490 lines
21 KiB
C++
490 lines
21 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef __VCG_EDGE_PLUS_COMPONENT
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#define __VCG_EDGE_PLUS_COMPONENT
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//#include <vector>
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//#include <string>
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//#include <vcg/space/point3.h>
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//#include <vcg/space/texcoord2.h>
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#include <vcg/space/color4.h>
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namespace vcg {
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namespace edge {
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/*
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Some naming Rules
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All the Components that can be added to a vertex should be defined in the namespace edge:
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*/
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/*-------------------------- VERTEX ----------------------------------------*/
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template <class T> class EmptyVertexRef: public T {
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public:
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// typedef typename T::VertexType VertexType;
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// typedef typename T::CoordType CoordType;
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inline typename T::VertexType * & V( const int j ) { assert(0); static typename T::VertexType *vp=0; return vp; }
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inline typename T::VertexType * const & V( const int j ) const { assert(0); static typename T::VertexType *vp=0; return vp; }
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inline typename T::VertexType * const cV( const int j ) const { assert(0); static typename T::VertexType *vp=0; return vp; }
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inline typename T::CoordType & P( const int j ) { assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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inline const typename T::CoordType & P( const int j ) const { assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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inline const typename T::CoordType &cP( const int j ) const { assert(0); static typename T::CoordType coord(0, 0, 0); return coord; }
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template <class LeftF>
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void ImportLocal(const LeftF & leftF) {T::ImportLocal(leftF);}
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static bool HasVertexRef() { return false; }
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static void Name(std::vector<std::string> & name){T::Name(name);}
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};
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template <class T> class VertexRef: public T {
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public:
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VertexRef(){
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v[0]=0;
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v[1]=0;
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}
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inline typename T::VertexType * & V( const int j ) { assert(j>=0 && j<2); return v[j]; }
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inline typename T::VertexType * const & V( const int j ) const { assert(j>=0 && j<2); return v[j]; }
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inline typename T::VertexType * const cV( const int j ) const { assert(j>=0 && j<2); return v[j]; }
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// Shortcut per accedere ai punti delle facce
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inline typename T::CoordType & P( const int j ) { assert(j>=0 && j<2); return v[j]->P(); }
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inline const typename T::CoordType &cP( const int j ) const { assert(j>=0 && j<2); return v[j]->cP(); }
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/** Return the pointer to the ((j+1)%3)-th vertex of the face.
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@param j Index of the face vertex.
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*/
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inline typename T::VertexType * & V0( const int j ) { return V(j);}
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inline typename T::VertexType * & V1( const int j ) { return V((j+1)%2);}
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inline const typename T::VertexType * const & V0( const int j ) const { return V(j);}
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inline const typename T::VertexType * const & V1( const int j ) const { return V((j+1)%2);}
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inline const typename T::VertexType * const & cV0( const int j ) const { return cV(j);}
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inline const typename T::VertexType * const & cV1( const int j ) const { return cV((j+1)%2);}
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/// Shortcut per accedere ai punti delle facce
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inline typename T::CoordType & P0( const int j ) { return V(j)->P();}
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inline typename T::CoordType & P1( const int j ) { return V((j+1)%2)->P();}
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inline const typename T::CoordType & P0( const int j ) const { return V(j)->P();}
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inline const typename T::CoordType & P1( const int j ) const { return V((j+1)%2)->P();}
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inline const typename T::CoordType & cP0( const int j ) const { return cV(j)->P();}
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inline const typename T::CoordType & cP1( const int j ) const { return cV((j+1)%2)->P();}
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inline typename T::VertexType * & UberV( const int j ) { assert(j>=0 && j<2); return v[j]; }
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inline const typename T::VertexType * const & UberV( const int j ) const { assert(j>=0 && j<2); return v[j]; }
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template <class LeftF>
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void ImportLocal(const LeftF & leftF){ V(0) = NULL; V(1) = NULL; V(2) = NULL; T::ImportLocal(leftF);}
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static bool HasVertexRef() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("VertexRef"));T::Name(name);}
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private:
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typename T::VertexType *v[2];
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};
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/*-------------------------- INCREMENTAL MARK ----------------------------------------*/
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template <class T> class EmptyMark: public T {
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public:
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static bool HasMark() { return false; }
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static bool HasMarkOcc() { return false; }
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inline void InitIMark() { }
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inline int & IMark() { assert(0); static int tmp=-1; return tmp;}
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inline const int & IMark() const {return 0;}
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
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static void Name(std::vector<std::string> & name){T::Name(name);}
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};
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template <class T> class Mark: public T {
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public:
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static bool HasMark() { return true; }
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static bool HasMarkOcc() { return true; }
