483 lines
11 KiB
C++
483 lines
11 KiB
C++
/****************************************************************************
|
|
* VCGLib o o *
|
|
* Visual and Computer Graphics Library o o *
|
|
* _ O _ *
|
|
* Copyright(C) 2004 \/)\/ *
|
|
* Visual Computing Lab /\/| *
|
|
* ISTI - Italian National Research Council | *
|
|
* \ *
|
|
* All rights reserved. *
|
|
* *
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* This program is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
|
* for more details. *
|
|
* *
|
|
****************************************************************************/
|
|
/****************************************************************************
|
|
History
|
|
|
|
|
|
|
|
****************************************************************************/
|
|
|
|
#ifndef __VCG_TETRA_POS
|
|
#define __VCG_TETRA_POS
|
|
|
|
namespace vcg {
|
|
namespace tetra {
|
|
|
|
/** \addtogroup tetra */
|
|
/*@{*/
|
|
|
|
|
|
/** Class VTIterator.
|
|
This is a vertex - tetrahedron iterator
|
|
@param MTTYPE (Template Parameter) Specifies the type of the tetrahedron.
|
|
*/
|
|
template < class MTTYPE>
|
|
class VTIterator
|
|
{
|
|
public:
|
|
/// The tetrahedron type
|
|
typedef typename MTTYPE TetraType;
|
|
private:
|
|
/// Pointer to a tetrahedron
|
|
TetraType *_vt;
|
|
/// Index of one vertex
|
|
int _vi;
|
|
/// Default Constructor
|
|
public:
|
|
VTIterator() {}
|
|
/// Constructor which associates the EdgePos elementet with a face and its edge
|
|
VTIterator(TetraType * const tp, int const zp)
|
|
{
|
|
_vt=tp;
|
|
_vi=zp;
|
|
}
|
|
|
|
~VTIterator(){};
|
|
|
|
/// Return the tetrahedron stored in the half edge
|
|
inline TetraType & Vt()
|
|
{
|
|
return _vt;
|
|
}
|
|
|
|
/// Return the tetrahedron stored in the half edge
|
|
inline const TetraType & Vt() const
|
|
{
|
|
return _vt;
|
|
}
|
|
|
|
/// Return the index of vertex as seen from the tetrahedron
|
|
inline int & Vi()
|
|
{
|
|
return _vi;
|
|
}
|
|
|
|
/// Return the index of vertex as seen from the tetrahedron
|
|
inline const int & Vi() const
|
|
{
|
|
return _vi;
|
|
}
|
|
|
|
/// move on the next tetrahedron that share the vertex
|
|
bool NextT()
|
|
{
|
|
int vi=Vi();
|
|
TetraType * tw = Vt();
|
|
Vt() = tw->TVp[vi];
|
|
Vi() = tw->TVi[vi];
|
|
assert(((tw->V(vi))==(Vt()->V(Vi())))||(t==NULL));
|
|
return (Vt()!=NULL);
|
|
}
|
|
};
|
|
|
|
/** \addtogroup tetra */
|
|
/*@{*/
|
|
|
|
/** Templated over the class tetrahedron, it stores a \em position over a tetrahedron in a mesh.
|
|
It contain a pointer to the current tetrahedron,
|
|
the index of one face,edge and a edge's incident vertex.
|
|
*/
|
|
template < class MTTYPE>
|
|
class Pos
|
|
{
|
|
public:
|
|
|
|
/// The tetrahedron type
|
|
typedef typename MTTYPE TetraType;
|
|
/// The vertex type
|
|
typedef typename TetraType::MVTYPE VertexType;
|
|
/// The coordinate type
|
|
typedef typename TetraType::MVTYPE::CoordType CoordType;
|
|
///The HEdgePos type
|
|
typedef Pos<TetraType> BasePosType;
|
|
|
|
private:
|
|
/// Pointer to the tetrahedron of the half-edge
|
|
TetraType *_t;
|
|
/// Index of the face
|
|
char _f;
|
|
/// Index of the edge
|
|
char _e;
|
|
/// Pointer to the vertex
|
|
char _v;
|
|
|
|
public:
|
|
/// Default constructor
|
|
Pos(){SetNull();};
|
|
/// Constructor which associates the half-edge elementet with a face, its edge and its vertex
|
|
Pos(TetraType * const tp, char const fap,char const ep,
|
|
char const const vp){_t=tp;_f=fap;_e=ep;_v=vp;}
|
|
|
|
~Pos(){};
|
|
|
|
/// Return the tetrahedron stored in the half edge
|
|
inline TetraType & T()
|
|
{
|
|
return _t;
|
|
}
|
|
|
|
/// Return the tetrahedron stored in the half edge
|
|
inline const TetraType & T() const
|
|
{
|
|
return _t;
|
|
}
|
|
|
|
/// Return the index of face as seen from the tetrahedron
|
|
inline char & F()
|
|
{
|
|
return _f;
|
|
}
|
|
|
|
/// Return the index of face as seen from the tetrahedron
|
|
inline const char & F() const
|
|
{
|
|
return _f;
|
|
}
|
|
|
|
/// Return the index of face as seen from the tetrahedron
|
|
inline char & E()
|
|
{
|
|
return _e;
|
|
}
|
|
|
|
/// Return the index of face as seen from the tetrahedron
|
|
inline const char & E() const
|
|
