807 lines
24 KiB
C++
807 lines
24 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.2 2004/03/09 21:26:47 cignoni
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cr lf mismatch
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Revision 1.1 2004/03/03 15:00:51 cignoni
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Initial commit
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****************************************************************************/
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#include<wrap/callback.h>
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#include<wrap/ply/plylib.h>
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#include<wrap/io_trimesh/io_mask.h>
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#include<wrap/io_trimesh/io_ply.h>
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#include<vcg/complex/trimesh/allocate.h>
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namespace vcg {
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namespace tri {
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namespace io {
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template <class TYPE>
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int PlyType () { return 0;}
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template <> int PlyType <float >() { return ply::T_FLOAT; }
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template <> int PlyType <double>() { return ply::T_DOUBLE; }
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template <> int PlyType <int >() { return ply::T_INT; }
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template <> int PlyType <short >() { return ply::T_SHORT; }
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template <> int PlyType <unsigned char >() { return ply::T_UCHAR; }
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/**
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This class encapsulate a filter for opening ply meshes.
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The ply file format is quite extensible...
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*/
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template <class OpenMeshType>
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class ImporterPLY
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{
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public:
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typedef ::vcg::ply::PropDescriptor PropDescriptor ;
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typedef typename OpenMeshType::VertexPointer VertexPointer;
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typedef typename OpenMeshType::ScalarType ScalarType;
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typedef typename OpenMeshType::VertexType VertexType;
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typedef typename OpenMeshType::FaceType FaceType;
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typedef typename OpenMeshType::VertexIterator VertexIterator;
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typedef typename OpenMeshType::FaceIterator FaceIterator;
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//template <class T> int PlyType () { assert(0); return 0;}
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#define MAX_USER_DATA 256
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// Struttura ausiliaria per la lettura del file ply
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struct LoadPly_FaceAux
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{
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unsigned char size;
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int v[512];
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int flags;
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float q;
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float tcoord[32];
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unsigned char ntcoord;
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int tcoordind;
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float colors[32];
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unsigned char ncolors;
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unsigned char r;
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unsigned char g;
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unsigned char b;
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unsigned char data[MAX_USER_DATA];
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};
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struct LoadPly_TristripAux
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{
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int size;
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int *v;
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unsigned char data[MAX_USER_DATA];
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};
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// Struttura ausiliaria per la lettura del file ply
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template<class S>
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struct LoadPly_VertAux
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{
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S p[3];
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int flags;
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float q;
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unsigned char r;
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unsigned char g;
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unsigned char b;
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unsigned char data[MAX_USER_DATA];
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};
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// Struttura ausiliaria caricamento camera
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struct LoadPly_Camera
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{
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float view_px;
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float view_py;
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float view_pz;
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float x_axisx;
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float x_axisy;
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float x_axisz;
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float y_axisx;
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float y_axisy;
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float y_axisz;
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float z_axisx;
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float z_axisy;
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float z_axisz;
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float focal;
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float scalex;
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float scaley;
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float centerx;
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float centery;
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int viewportx;
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int viewporty;
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float k1;
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float k2;
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float k3;
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float k4;
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};
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static const PropDescriptor &VertDesc(int i)
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{
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const static PropDescriptor pv[9]={
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{"vertex", "x", ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p[0]),0,0,0,0,0},
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{"vertex", "y", ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p[1]),0,0,0,0,0},
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{"vertex", "z", ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p[2]),0,0,0,0,0},
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{"vertex", "flags", ply::T_INT, ply::T_INT, offsetof(LoadPly_VertAux<ScalarType>,flags),0,0,0,0,0},
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{"vertex", "quality", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux<ScalarType>,q),0,0,0,0,0},
