if( TestFace( test13[_config][5] ) ) _subconfig += 32 ;
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if( TestFace( MCLookUpTable::Test13(_config, 0) ) ) _subconfig += 1 ;
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if( TestFace( MCLookUpTable::Test13(_config, 1) ) ) _subconfig += 2 ;
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if( TestFace( MCLookUpTable::Test13(_config, 2) ) ) _subconfig += 4 ;
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if( TestFace( MCLookUpTable::Test13(_config, 3) ) ) _subconfig += 8 ;
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if( TestFace( MCLookUpTable::Test13(_config, 4) ) ) _subconfig += 16 ;
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if( TestFace( MCLookUpTable::Test13(_config, 5) ) ) _subconfig += 32 ;
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switch( MCLookUpTable::Subconfig13(_subconfig) ) //switch( subconfig13[_subconfig] )
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{
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case 0 : { /* 13.1 */ AddTriangles( MCLookUpTable::Tiling13_1(_config) , 4 ) ; break ; }
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case 1 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2(_config, 0), 6 ) ; break ; }
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case 2 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2(_config, 1), 6 ) ; break ; }
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case 3 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2(_config, 2), 6 ) ; break ; }
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case 4 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2(_config, 3), 6 ) ; break ; }
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case 5 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2(_config, 4), 6 ) ; break ; }
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case 6 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2(_config, 5), 6 ) ; break ; }
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case 7 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config, 0), 10, v12 ) ; break ; }
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case 8 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config, 1), 10, v12 ) ; break ; }
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case 9 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config, 2), 10, v12 ) ; break ; }
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case 10 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config, 3), 10, v12 ) ; break ; }
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case 11 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config, 4), 10, v12 ) ; break ; }
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case 12 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config, 5), 10, v12 ) ; break ; }
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case 13 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config, 6), 10, v12 ) ; break ; }
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case 14 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config, 7), 10, v12 ) ; break ; }
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case 15 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config, 8), 10, v12 ) ; break ; }
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case 16 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config, 9), 10, v12 ) ; break ; }
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case 17 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config,10), 10, v12 ) ; break ; }
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case 18 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3(_config,11), 10, v12 ) ; break ; }
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case 19 : { /* 13.4 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_4(_config, 0), 12, v12 ) ; break ; }
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case 20 : { /* 13.4 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_4(_config, 1), 12, v12 ) ; break ; }
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case 21 : { /* 13.4 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_4(_config, 2), 12, v12 ) ; break ; }
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case 22 : { /* 13.4 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_4(_config, 3), 12, v12 ) ; break ; }
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case 23 :
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{ /* 13.5 */
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_subconfig = 0 ;
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if( TestInterior( MCLookUpTable::Test13(_config, 6) ) )
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AddTriangles( MCLookUpTable::Tiling13_5_1(_config, 0), 6 ) ;
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else
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AddTriangles( MCLookUpTable::Tiling13_5_2(_config, 0), 10 ) ;
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break ;
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}
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case 24 :
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{ /* 13.5 */
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_subconfig = 1 ;
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if( TestInterior( MCLookUpTable::Test13(_config, 6) ) )
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AddTriangles( MCLookUpTable::Tiling13_5_1(_config, 1), 6 ) ;
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else
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AddTriangles( MCLookUpTable::Tiling13_5_2(_config, 1), 10 ) ;
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break ;
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}
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case 25 :