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inline void InitIMark() { _imark = 0; }
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inline int & IMark() { return _imark;}
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inline const int & IMark() const {return _imark;}
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { IMark() = left.IMark(); T::ImportLocal( left); }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("Mark"));T::Name(name);}
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private:
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int _imark;
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};
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/*------------------------- FLAGS -----------------------------------------*/
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template <class T> class EmptyBitFlags: public T {
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public:
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typedef int FlagType;
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/// Return the vector of Flags(), senza effettuare controlli sui bit
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int &Flags() { static int dummyflags(0); assert(0); return dummyflags; }
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const int Flags() const { return 0; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
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static bool HasFlags() { return false; }
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static void Name(std::vector<std::string> & name){T::Name(name);}
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};
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template <class T> class BitFlags: public T {
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public:
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BitFlags(){_flags=0;}
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typedef int FlagType;
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int &Flags() {return _flags; }
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const int Flags() const {return _flags; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { Flags() = left.Flags(); T::ImportLocal( left); }
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static bool HasFlags() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("BitFlags"));T::Name(name);}
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private:
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int _flags;
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};
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/*-------------------------- EMPTY COLOR & QUALITY ----------------------------------*/
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template <class T> class EmptyColorQuality: public T {
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public:
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typedef float QualityType;
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QualityType &Q() { static QualityType dummyQuality(0); assert(0); return dummyQuality; }
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static bool HasQuality() { return false; }
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typedef vcg::Color4b ColorType;
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ColorType &C() { static ColorType dumcolor(vcg::Color4b::White); assert(0); return dumcolor; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
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static bool HasColor() { return false; }
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static void Name(std::vector<std::string> & name){T::Name(name);}
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};
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/*-------------------------- Color ----------------------------------*/
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template <class A, class T> class Color: public T {
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public:
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Color():_color(vcg::Color4b::White) {}
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typedef A ColorType;
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ColorType &C() { return _color; }
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const ColorType &C() const { return _color; }
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const ColorType &cC() const { return _color; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { C() = left.cC(); T::ImportLocal( left); }
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static bool HasColor() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("Color"));T::Name(name);}
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private:
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ColorType _color;
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};
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template <class TT> class Color4b: public edge::Color<vcg::Color4b, TT> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Color4b"));TT::Name(name);}
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};
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/*-------------------------- Quality ----------------------------------*/
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template <class A, class TT> class Quality: public TT {
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public:
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typedef A QualityType;
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QualityType &Q() { return _quality; }
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const QualityType & cQ() const {return _quality; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { Q() = left.cQ(); TT::ImportLocal( left); }
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static bool HasQuality() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("Quality"));TT::Name(name);}
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private:
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QualityType _quality;
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};
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template <class TT> class Qualitys: public Quality<short, TT> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualitys"));TT::Name(name);}
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};
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template <class TT> class Qualityf: public Quality<float, TT> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualityf"));TT::Name(name);}
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};
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template <class TT> class Qualityd: public Quality<double, TT> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Qualityd"));TT::Name(name);}
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};
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/*----------------------------- EVADJ ------------------------------*/
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template <class T> class EmptyEVAdj: public T {
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public:
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typename T::VertexPointer &V(const int &) { static typename T::VertexPointer ep=0; assert(0); return ep; }
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typename T::VertexPointer cV(const int &) { static typename T::VertexPointer ep=0; assert(0); return ep; }
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int &EVi(){static int z=0; return z;};
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
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static bool HasEVAdjacency() { return false; }
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static bool HasEVAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class EVAdj: public T {
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public:
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EVAdj(){_vp[0]= _vp[1] =0;}
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typename T::VertexPointer & V(const int & i) {return _vp[i]; }
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const typename T::VertexPointer cV(const int & i) const {return _vp[i]; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { V() = NULL; T::ImportLocal( left); }