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{"vertex", "red" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux<ScalarType>,r),0,0,0,0,0},
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{"vertex", "green", ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux<ScalarType>,g),0,0,0,0,0},
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{"vertex", "blue" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_VertAux<ScalarType>,b),0,0,0,0,0},
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{"vertex", "confidence",ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_VertAux<ScalarType>,q),0,0,0,0,0},
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};
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return pv[i];
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}
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static const PropDescriptor &FaceDesc(int i)
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{
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const static PropDescriptor qf[10]=
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{
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{"face", "vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR,ply::T_UCHAR,offsetof(LoadPly_FaceAux,size) },
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{"face", "flags", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,flags), 0,0,0,0,0},
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{"face", "quality", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,q), 0,0,0,0,0},
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{"face", "texcoord", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,tcoord), 1,0,ply::T_UCHAR,ply::T_UCHAR,offsetof(LoadPly_FaceAux,ntcoord) },
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{"face", "color", ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux,colors), 1,0,ply::T_UCHAR,ply::T_UCHAR,offsetof(LoadPly_FaceAux,ncolors) },
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{"face", "texnumber", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,tcoordind), 0,0,0,0,0},
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{"face", "red" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,r), 0,0,0,0,0},
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{"face", "green", ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,g), 0,0,0,0,0},
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{"face", "blue" , ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux,b), 0,0,0,0,0},
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{"face", "vertex_index", ply::T_INT, ply::T_INT, offsetof(LoadPly_FaceAux,v), 1,0,ply::T_UCHAR,ply::T_CHAR,offsetof(LoadPly_FaceAux,size) },
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};
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return qf[i];
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}
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static const PropDescriptor &TristripDesc(int i)
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{
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const static PropDescriptor qf[1]=
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{
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{"tristrips","vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_TristripAux,v), 1,1,ply::T_INT,ply::T_INT,offsetof(LoadPly_TristripAux,size) },
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};
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return qf[i];
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}
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static const PropDescriptor &CameraDesc(int i)
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{
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const static PropDescriptor cad[23] =
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{
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{"camera","view_px",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_px),0,0,0,0,0},
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{"camera","view_py",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_py),0,0,0,0,0},
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{"camera","view_pz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_pz),0,0,0,0,0},
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{"camera","x_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisx),0,0,0,0,0},
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{"camera","x_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisy),0,0,0,0,0},
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{"camera","x_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisz),0,0,0,0,0},
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{"camera","y_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisx),0,0,0,0,0},
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{"camera","y_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisy),0,0,0,0,0},
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{"camera","y_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisz),0,0,0,0,0},
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{"camera","z_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisx),0,0,0,0,0},
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{"camera","z_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisy),0,0,0,0,0},
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{"camera","z_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisz),0,0,0,0,0},
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{"camera","focal" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,focal ),0,0,0,0,0},
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{"camera","scalex" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,scalex ),0,0,0,0,0},
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{"camera","scaley" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,scaley ),0,0,0,0,0},
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{"camera","centerx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,centerx),0,0,0,0,0},
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{"camera","centery",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,centery),0,0,0,0,0},
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{"camera","viewportx",ply::T_INT,ply::T_INT ,offsetof(LoadPly_Camera,viewportx),0,0,0,0,0},
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{"camera","viewporty",ply::T_INT,ply::T_INT ,offsetof(LoadPly_Camera,viewporty),0,0,0,0,0},
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{"camera","k1" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k1 ),0,0,0,0,0},
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{"camera","k2" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k2 ),0,0,0,0,0},
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{"camera","k3" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k3 ),0,0,0,0,0},
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{"camera","k4" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k4 ),0,0,0,0,0}
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};
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return cad[i];
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}
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/// Standard call for reading a mesh
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static int Open( OpenMeshType &m, const char * filename, CallBackPos *cb=0)
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{
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PlyInfo pi;
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pi.cb=cb;
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return Open(m, filename, pi);
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}
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/// Read a mesh and store in loadmask the loaded field
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static int Open( OpenMeshType &m, const char * filename, int & loadmask, CallBackPos *cb =0)
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{
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PlyInfo pi;
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pi.mask=loadmask;
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return Open(m, filename,pi);
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loadmask=pi.mask;
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}
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/// read a mesh with all the possible option specified in the PlyInfo obj.