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{/* 13.5 */
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_subconfig = 2 ;
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if( TestInterior( MCLookUpTable::Test13(_config, 6) ) )
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AddTriangles( MCLookUpTable::Tiling13_5_1(_config, 2), 6 ) ;
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else
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AddTriangles( MCLookUpTable::Tiling13_5_2(_config, 2), 10 ) ;
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break ;
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}
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case 26 :
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{/* 13.5 */
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_subconfig = 3 ;
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if( TestInterior( MCLookUpTable::Test13(_config, 6) ) )
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AddTriangles( MCLookUpTable::Tiling13_5_1(_config, 3), 6 ) ;
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else
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AddTriangles( MCLookUpTable::Tiling13_5_2(_config, 3), 10 ) ;
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break ;
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}
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case 27 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config, 0), 10, v12 ) ; break ; }
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case 28 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config, 1), 10, v12 ) ; break ; }
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case 29 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config, 2), 10, v12 ) ; break ; }
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case 30 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config, 3), 10, v12 ) ; break ; }
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case 31 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config, 4), 10, v12 ) ; break ; }
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case 32 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config, 5), 10, v12 ) ; break ; }
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case 33 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config, 6), 10, v12 ) ; break ; }
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case 34 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config, 7), 10, v12 ) ; break ; }
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case 35 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config, 8), 10, v12 ) ; break ; }
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case 36 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config, 9), 10, v12 ) ; break ; }
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case 37 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config,10), 10, v12 ) ; break ; }
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case 38 : { /* 13.3 */ ComputeCVertex(v12); AddTriangles( MCLookUpTable::Tiling13_3_(_config,11), 10, v12 ) ; break ; }
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case 39 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2_(_config,0), 6 ) ; break ; }
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case 40 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2_(_config,1), 6 ) ; break ; }
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case 41 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2_(_config,2), 6 ) ; break ; }
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case 42 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2_(_config,3), 6 ) ; break ; }
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case 43 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2_(_config,4), 6 ) ; break ; }
|
|
case 44 : { /* 13.2 */ AddTriangles( MCLookUpTable::Tiling13_2_(_config,5), 6 ) ; break ; }
|
|
case 45 : { /* 13.1 */ AddTriangles( MCLookUpTable::Tiling13_1_(_config) , 4 ) ; break ; }
|
|
default : { /*Impossible case 13*/ assert(false); }
|
|
}
|
|
break ;
|
|
} // end of case 13
|
|
|
|
case 14 : { AddTriangles( MCLookUpTable::Tiling14(_config), 4 ) ; }
|
|
break ;
|
|
} //end of switch (_case)
|
|
|
|
}; // end of ApplyMC
|
|
|
|
private:
|
|
/*!
|
|
*/
|
|
WALKER_TYPE *_walker;
|
|
/*!
|
|
*/
|
|
TRIMESH_TYPE *_mesh;
|
|
|
|
/*!
|
|
* The field value at the cell corners
|
|
*/
|
|
ScalarType _field[8];
|
|
|
|
/*!
|
|
* Array of the 8 corners of the volume cell being processed
|
|
*/
|
|
vcg::Point3i _corners[8];
|
|
|
|
/*!
|
|
* Case of the volume cell being processed
|
|
*/
|
|
unsigned char _case;
|
|
|
|
/*!
|
|
* Configuration of the volume cell being processed
|
|
*/
|
|
unsigned char _config;
|
|
|
|
/*!
|
|
* Subconfiguration of the volume cell being processed
|
|
*/
|
|
unsigned char _subconfig;
|
|
|
|
/*!
|
|
* Tests if the components of the tesselation of the cube should be connected
|
|
* by the interior of an ambiguous face
|
|
*/
|
|
inline bool TestFace(signed char face)
|
|
{
|
|
ScalarType A,B,C,D ;
|
|
|
|
switch( face )
|
|
{
|
|
case -1 : case 1 : A = _field[0] ; B = _field[4] ; C = _field[5] ; D = _field[1] ; break ;
|
|
case -2 : case 2 : A = _field[1] ; B = _field[5] ; C = _field[6] ; D = _field[2] ; break ;
|
|
case -3 : case 3 : A = _field[2] ; B = _field[6] ; C = _field[7] ; D = _field[3] ; break ;
|
|
case -4 : case 4 : A = _field[3] ; B = _field[7] ; C = _field[4] ; D = _field[0] ; break ;
|
|
case -5 : case 5 : A = _field[0] ; B = _field[3] ; C = _field[2] ; D = _field[1] ; break ;
|
|
case -6 : case 6 : A = _field[4] ; B = _field[7] ; C = _field[6] ; D = _field[5] ; break ;
|
|
default : assert(false); // Invalid face code
|
|
};
|
|
|
|
return face * A * ( A*C - B*D ) >= 0 ; // face and A invert signs
|
|
} // end of TestFace
|
|
|
|
|
|
/*!