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static bool HasEVAdjacency() { return true; }
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static bool HasEVAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("EVAdj"));T::Name(name);}
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private:
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typename T::VertexPointer _vp[2] ;
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};
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/*----------------------------- HEVADJ ------------------------------*/
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template <class T> class EmptyHEVAdj: public T {
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public:
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typename T::VertexPointer &HEVp() { static typename T::VertexPointer ep=0; assert(0); return ep; }
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typename T::VertexPointer cHEVp() { static typename T::VertexPointer ep=0; assert(0); return ep; }
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int &EVi(){static int z=0; return z;};
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
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static bool HasHEVAdjacency() { return false; }
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static bool HasHEVAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HEVAdj: public T {
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public:
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HEVAdj(){_vp =0;}
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typename T::VertexPointer & HEVp() {return _vp ; }
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const typename T::VertexPointer cHEVp() const {return _vp ; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { this->V() = NULL; T::ImportLocal( left); }
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static bool HasHEVAdjacency() { return true; }
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static bool HasHEVAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HEVAdj"));T::Name(name);}
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private:
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typename T::VertexPointer _vp ;
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};
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/*----------------------------- EEADJ ------------------------------*/
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template <class T> class EmptyEEAdj: public T {
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public:
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typename T::EdgePointer &EEp(const int & i ) { static typename T::EdgePointer ep=0; assert(0); return ep; }
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typename T::EdgePointer cEEp(const int & i) { static typename T::EdgePointer ep=0; assert(0); return ep; }
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int &EEi(){static int z=0; return z;};
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
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static bool HasEEAdjacency() { return false; }
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static bool HasEEAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class EEAdj: public T {
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public:
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EEAdj(){_ep=0;}
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typename T::EdgePointer &EEp(const int & i) {return _ep[i]; }
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typename T::EdgePointer cEEp(const int & i) {return _ep[i]; }
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int &EEi(const int & i) {return _zp[i]; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { EEp() = NULL; T::ImportLocal( left); }
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static bool HasEEAdjacency() { return true; }
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static bool HasEEAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("EEAdj"));T::Name(name);}
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private:
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typename T::EdgePointer _ep[2] ;
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int _zp[2] ;
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};
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/*----------------------------- ETADJ ------------------------------*/
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template <class T> class EmptyETAdj: public T {
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public:
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typename T::TetraPointer &ETp() { static typename T::TetraPointer tp = 0; assert(0); return tp; }
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typename T::TetraPointer cETp() { static typename T::TetraPointer tp = 0; assert(0); return tp; }
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int &VTi() { static int z = 0; return z; };
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static bool HasETAdjacency() { return false; }
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static bool HasETAdjacencyOcc() { return false; }
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static void Name( std::vector< std::string > & name ) { T::Name(name); }
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};
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template <class T> class ETAdj: public T {
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public:
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ETAdj() { _tp = 0; }
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typename T::TetraPointer &ETp() { return _tp; }
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typename T::TetraPointer cETp() { return _tp; }
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int &ETi() {return _zp; }
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static bool HasETAdjacency() { return true; }
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static bool HasETAdjacencyOcc() { return true; }
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static void Name( std::vector< std::string > & name ) { name.push_back( std::string("ETAdj") ); T::Name(name); }
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private:
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typename T::TetraPointer _tp ;
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int _zp ;
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};
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/*----------------------------- HENextADJ ------------------------------*/
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template <class T> class EmptyHENextAdj: public T {
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public:
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typename T::EdgePointer &HENp( ) { static typename T::EdgePointer ep=0; assert(0); return ep; }
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typename T::EdgePointer cHEp( ) { static typename T::EdgePointer ep=0; assert(0); return ep; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
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static bool HasHENextAdjacency() { return false; }
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static bool HasHENextAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HENextAdj: public T {
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public:
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HENextAdj(){_nep=0;}
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typename T::EdgePointer &HENp() {return _nep; }
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typename T::EdgePointer cHENp() {return _nep; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { this->EEp() = NULL; T::ImportLocal( left); }
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static bool HasHENextAdjacency() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HENextAdj"));T::Name(name);}
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private:
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typename T::EdgePointer _nep ;
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};
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/*----------------------------- HEOppADJ ------------------------------*/
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template <class T> class EmptyHEOppAdj: public T {