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static int Open( OpenMeshType &m, const char * filename, PlyInfo &pi )
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{
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assert(filename!=0);
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vector<VertexPointer> index;
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LoadPly_FaceAux fa;
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LoadPly_TristripAux tsa;
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LoadPly_VertAux<ScalarType> va;
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pi.mask = 0;
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bool multit = false; // true if texture has a per face int spec the texture index
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va.flags = 42;
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pi.status = ::vcg::ply::E_NOERROR;
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// init defaults
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VertexType tv;
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tv.UberFlags() = 0;
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if( VertexType::HasQuality() ) tv.Q()=1.0;
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if( VertexType::HasColor() ) tv.C()=Color4b(Color4b::White);
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FaceType tf;
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tf.UberFlags() = 0;
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if( FaceType::HasFaceQuality() ) tf.Q()=1.0;
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if( FaceType::HasWedgeColor() ) tf.WC(0)=tf.WC(1)=tf.WC(2)=Color4b(Color4b::White);
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if( FaceType::HasFaceColor() ) tf.C()=Color4b(Color4b::White);
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// Descrittori delle strutture
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//bool isvflags = false; // Il file contiene i flags
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// The main descriptor of the ply file
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vcg::ply::PlyFile pf;
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// Open the file and parse the header
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if( pf.Open(filename,vcg::ply::PlyFile::MODE_READ)==-1 )
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{
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pi.status = pf.GetError();
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return -1;
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}
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pi.header = pf.GetHeader();
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// Descrittori della camera
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{ // Check that all the camera properties are present.
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bool found = true;
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for(int i=0;i<23;++i)
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{
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if( pf.AddToRead(CameraDesc(i))==-1 ) {
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found = false;
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break;
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}
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}
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if(found) pi.mask |= PLYMask::PM_CAMERA;
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}
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// Descrittori dati standard (vertex coord e faces)
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if( pf.AddToRead(VertDesc(0))==-1 ) { pi.status = PlyInfo::E_NO_VERTEX; return -1; }