|
|
* Tests if the components of the tesselation of the cube should be connected
|
|
* through the interior of the cube
|
|
*/
|
|
inline bool TestInterior(signed char s)
|
|
{
|
|
ScalarType t, At=0, Bt=0, Ct=0, Dt=0, a, b ;
|
|
char test = 0 ;
|
|
char edge = -1 ; // reference edge of the triangulation
|
|
|
|
switch( _case )
|
|
{
|
|
case 4 :
|
|
case 10 :
|
|
{
|
|
a = (_field[4]-_field[0])*(_field[6]-_field[2]) - (_field[7]-_field[3])*(_field[5]-_field[1]);
|
|
b = _field[2]*(_field[4]-_field[0])+_field[0]*(_field[6]-_field[2])-_field[1]*(_field[7]-_field[3])-_field[3]*(_field[5]-_field[1]);
|
|
t = - b / (2*a) ;
|
|
if( t<0 || t>1 )
|
|
return s>0 ;
|
|
|
|
At = _field[0] + ( _field[4] - _field[0] ) * t ;
|
|
Bt = _field[3] + ( _field[7] - _field[3] ) * t ;
|
|
Ct = _field[2] + ( _field[6] - _field[2] ) * t ;
|
|
Dt = _field[1] + ( _field[5] - _field[1] ) * t ;
|
|
break ;
|
|
}
|
|
case 6 :
|
|
case 7 :
|
|
case 12 :
|
|
case 13 :
|
|
switch( _case )
|
|
{
|
|
case 6 : edge = MCLookUpTable::Test6 (_config, 2) ; break ;
|
|
case 7 : edge = MCLookUpTable::Test7 (_config, 4) ; break ;
|
|
case 12 : edge = MCLookUpTable::Test12(_config, 3) ; break ;
|
|
case 13 : edge = MCLookUpTable::Tiling13_5_1(_config, _subconfig)[0] ; break ;
|
|
}
|
|
switch( edge )
|
|
{
|
|
case 0 :
|
|
t = _field[0] / ( _field[0] - _field[1] ) ;
|
|
At = 0 ;
|
|
Bt = _field[3] + ( _field[2] - _field[3] ) * t ;
|
|
Ct = _field[7] + ( _field[6] - _field[7] ) * t ;
|
|
Dt = _field[4] + ( _field[5] - _field[4] ) * t ;
|
|
break ;
|
|
case 1 :
|
|
t = _field[1] / ( _field[1] - _field[2] ) ;
|
|
At = 0 ;
|
|
Bt = _field[0] + ( _field[3] - _field[0] ) * t ;
|
|
Ct = _field[4] + ( _field[7] - _field[4] ) * t ;
|
|
Dt = _field[5] + ( _field[6] - _field[5] ) * t ;
|
|
break ;
|
|
case 2 :
|
|
t = _field[2] / ( _field[2] - _field[3] ) ;
|
|
At = 0 ;
|
|
Bt = _field[1] + ( _field[0] - _field[1] ) * t ;
|
|
Ct = _field[5] + ( _field[4] - _field[5] ) * t ;
|
|
Dt = _field[6] + ( _field[7] - _field[6] ) * t ;
|
|
break ;
|
|
case 3 :
|
|
t = _field[3] / ( _field[3] - _field[0] ) ;
|
|
At = 0 ;
|
|
Bt = _field[2] + ( _field[1] - _field[2] ) * t ;
|
|
Ct = _field[6] + ( _field[5] - _field[6] ) * t ;
|
|
Dt = _field[7] + ( _field[4] - _field[7] ) * t ;
|
|
break ;
|
|
case 4 :
|
|
t = _field[4] / ( _field[4] - _field[5] ) ;
|
|
At = 0 ;
|
|
Bt = _field[7] + ( _field[6] - _field[7] ) * t ;
|
|
Ct = _field[3] + ( _field[2] - _field[3] ) * t ;
|
|
Dt = _field[0] + ( _field[1] - _field[0] ) * t ;
|
|
break ;
|
|
case 5 :
|
|