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public:
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typename T::EdgePointer &HEOp(const int & i ) { static typename T::EdgePointer ep=0; assert(0); return ep; }
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typename T::EdgePointer cHOp(const int & i) { static typename T::EdgePointer ep=0; assert(0); return ep; }
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int &EEi(){static int z=0; return z;};
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
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static bool HasHEOppAdjacency() { return false; }
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static bool HasHEOpptAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HEOppAdj: public T {
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public:
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HEOppAdj(){_oep=0;}
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typename T::EdgePointer &HEOp() {return _oep; }
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typename T::EdgePointer cHEOp() {return _oep; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { this->EEp() = NULL; T::ImportLocal( left); }
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static bool HasHEOppAdjacency() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HEOpptAdj"));T::Name(name);}
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private:
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typename T::EdgePointer _oep ;
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};
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/*----------------------------- HEPrevADJ ------------------------------*/
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template <class T> class EmptyHEPrevAdj: public T {
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public:
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typename T::EdgePointer &HEPp() { static typename T::EdgePointer ep=0; assert(0); return ep; }
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typename T::EdgePointer cHPp() { static typename T::EdgePointer ep=0; assert(0); return ep; }
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int &EEi(){static int z=0; return z;};
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
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static bool HasHEPrevAdjacency() { return false; }
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static bool HasHEPrevAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class HEPrevAdj: public T {
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public:
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HEPrevAdj(){_pep=0;}
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typename T::EdgePointer &HEPp() {return _pep; }
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typename T::EdgePointer cHEPp() {return _pep; }
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int &EEi(const int & i) {return this->_nei[i]; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { this->EEp() = NULL; T::ImportLocal( left); }
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static bool HasHEPrevAdjacency() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("HEPrevAdj"));T::Name(name);}
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private:
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typename T::EdgePointer _pep ;
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};
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/*----------------------------- EFADJ ------------------------------*/
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template <class T> class EmptyEFAdj: public T {
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public:
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typename T::FacePointer &EFp() { static typename T::FacePointer fp=0; assert(0); return fp; }
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typename T::FacePointer cEFp() { static typename T::FacePointer fp=0; assert(0); return fp; }
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int &EFi(){static int z=0; return z;};
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { T::ImportLocal( left); }
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static bool HasEFAdjacency() { return false; }
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static bool HasEFAdjacencyOcc() { return false; }
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static void Name(std::vector<std::string> & name){ T::Name(name);}
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};
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template <class T> class EFAdj: public T {
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public:
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EFAdj(){_fp=0;}
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typename T::FacePointer &EFp() {return _fp; }
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typename T::FacePointer cEFp() {return _fp; }
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int &EFi() {return _zp; }
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template < class LeftV>
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void ImportLocal(const LeftV & left ) { this->EFp() = NULL; T::ImportLocal( left); }
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static bool HasEFAdjacency() { return true; }
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static bool HasEFAdjacencyOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("EFAdj"));T::Name(name);}
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private:
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typename T::FacePointer _fp ;
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int _zp ;
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};
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/*----------------------------- EFADJ ------------------------------*/
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/**
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HEdgeData keep all the data for the half edge
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*/
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template <class T>
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class EmptyHEdgeData : public EmptyEFAdj< // pointer to the face
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EmptyHEOppAdj < // pointer to the opposite half edge
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EmptyHENextAdj < // pointer to the next half edge along the face
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EmptyHEVAdj < // pointer to the vertex
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EmptyHEPrevAdj<
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T > > > > >{};
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template <class T>
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class HEdgeData : public EFAdj< // pointer to the face
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HEOppAdj < // pointer to the opposite half edge
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HENextAdj < // pointer to the next half edge along the face
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HEVAdj < // pointer to the vertex
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T > > > >{
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// functions to make the half edge user confortable
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typename T::VertexPointer & Vertex() { return this->HEVp();}
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const typename T::VertexPointer & cVertex() const { return this->cHEVp();}
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typename T::EdgePointer Opposite() { return &this->HEOp();}
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const typename T::EdgePointer & cOpposite() const { return this->cHEOp();}
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typename T::EdgePointer & Next() { return this->HENp();}
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const typename T::EdgePointer & cNext() const { return this->HENp();}
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};
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} // end namespace edge
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}// end namespace vcg
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#endif
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