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if( pf.AddToRead(VertDesc(1))==-1 ) { pi.status = PlyInfo::E_NO_VERTEX; return -1; }
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if( pf.AddToRead(VertDesc(2))==-1 ) { pi.status = PlyInfo::E_NO_VERTEX; return -1; }
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if( pf.AddToRead(FaceDesc(0))==-1 ) // Se fallisce si prova anche la sintassi di rapidform con index al posto di indices
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if( pf.AddToRead(FaceDesc(9))==-1 )
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if(pf.AddToRead(TristripDesc(0))==-1) // Se fallisce tutto si prova a vedere se ci sono tristrip alla levoy.
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{ pi.status = PlyInfo::E_NO_FACE; return -1; }
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// Descrittori facoltativi dei flags
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if( pf.AddToRead(VertDesc(3))!=-1 )
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pi.mask |= PLYMask::PM_VERTFLAGS;
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if( VertexType::HasQuality() )
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{
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if( pf.AddToRead(VertDesc(4))!=-1 ||
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pf.AddToRead(VertDesc(8))!=-1 )
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pi.mask |= PLYMask::PM_VERTQUALITY;
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}
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if( VertexType::HasColor() )
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{
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if( pf.AddToRead(VertDesc(5))!=-1 )
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{
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pf.AddToRead(VertDesc(6));
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pf.AddToRead(VertDesc(7));
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pi.mask |= PLYMask::PM_VERTCOLOR;
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}
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}
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// se ci sono i flag per vertice ci devono essere anche i flag per faccia
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if( pf.AddToRead(FaceDesc(1))!=-1 )
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pi.mask |= PLYMask::PM_FACEFLAGS;
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if( FaceType::HasFaceQuality())
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{
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if( pf.AddToRead(FaceDesc(2))!=-1 )
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pi.mask |= PLYMask::PM_FACEQUALITY;
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}
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if( FaceType::HasFaceColor() )
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{
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if( pf.AddToRead(FaceDesc(6))!=-1 )
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{
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pf.AddToRead(FaceDesc(7));
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pf.AddToRead(FaceDesc(8));
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pi.mask |= PLYMask::PM_FACECOLOR;
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}
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}
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if( FaceType::HasWedgeTexture() )
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{
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if( pf.AddToRead(FaceDesc(3))!=-1 )