t = _field[5] / ( _field[5] - _field[6] ) ;
|
|
At = 0 ;
|
|
Bt = _field[4] + ( _field[7] - _field[4] ) * t ;
|
|
Ct = _field[0] + ( _field[3] - _field[0] ) * t ;
|
|
Dt = _field[1] + ( _field[2] - _field[1] ) * t ;
|
|
break ;
|
|
case 6 :
|
|
t = _field[6] / ( _field[6] - _field[7] ) ;
|
|
At = 0 ;
|
|
Bt = _field[5] + ( _field[4] - _field[5] ) * t ;
|
|
Ct = _field[1] + ( _field[0] - _field[1] ) * t ;
|
|
Dt = _field[2] + ( _field[3] - _field[2] ) * t ;
|
|
break ;
|
|
case 7 :
|
|
t = _field[7] / ( _field[7] - _field[4] ) ;
|
|
At = 0 ;
|
|
Bt = _field[6] + ( _field[5] - _field[6] ) * t ;
|
|
Ct = _field[2] + ( _field[1] - _field[2] ) * t ;
|
|
Dt = _field[3] + ( _field[0] - _field[3] ) * t ;
|
|
break ;
|
|
case 8 :
|
|
t = _field[0] / ( _field[0] - _field[4] ) ;
|
|
At = 0 ;
|
|
Bt = _field[3] + ( _field[7] - _field[3] ) * t ;
|
|
Ct = _field[2] + ( _field[6] - _field[2] ) * t ;
|
|
Dt = _field[1] + ( _field[5] - _field[1] ) * t ;
|
|
break ;
|
|
case 9 :
|
|
t = _field[1] / ( _field[1] - _field[5] ) ;
|
|
At = 0 ;
|
|
Bt = _field[0] + ( _field[4] - _field[0] ) * t ;
|
|
Ct = _field[3] + ( _field[7] - _field[3] ) * t ;
|
|
Dt = _field[2] + ( _field[6] - _field[2] ) * t ;
|
|
break ;
|
|
case 10 :
|
|
t = _field[2] / ( _field[2] - _field[6] ) ;
|
|
At = 0 ;
|
|
Bt = _field[1] + ( _field[5] - _field[1] ) * t ;
|
|
Ct = _field[0] + ( _field[4] - _field[0] ) * t ;
|
|
Dt = _field[3] + ( _field[7] - _field[3] ) * t ;
|
|
break ;
|
|
case 11 :
|
|
t = _field[3] / ( _field[3] - _field[7] ) ;
|
|
At = 0 ;
|
|
Bt = _field[2] + ( _field[6] - _field[2] ) * t ;
|
|
Ct = _field[1] + ( _field[5] - _field[1] ) * t ;
|
|
Dt = _field[0] + ( _field[4] - _field[0] ) * t ;
|
|
break ;
|
|
default: { assert(false); /* Invalid edge */ break ; }
|
|
}
|
|
break ;
|
|
|
|
default : assert(false); /* Invalid ambiguous case */ break;
|
|
}
|
|
|
|
if( At >= 0 ) test ++ ;
|
|
if( Bt >= 0 ) test += 2 ;
|
|
if( Ct >= 0 ) test += 4 ;
|
|
if( Dt >= 0 ) test += 8 ;
|
|
switch( test )
|
|
{
|
|
case 0 : return s>0 ;
|
|
case 1 : return s>0 ;
|
|
case 2 : return s>0 ;
|
|
case 3 : return s>0 ;
|
|
case 4 : return s>0 ;
|
|
case 5 : if( At * Ct < Bt * Dt ) return s>0 ; break ;
|
|
case 6 : return s>0 ;
|
|
case 7 : return s<0 ;
|
|
case 8 : return s>0 ;
|
|
case 9 : return s>0 ;
|
|
case 10 : if( At * Ct >= Bt * Dt ) return s>0 ; break ;
|
|
case 11 : return s<0 ;
|
|
case 12 : return s>0 ;
|
|
case 13 : return s<0 ;
|
|
case 14 : return s<0 ;
|
|
case 15 : return s<0 ;
|
|
}
|
|
return s<0 ;
|
|
} //end of TestInterior
|
|
|
|
/*!