{
|
|
return _e;
|
|
}
|
|
|
|
/// Return the index of vertex as seen from the tetrahedron
|
|
inline char & V()
|
|
{
|
|
return _v;
|
|
}
|
|
|
|
/// Return the index of vertex as seen from the tetrahedron
|
|
inline const char & V() const
|
|
{
|
|
return _v;
|
|
}
|
|
|
|
/// Operator to compare two half-edge
|
|
inline bool operator == ( BasePosType const & p ) const {
|
|
return (T()==p.T() && F()==p.F() && E==p.E() && V==p.V());
|
|
}
|
|
|
|
/// Operator to compare two half-edge
|
|
inline bool operator != ( BasePosType const & p ) const {
|
|
return (!((*this)==p));
|
|
}
|
|
|
|
/// Assignment operator
|
|
inline BasePosType & operator = ( const BasePosType & h ){
|
|
T()=h.T();
|
|
F()=h.F();
|
|
E()=h.E();
|
|
V()=h.V();
|
|
return *this;
|
|
}
|
|
|
|
/// Set to null the half-edge
|
|
void SetNull(){
|
|
T()=0;
|
|
F()=-1;
|
|
E()=-1;
|
|
V()=-1;
|
|
}
|
|
|
|
/// Check if the half-edge is null
|
|
bool IsNull() const {
|
|
return ((T()==0) || (F()<0) || (E()<0) || (V()<0));
|
|
}
|
|
|
|
|
|
/// Changes edge maintaining the same face and the same vertex
|
|
void FlipE()
|
|
{
|
|
|
|
//take the absolute index of the tree edges of the faces
|
|
char e0=vcg::Tetra::EofF(fa,0);
|
|
char e1=vcg::Tetra::EofF(fa,1);
|
|
char e2=vcg::Tetra::EofF(fa,2);
|
|
//eliminate the same as himself
|
|
if (e0==E())
|
|
{
|
|
e0=e1;
|
|
e1=e2;
|
|
}
|
|
else
|
|
if (e1==E())
|
|
{
|
|
e1=e2;
|
|
}
|
|
|
|
//now choose the one that preserve the same vertex
|
|
if ((vcg::Tetra::VofE(e1,0)==V())||(vcg::Tetra::VofE(e1,1)==V()))
|
|
E()=e1;
|
|
else
|
|
E()=e0;
|
|
}
|
|
|
|
|
|
/// Changes vertex maintaining the same face and the same edge
|
|
void FlipV()
|
|
{
|
|
// in the same edge choose the one that change
|
|
char v0=vcg::Tetra::VofE(E(),0);
|
|
char v1=vcg::Tetra::VofE(E(),1);
|
|
if (v0!=V())
|
|
V()=v0;
|
|
else
|
|
V()=v1;
|
|
}
|
|
|
|
/// Changes face maintaining the same vertex and the same edge
|
|
void FlipF()
|
|
{
|
|
char f0=vcg::Tetra::FofE(z,0);
|
|
char f1=vcg::Tetra::FofE(z,1);
|
|
if (f0!=F())
|
|
F()=f0;
|
|
else
|
|
F()=f1;
|
|
}
|
|
|
|
/// Changes tetrahedron maintaining the same face edge and vertex'... to finish
|
|
void FlipT()
|
|
{
|
|
|
|
//save the two vertices of the old edge
|
|
char *v0=vcg::Tetra::VofE(z,0);
|
|
char *v1=vcg::Tetra::VofE(z,1);
|
|
|
|
//get new tetrahedron according to faceto face topology
|
|
TetraType *nt=T()->TTp(F());
|
|
char nfa=T()->TTi(F());
|
|
if (nfa!=-1)
|
|
{
|
|
//find the right edge
|
|
char ne0=vcg::Tetra::EofF(nfa,0);
|
|
char ne1=vcg::Tetra::EofF(nfa,1);
|
|
char ne2=vcg::Tetra::EofF(nfa,2);
|
|
|
|
//verify that the two vertices of tetrahedron are identical
|
|
if (((nt->VE(ne0,0)==v0)&&(nt->VE(ne0,1)==v1))||
|
|
((nt->VE(ne0,1)==v0)&&(nt->VE(ne0,0)==v1)))
|
|
z=ne0;
|
|
else
|
|
if (((nt->VE(ne1,0)==v0)&&(nt->VE(ne1,1)==v1))||
|
|
((nt->VE(ne1,1)==v0)&&(nt->VE(ne1,0)==v1)))
|
|
z=ne1;
|
|
else
|
|
z=ne2;
|
|
t=nt;
|
|
fa=nfa;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
void NextE( )
|
|
{
|
|
//assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
|
|
#ifdef _DEBUG
|
|
vertex_type *v0old=t->VE(z,0);
|
|
vertex_type *v1old=t->VE(z,1);
|
|
#endif
|
|
FlipT();
|
|
FlipF();
|
|
#ifdef _DEBUG
|
|
vertex_type *v0=t->VE(z,0);
|
|
vertex_type *v1=t->VE(z,1);
|
|
assert(v1!=v0);
|
|
assert(((v0==v0old)&&(v1==v1old))||((v1==v0old)&&(v0==v1old)));
|
|
#endif
|
|
|
|
}
|
|
|
|
void NextV( )
|
|
{
|
|
//assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
|
|
int j;
|
|
int indexv;
|
|
|
|
// find the index of the current vertex
|
|
for (j=0;j<4;j++)
|
|
{
|
|
if (v==t->V(j))
|
|
indexv=j;
|
|
}
|
|
//increase the iterator
|
|
EdgePosT <MTTYPE> e(t,indexv);
|
|
e.NextT();
|
|
t=e.t;
|
|
|
|
//assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
|
|
}
|
|
|
|
void NextF( )
|
|
{
|
|
assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
|
|
FlipT();
|
|
assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
|
|
}
|
|
|
|
void NextT( )
|
|
{
|
|
assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
|
|
/*fa=(fa+1)%4;
|
|
t=T(*/
|
|
assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
|
|
}
|
|
|
|
|
|
/** Function to inizialize an half-edge.