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{
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if(pf.AddToRead(FaceDesc(5))==0) {
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multit=true; // try to read also the multi texture indicies
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pi.mask |= PLYMask::PM_WEDGTEXMULTI;
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}
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pi.mask |= PLYMask::PM_WEDGTEXCOORD;
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}
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}
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if( FaceType::HasWedgeColor() || FaceType::HasFaceColor() || VertexType::HasColor())
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{
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if( pf.AddToRead(FaceDesc(4))!=-1 )
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{
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pi.mask |= PLYMask::PM_WEDGCOLOR;
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}
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}
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// Descrittori definiti dall'utente,
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vector<PropDescriptor> VPV(pi.vdn); // property descriptor relative al tipo LoadPly_VertexAux
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vector<PropDescriptor> FPV(pi.fdn); // property descriptor relative al tipo LoadPly_FaceAux
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if(pi.vdn>0){
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// Compute the total size needed to load additional per vertex data.
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size_t totsz=0;
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for(int i=0;i<pi.vdn;i++){
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VPV[i] = pi.VertexData[i];
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VPV[i].offset1=offsetof(LoadPly_VertAux<ScalarType>,data)+totsz;
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totsz+=pi.VertexData[i].memtypesize();
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if( pf.AddToRead(VPV[i])==-1 ) { pi.status = pf.GetError(); return -1; }
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}
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if(totsz > MAX_USER_DATA)
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{
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pi.status = vcg::ply::E_BADTYPE;
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return -1;
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}
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}
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if(pi.fdn>0){
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size_t totsz=0;
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for(int i=0;i<pi.fdn;i++){
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FPV[i] = pi.FaceData[i];
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FPV[i].offset1=offsetof(LoadPly_FaceAux,data)+totsz;
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totsz+=pi.FaceData[i].memtypesize();
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if( pf.AddToRead(FPV[i])==-1 ) { pi.status = pf.GetError(); return -1; }
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}
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if(totsz > MAX_USER_DATA)
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{
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pi.status = vcg::ply::E_BADTYPE;
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return -1;
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}
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}
