vcglib/vcg/complex
Nico Pietroni f72e9a1481 corrected one bug to make the refine predicate do not refine when the edge is perfectly aligned with the distance function (and both or just one value is zero) 2014-05-04 23:33:31 +00:00
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algorithms corrected one bug to make the refine predicate do not refine when the edge is perfectly aligned with the distance function (and both or just one value is zero) 2014-05-04 23:33:31 +00:00
all_types.h removed useless ; 2012-10-04 20:41:28 +00:00
allocate.h Wrapper to AddVertices() to add, with a single call, a single vertex with given coords and normal 2014-04-17 09:49:40 +00:00
append.h PolygonalMesh Debugging: corrected importFaceAdj bug 2014-02-18 20:17:28 +00:00
base.h - Paolo changed RequireTriangularMesh. I'm only committing the change 2014-04-01 15:09:25 +00:00
complex.h callback is part of the default inclusion now. 2014-02-18 20:16:26 +00:00
exception.h added RequireTriangularMesh guard and corresponding exception 2014-02-19 11:58:01 +00:00
used_types.h Include header cleaning and reordering. 2013-11-25 12:47:20 +00:00