|
|
@param fp Puntatore alla faccia
|
|
@param zp Indice dell'edge
|
|
@param vp Puntatore al vertice
|
|
*/
|
|
void Set(MTTYPE * const tp, int const fap,int const zp,vertex_type * const vp)
|
|
{ t=tp;fa=fap;z=zp;v=vp;
|
|
assert(t->V((z+2)%4)!=v && (t->V((z+1)%4)==v || t->V((z+0)%4)==v));
|
|
}
|
|
|
|
void Assert()
|
|
#ifdef _DEBUG
|
|
{
|
|
HETYPE ht=*this;
|
|
ht.FlipT();
|
|
ht.FlipT();
|
|
assert(ht==*this);
|
|
|
|
ht=*this;
|
|
ht.FlipF();
|
|
ht.FlipF();
|
|
assert(ht==*this);
|
|
|
|
ht=*this;
|
|
ht.FlipE();
|
|
ht.FlipE();
|
|
assert(ht==*this);
|
|
|
|
ht=*this;
|
|
ht.FlipV();
|
|
ht.FlipV();
|
|
assert(ht==*this);
|
|
}
|
|
#else
|
|
{}
|
|
#endif
|
|
|
|
/*// Controlla la coerenza di orientamento di un hpos con la relativa faccia
|
|
/// Checks the orientation coherence of a half-edge with the face
|
|
inline bool Coerent() const
|
|
{
|
|
return v == t->V(z); // e^(ip)+1=0 ovvero E=mc^2
|
|
}*/
|
|
|
|
};
|
|
|
|
template < class MTTYPE>
|
|
class HEdgePosTEdge:public HEdgePosT<MTTYPE>
|
|
{
|
|
public :
|
|
MTTYPE *t_initial;
|
|
short int fa_initial;
|
|
short int back;
|
|
|
|
/// Constructor which associates the half-edge elementet with a face, its edge and its vertex
|
|
HEdgePosTEdge(){}
|
|
|
|
HEdgePosTEdge(MTTYPE * const tp,const int fap,const int zp,
|
|
vertex_type * vp){t=tp;fa=fap;fa_initial=fap;z=zp;v=vp;t_initial=tp;back=0;}
|
|
|
|
void NextE()
|
|
{
|
|
#ifdef _DEBUG
|
|
int cont=0;
|
|
#endif
|
|
MTTYPE *tpred=t;
|
|
HEdgePosT<MTTYPE>::NextE();
|
|
//rimbalzo
|
|
if (tpred==t)
|
|
{
|
|
while (t!=t_initial)
|
|
{
|
|
HEdgePosT<MTTYPE>::NextE();
|
|
#ifdef _DEBUG
|
|
cont++;
|
|
assert (cont<500);
|
|
#endif
|
|
}
|
|
back++;
|
|
if (back==1)
|
|
{
|
|
HEdgePosT<MTTYPE>::NextE();
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
//change tetrahedron endreturn the number of the face to put on the fan
|
|
int NextFaceOnFan()
|
|
{
|
|
HEdgePosTEdge::NextE();
|
|
//get the faces that are not on the edge
|
|
int fa0=t->FE(z,0);
|
|
int fa1=t->FE(z,1);
|
|
//they are the 2 faces that remain
|
|
int fa2=(fa0+1)%4;
|
|
while ((fa2==fa0)||(fa2==fa1))
|
|
{
|
|
fa2=(fa2+1)%4;
|
|
}
|
|
int fa3=(fa2+1)%4;
|
|
while ((fa3==fa0)||(fa3==fa1)||(fa3==fa2))
|
|
{
|
|
fa3=(fa3+1)%4;
|
|
}
|
|
bool first=false;
|
|
for (int i=0;i<3;i++)
|
|
if (t->FV(fa2,i)==v)
|
|
first=true;
|
|
if (first)
|
|
return fa2;
|
|
else
|
|
return fa3;
|
|
}
|
|
};
|
|
|
|
|
|
#endif |