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/**************************************************************/
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/* Main Reading Loop */
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/**************************************************************/
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m.Clear();
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for(int i=0;i<int(pf.elements.size());i++)
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{
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int n = pf.ElemNumber(i);
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if( !strcmp( pf.ElemName(i),"camera" ) )
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{
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pf.SetCurElement(i);
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LoadPly_Camera ca;
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for(int j=0;j<n;++j)
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{
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if( pf.Read( (void *)&(ca) )==-1 )
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{
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pi.status = PlyInfo::E_SHORTFILE;
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return -1;
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}
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//camera.valid = true;
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//camera.view_p[0] = ca.view_px;
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//camera.view_p[1] = ca.view_py;
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//camera.view_p[2] = ca.view_pz;
|
|
//camera.x_axis[0] = ca.x_axisx;
|
|
//camera.x_axis[1] = ca.x_axisy;
|
|
//camera.x_axis[2] = ca.x_axisz;
|
|
//camera.y_axis[0] = ca.y_axisx;
|
|
//camera.y_axis[1] = ca.y_axisy;
|
|
//camera.y_axis[2] = ca.y_axisz;
|
|
//camera.z_axis[0] = ca.z_axisx;
|
|
//camera.z_axis[1] = ca.z_axisy;
|
|
//camera.z_axis[2] = ca.z_axisz;
|
|
//camera.f = ca.focal;
|
|
//camera.s[0] = ca.scalex;
|
|
//camera.s[1] = ca.scaley;
|
|
//camera.c[0] = ca.centerx;
|
|
//camera.c[1] = ca.centery;
|
|
//camera.viewport[0] = ca.viewportx;
|
|
//camera.viewport[1] = ca.viewporty;
|
|
//camera.k[0] = ca.k1;
|
|
//camera.k[1] = ca.k2;
|
|
//camera.k[2] = ca.k3;
|
|
//camera.k[3] = ca.k4;
|
|
}
|
|
}
|
|
else if( !strcmp( pf.ElemName(i),"vertex" ) )
|
|
{
|
|
int j;
|
|
|
|
pf.SetCurElement(i);
|
|
VertexIterator vi=Allocator<OpenMeshType>::AddVertices(m,n);
|
|
|
|
for(j=0;j<n;++j)
|
|
{
|
|
if(pi.cb && (j%1000)==0) pi.cb(j*50/n,"Vertex Loading");
|
|
(*vi).UberFlags()=0;
|
|
if( pf.Read( (void *)&(va) )==-1 )
|
|
{
|
|
pi.status = PlyInfo::E_SHORTFILE;
|
|
return -1;
|
|
}
|
|
|
|
(*vi).P()[0] = va.p[0];
|
|
(*vi).P()[1] = va.p[1];
|
|
(*vi).P()[2] = va.p[2];
|
|
|
|
if( pi.mask & PLYMask::PM_VERTFLAGS )
|
|
(*vi).UberFlags() = va.flags;
|
|
|
|
if( pi.mask & PLYMask::PM_VERTQUALITY )
|
|
(*vi).Q() = va.q;
|
|
|
|
if( pi.mask & PLYMask::PM_VERTCOLOR )
|
|
{
|
|
(*vi).C()[0] = va.r;
|
|
(*vi).C()[1] = va.g;
|
|
(*vi).C()[2] = va.b;
|
|
(*vi).C()[3] = 255;
|
|
}
|
|
|
|
|
|
for(int k=0;k<pi.vdn;k++)
|
|
memcpy((char *)(&*vi) + pi.VertexData[k].offset1,
|
|
(char *)(&va) + VPV[k].offset1,
|
|
VPV[k].memtypesize());
|
|
++vi;
|
|
}
|
|
|
|
index.resize(n);
|
|
for(j=0,vi=m.vert.begin();j<n;++j,++vi)
|
|
index[j] = &*vi;
|
|
}
|
|
else if( !strcmp( pf.ElemName(i),"face") )/************************************************************/
|
|
{
|
|
int j;
|
|
|
|
FaceIterator fi=Allocator<OpenMeshType>::AddFaces(m,n);
|
|
pf.SetCurElement(i);
|
|
|
|
for(j=0;j<n;++j)
|
|
{
|
|
int k;
|
|
|
|
if(pi.cb && (j%1000)==0) pi.cb(50+j*50/n,"Face Loading");
|
|
