164 lines
5.3 KiB
C++
164 lines
5.3 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.2 2004/07/05 15:49:39 ponchio
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Windows (DevCpp, mingw) port.
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Revision 1.1 2004/07/04 15:30:00 ponchio
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Changed directory structure.
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Revision 1.2 2004/07/02 13:09:57 ponchio
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*** empty log message ***
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Revision 1.1 2004/06/23 00:08:05 ponchio
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Created
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****************************************************************************/
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///TODO: allow other kinds of ply to be readed.
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#include <string>
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#include <iostream>
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#include <wrap/ply/plylib.h>
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#include "crude.h"
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using namespace std;
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using namespace vcg;
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using namespace vcg::ply;
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using namespace nxs;
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struct PlyVertex {
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float v[3];
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};
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struct PlyFace {
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unsigned int f[3];
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unsigned char flags;
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};
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PropDescriptor plyprop1[3]= {
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{"vertex","x",T_FLOAT,T_FLOAT,offsetof(PlyVertex,v[0]),0,0,0,0,0},
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{"vertex","y",T_FLOAT,T_FLOAT,offsetof(PlyVertex,v[1]),0,0,0,0,0},
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{"vertex","z",T_FLOAT,T_FLOAT,offsetof(PlyVertex,v[2]),0,0,0,0,0}
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};
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PropDescriptor plyprop2[1]= {
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{"face", "vertex_indices",T_INT,T_UINT,offsetof(PlyFace,f[0]),
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1,0,T_UCHAR,T_UCHAR,offsetof(PlyFace,flags) }
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};
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int main(int argc, char *argv[]) {
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if(argc <= 2) {
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cerr << "Usage: " << argv[0] << " <input1.ply> <...> <inputN.ply> <output>\n";
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return 0;
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}
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string output = argv[argc-1];
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//test last one is not a ply
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if(output.substr(output.size()-4, output.size()) == ".ply") {
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cerr << "Last argument is output (so not a .ply)\n";
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return -1;
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}
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Crude crude;
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if(!crude.Create(output, 0, 0)) {
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cerr << "Could not create crude output\n";
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return -1;
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}
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Box3f box;
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box.SetNull();
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for(int k = 1; k < argc-1; k++) {
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PlyFile pf;
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//Opening ply file
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int val = pf.Open(argv[k], PlyFile::MODE_READ);
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if(val == -1) {
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cerr << "Could not open file '" << argv[k] << "'\n";
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return false;
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}
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//testing for required vertex fields.
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if( pf.AddToRead(plyprop1[0])==-1 ||
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pf.AddToRead(plyprop1[1])==-1 ||
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pf.AddToRead(plyprop1[2])==-1) {
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cerr << "Error Ply file has not one of the required elements :"
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<< "xyz coords\n";
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return false;
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}
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//testing for required face fields.
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if( pf.AddToRead(plyprop2[0])==-1 ) {
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cerr << "Error Ply file has not one of the required elements:"
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<< "faces\n";
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return false;
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}
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unsigned int vertex_offset = crude.Vertices();
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for(unsigned int i = 0; i < pf.elements.size(); i++) {
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if(!strcmp( pf.ElemName(i),"vertex")) {
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unsigned int n_vertices = pf.ElemNumber(i);
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unsigned int offset = crude.Vertices();
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crude.Resize(offset + n_vertices, crude.Faces());
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cerr << "Adding " << n_vertices << " n_vertices" << endl;
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pf.SetCurElement(i);
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PlyVertex vertex;
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Point3f p;
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for(unsigned v = offset; v < offset + n_vertices; v++) {
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pf.Read((void *) &vertex);
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p[0] = vertex.v[0];
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p[1] = vertex.v[1];
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p[2] = vertex.v[2];
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box.Add(p);
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crude.SetVertex(v, vertex.v);
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}
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} else if( !strcmp( pf.ElemName(i),"face") ) {
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unsigned int n_faces = pf.ElemNumber(i);
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unsigned int offset = crude.Faces();
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crude.Resize(crude.Vertices(), offset + n_faces);
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cerr << "Adding " << n_faces << " n_faces" << endl;
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pf.SetCurElement(i);
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PlyFace face;
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for(unsigned v = offset; v < offset + n_faces; v++) {
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pf.Read((void *) &face);
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face.f[0] += vertex_offset;
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face.f[1] += vertex_offset;
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face.f[2] += vertex_offset;
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assert(face.f[0] < crude.Vertices() &&
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face.f[1] < crude.Vertices() &&
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face.f[2] < crude.Vertices());
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crude.SetFace(v, face.f);
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}
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}
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}
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pf.Destroy();
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}
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crude.GetBox() = box;
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return 0;
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}
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