|
|
* Adds a vertex inside the current cube
|
|
* \param v The pointer to the new vertex along the edge
|
|
*/
|
|
inline void ComputeCVertex(VertexPointer &v12)
|
|
{
|
|
v12 = &*AllocatorType::AddVertices(*_mesh, 1);
|
|
v12->P() = CoordType(0.0, 0.0, 0.0);
|
|
|
|
unsigned int count = 0;
|
|
VertexPointer v = NULL;
|
|
if (_walker->Exist(_corners[0], _corners[1], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[1], _corners[2], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[3], _corners[2], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[0], _corners[3], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[4], _corners[5], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[5], _corners[6], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[7], _corners[6], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[4], _corners[7], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[0], _corners[4], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[1], _corners[5], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[2], _corners[6], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
if (_walker->Exist(_corners[3], _corners[7], v) )
|
|
{
|
|
count++;
|
|
v12->P() += v->P();
|
|
}
|
|
v12->P() /= (float) count;
|
|
} // end of AddCVertex
|
|
/*!
|
|
* Adds new triangles to the mesh
|
|
* \param vertices_list The list of vertex indices
|
|
* \param n The number of triangles that will be added to the mesh
|
|
* \param v12 The pointer to the vertex inside the current cell
|
|
*/
|
|
inline void AddTriangles(const char *vertices_list, char n, VertexPointer v12=NULL)
|
|
{
|
|
VertexPointer vp = NULL;
|
|
size_t face_idx = _mesh->face.size();
|
|
size_t v12_idx = -1;
|
|
size_t vertices_idx[3];
|
|
if (v12 != NULL) v12_idx = v12 - &_mesh->vert[0];
|
|
AllocatorType::AddFaces(*_mesh, (int) n);
|
|
|
|
for (int trig=0; trig<3*n; face_idx++ )
|
|
{
|
|
vp = NULL;
|
|
memset(vertices_idx, -1, 3*sizeof(size_t));
|
|
for (int vert=0; vert<3; vert++, trig++) //ok
|
|
{
|
|
|
|
switch ( vertices_list[trig] )
|
|
{
|
|
case 0: { _walker->GetXIntercept(_corners[0], _corners[1], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 1: { _walker->GetYIntercept(_corners[1], _corners[2], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 2: { _walker->GetXIntercept(_corners[3], _corners[2], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 3: { _walker->GetYIntercept(_corners[0], _corners[3], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 4: { _walker->GetXIntercept(_corners[4], _corners[5], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 5: { _walker->GetYIntercept(_corners[5], _corners[6], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 6: { _walker->GetXIntercept(_corners[7], _corners[6], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 7: { _walker->GetYIntercept(_corners[4], _corners[7], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 8: { _walker->GetZIntercept(_corners[0], _corners[4], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 9: { _walker->GetZIntercept(_corners[1], _corners[5], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 10: { _walker->GetZIntercept(_corners[2], _corners[6], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 11: { _walker->GetZIntercept(_corners[3], _corners[7], vp); vertices_idx[vert] = tri::Index(*_mesh,vp); break; }
|
|
case 12: { assert(v12 != NULL); vertices_idx[vert] = v12_idx; break; }
|
|
default: { assert(false); /* Invalid edge identifier */ }
|
|
} // end of switch
|
|
|
|
// Note that vp can be zero if we are in case 12 and that vertices_idx is surely >0 so the following assert has to be corrected as below.
|
|
// assert((vp - &_mesh->vert[0])>=0 && vertices_idx[vert]<_mesh->vert.size());
|
|
assert(vertices_idx[vert]<_mesh->vert.size());
|
|
} // end for (int vert=0 ...)
|
|
|
|
_mesh->face[face_idx].V(0) = &_mesh->vert[vertices_idx[0]];
|
|
_mesh->face[face_idx].V(1) = &_mesh->vert[vertices_idx[1]];
|
|
_mesh->face[face_idx].V(2) = &_mesh->vert[vertices_idx[2]];
|
|
} // end for (int trig=0...)
|
|
} // end of AddTriangles
|
|
|
|
|
|
}; // end of class MarchingCubes
|
|
|
|
/*! @} */
|
|
//end of Doxygen documentation
|
|
|
|
} // end of namespace tri
|
|
} // end of namespace vcg
|
|
|
|
#endif //__VCG_MARCHING_CUBES
|