if( pf.Read(&fa)==-1 )
|
|
{
|
|
pi.status = PlyInfo::E_SHORTFILE;
|
|
return -1;
|
|
}
|
|
if(fa.size!=3)
|
|
{
|
|
pi.status = PlyInfo::E_NO_3VERTINFACE;
|
|
return -1;
|
|
}
|
|
|
|
for(k=0;k<3;++k)
|
|
{
|
|
if( fa.v[k]<0 || fa.v[k]>=m.vn )
|
|
{
|
|
pi.status = PlyInfo::E_BAD_VERT_INDEX;
|
|
return -1;
|
|
}
|
|
(*fi).V(k) = index[ fa.v[k] ];
|
|
}
|
|
|
|
if( pi.mask & PLYMask::PM_FACEFLAGS )
|
|
{
|
|
(*fi).UberFlags() = fa.flags;
|
|
}
|
|
|
|
if( pi.mask & PLYMask::PM_FACEQUALITY )
|
|
{
|
|
(*fi).Q() = fa.q;
|
|
}
|
|
|
|
if( pi.mask & PLYMask::PM_FACECOLOR )
|
|
{
|
|
(*fi).C()[0] = fa.r;
|
|
(*fi).C()[1] = fa.g;
|
|
(*fi).C()[2] = fa.b;
|
|
(*fi).C()[3] = 255;
|
|
}
|
|
|
|
if( pi.mask & PLYMask::PM_WEDGTEXCOORD )
|
|
{
|
|
for(int k=0;k<3;++k)
|
|
{
|
|
(*fi).WT(k).u() = fa.tcoord[k*2+0];
|
|
(*fi).WT(k).v() = fa.tcoord[k*2+1];
|
|
if(multit) (*fi).WT(k).n() = fa.tcoordind;
|
|
}
|
|
}
|
|
|
|
if( pi.mask & PLYMask::PM_WEDGCOLOR )
|
|
{
|
|
if(FaceType::HasWedgeColor()){
|
|
for(int k=0;k<3;++k)
|
|
{
|
|
(*fi).WC(k)[0] = (unsigned char)(fa.colors[k*3+0]*255);
|
|
(*fi).WC(k)[1] = (unsigned char)(fa.colors[k*3+1]*255);
|
|
(*fi).WC(k)[2] = (unsigned char)(fa.colors[k*3+2]*255);
|
|
}
|
|
}
|
|
if(FaceType::HasFaceColor()){
|
|
{
|
|
(*fi).C()[0] = (unsigned char)((fa.colors[0*3+0]*255+fa.colors[1*3+0]*255+fa.colors[2*3+0]*255)/3.0f);
|
|
(*fi).C()[1] = (unsigned char)((fa.colors[0*3+1]*255+fa.colors[1*3+1]*255+fa.colors[2*3+1]*255)/3.0f);
|
|
(*fi).C()[2] = (unsigned char)((fa.colors[0*3+2]*255+fa.colors[1*3+2]*255+fa.colors[2*3+2]*255)/3.0f);
|
|
}
|
|
}
|
|
}
|
|
|
|
for(k=0;k<pi.fdn;k++)
|
|
memcpy((char *)(&(*fi)) + pi.FaceData[k].offset1,
|
|
(char *)(&fa) + FPV[k].offset1,
|
|
FPV[k].memtypesize());
|
|
++fi;
|
|
}
|
|
}else if( !strcmp( pf.ElemName(i),"tristrips") )//////////////////// LETTURA TRISTRIP DI STANFORD
|
|
{
|
|
int j;
|
|
pf.SetCurElement(i);
|
|
int numvert_tmp = m.vert.size();
|
|
for(j=0;j<n;++j)
|
|
{
|
|
int k;
|
|
if(pi.cb && (j%1000)==0) pi.cb(50+j*50/n,"Tristrip Face Loading");
|
|
if( pf.Read(&tsa)==-1 )
|
|
{
|
|
pi.status = PlyInfo::E_SHORTFILE;
|
|
return -1;
|
|
}
|
|
int remainder=0;
|
|
//int startface=m.face.size();
|
|
for(k=0;k<tsa.size-2;++k)
|
|
{
|
|
if(pi.cb && (k%1000)==0) pi.cb(50+k*50/tsa.size,"Tristrip Face Loading");
|
|
if(tsa.v[k]<0 || tsa.v[k]>=numvert_tmp ) {
|
|
pi.status = PlyInfo::E_BAD_VERT_INDEX;
|
|
return -1;
|
|
}
|
|
if(tsa.v[k+2]==-1)
|
|
{
|
|
k+=2;
|
|
if(k%2) remainder=0;
|
|
else remainder=1;
|
|
continue;
|
|
}
|
|
tf.V(0) = index[ tsa.v[k+0] ];
|
|
tf.V(1) = index[ tsa.v[k+1] ];
|
|
tf.V(2) = index[ tsa.v[k+2] ];
|
|
if((k+remainder)%2) swap (tf.V(0), tf.V(1) );
|
|
m.face.push_back( tf );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Skippaggio elementi non gestiti
|
|
int n = pf.ElemNumber(i);
|
|
pf.SetCurElement(i);
|
|
|
|
for(int j=0;j<n;j++)
|
|
{
|
|
if( pf.Read(0)==-1)
|
|
{
|
|
pi.status = PlyInfo::E_SHORTFILE;
|
|
return -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// // Parsing texture names
|
|
//textures.clear();
|
|
//normalmaps.clear();
|
|
|
|
//for(int co=0;co<int(pf.comments.size());++co)
|
|
//{
|
|
// const char * TFILE = "TextureFile";
|
|
// const char * NFILE = "TextureNormalFile";
|
|
// const char * c = pf.comments[co];
|
|
// char buf[256];
|
|
// int i,j,n;
|
|
|
|
// if( !strncmp(c,TFILE,strlen(TFILE)) )
|
|
// {
|
|
// strcpy(buf,c+strlen(TFILE)+1);
|
|
// n = strlen(buf);
|
|
// for(i=j=0;i<n;i++)
|
|
// if( buf[i]!=' ' && buf[i]!='\t' && buf[i]>32 && buf[i]<125 ) buf[j++] = buf[i];
|
|
//
|
|
// buf[j] = 0;
|
|
// char buf2[255];
|
|
// __interpret_texture_name( buf,filename,buf2 );
|
|
// textures.push_back( xstring(buf2) );
|
|
// }
|
|
// if( !strncmp(c,NFILE,strlen(NFILE)) )
|
|
// {
|
|
// strcpy(buf,c+strlen(NFILE)+1);
|
|
// n = strlen(buf);
|
|
// for(i=j=0;i<n;i++)
|
|
// if( buf[i]!=' ' && buf[i]!='\t' && buf[i]>32 && buf[i]<125 ) buf[j++] = buf[i];
|
|
//
|
|
// buf[j] = 0;
|
|
// char buf2[255];
|
|
// __interpret_texture_name( buf,filename,buf2 );
|
|
// normalmaps.push_back( xstring(buf2) );
|
|
// }
|
|
//}
|
|
|
|
// vn and fn should be correct but if someone wrongly saved some deleted elements they can be wrong.
|
|
m.vn = 0;
|
|
VertexIterator vi;
|
|
for(vi=m.vert.begin();vi!=m.vert.end();++vi)
|
|
if( ! (*vi).IsD() )
|
|
++m.vn;
|
|
|
|
m.fn = 0;
|
|
FaceIterator fi;
|
|
for(fi=m.face.begin();fi!=m.face.end();++fi)
|
|
if( ! (*fi).IsD() )
|
|
++m.fn;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
// Caricamento camera da un ply
|
|
int LoadCamera(const char * filename)
|
|
{
|
|
PlyFile pf;
|
|
if( pf.Open(filename,PlyFile::MODE_READ)==-1 )
|
|
{
|
|
pi.status = pf.GetError();
|
|
return -1;
|
|
}
|
|
|
|
|
|
bool found = true;
|
|
int i;
|
|
for(i=0;i<23;++i)
|
|
{
|
|
if( pf.AddToRead(CameraDesc(i))==-1 )
|
|
{
|
|
found = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(!found)
|
|
return -1;
|
|
|
|
for(i=0;i<int(pf.elements.size());i++)
|
|
{
|
|
int n = pf.ElemNumber(i);
|
|
|
|
if( !strcmp( pf.ElemName(i),"camera" ) )
|
|
{
|
|
pf.SetCurElement(i);
|
|
|
|
LoadPly_Camera ca;
|
|
|
|
for(int j=0;j<n;++j)
|
|
{
|
|
if( pf.Read( (void *)&(ca) )==-1 )
|
|
{
|
|
pi.status = PlyInfo::E_SHORTFILE;
|
|
return -1;
|
|
}
|
|
camera.valid = true;
|
|
camera.view_p[0] = ca.view_px;
|
|
camera.view_p[1] = ca.view_py;
|
|
camera.view_p[2] = ca.view_pz;
|
|
camera.x_axis[0] = ca.x_axisx;
|
|
camera.x_axis[1] = ca.x_axisy;
|
|
camera.x_axis[2] = ca.x_axisz;
|
|
camera.y_axis[0] = ca.y_axisx;
|
|
camera.y_axis[1] = ca.y_axisy;
|
|
camera.y_axis[2] = ca.y_axisz;
|
|
camera.z_axis[0] = ca.z_axisx;
|
|
camera.z_axis[1] = ca.z_axisy;
|
|
camera.z_axis[2] = ca.z_axisz;
|
|
camera.f = ca.focal;
|
|
camera.s[0] = ca.scalex;
|
|
camera.s[1] = ca.scaley;
|
|
camera.c[0] = ca.centerx;
|
|
camera.c[1] = ca.centery;
|
|
camera.viewport[0] = ca.viewportx;
|
|
camera.viewport[1] = ca.viewporty;
|
|
camera.k[0] = ca.k1;
|
|
camera.k[1] = ca.k2;
|
|
camera.k[2] = ca.k3;
|
|
camera.k[3] = ca.k4;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
bool LoadMask(const char * filename, int &mask)
|
|
{
|
|
mask=0;
|
|
PlyFile pf;
|
|
if( pf.Open(filename,PlyFile::MODE_READ)==-1 )
|
|
{
|
|
pi.status = pf.GetError();
|
|
return false;
|
|
}
|
|
|
|
if( pf.AddToRead(VertDesc(0))!=-1 &&
|
|
pf.AddToRead(VertDesc(1))!=-1 &&
|
|
pf.AddToRead(VertDesc(2))!=-1 ) mask |= PLYMask::PM_VERTCOORD;
|
|
|
|
if( pf.AddToRead(VertDesc(3))!=-1 ) mask |= PLYMask::PM_VERTFLAGS;
|
|
if( pf.AddToRead(VertDesc(4))!=-1 ) mask |= PLYMask::PM_VERTQUALITY;
|
|
if( pf.AddToRead(VertDesc(8))!=-1 ) mask |= PLYMask::PM_VERTQUALITY;
|
|
if( ( pf.AddToRead(VertDesc(5))!=-1 ) &&
|
|
( pf.AddToRead(VertDesc(6))!=-1 ) &&
|
|
( pf.AddToRead(VertDesc(7))!=-1 ) ) mask |= PLYMask::PM_VERTCOLOR;
|
|
|
|
if( pf.AddToRead(FaceDesc(0))!=-1 ) mask |= PLYMask::PM_FACEINDEX;
|
|
if( pf.AddToRead(FaceDesc(1))!=-1 ) mask |= PLYMask::PM_FACEFLAGS;
|
|
|
|
if( pf.AddToRead(FaceDesc(2))!=-1 ) mask |= PLYMask::PM_FACEQUALITY;
|
|
if( pf.AddToRead(FaceDesc(3))!=-1 ) mask |= PLYMask::PM_WEDGTEXCOORD;
|
|
if( pf.AddToRead(FaceDesc(5))!=-1 ) mask |= PLYMask::PM_WEDGTEXMULTI;
|
|
if( pf.AddToRead(FaceDesc(4))!=-1 ) mask |= PLYMask::PM_WEDGCOLOR;
|
|
if( ( pf.AddToRead(FaceDesc(6))!=-1 ) &&
|
|
( pf.AddToRead(FaceDesc(7))!=-1 ) &&
|
|
( pf.AddToRead(FaceDesc(8))!=-1 ) ) mask |= PLYMask::PM_FACECOLOR;
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
}; // end class
|
|
|
|
|
|
|
|
} // end namespace tri
|
|
} // end namespace io
|
|
} // end namespace vcg
|