506 lines
15 KiB
C++
506 lines
15 KiB
C++
/****************************************************************************
|
|
* VCGLib o o *
|
|
* Visual and Computer Graphics Library o o *
|
|
* _ O _ *
|
|
* Copyright(C) 2004 \/)\/ *
|
|
* Visual Computing Lab /\/| *
|
|
* ISTI - Italian National Research Council | *
|
|
* \ *
|
|
* All rights reserved. *
|
|
* *
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* This program is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
|
* for more details. *
|
|
* *
|
|
****************************************************************************/
|
|
/****************************************************************************
|
|
History
|
|
|
|
$Log: not supported by cvs2svn $
|
|
Revision 1.4 2004/03/11 18:14:19 tarini
|
|
prova
|
|
|
|
Revision 1.2 2004/03/03 16:11:46 cignoni
|
|
First working version (tetrahedron!)
|
|
|
|
|
|
****************************************************************************/
|
|
|
|
#ifndef __VCGLIB_PLATONIC
|
|
#define __VCGLIB_PLATONIC
|
|
|
|
//#include <vcg/Mesh/Refine.h>
|
|
#include<vcg/complex/trimesh/allocate.h>
|
|
namespace vcg {
|
|
namespace tri {
|
|
|
|
template <class TetraMeshType>
|
|
void Tetrahedron(TetraMeshType &in)
|
|
{
|
|
in.Clear();
|
|
Allocator<TetraMeshType>::AddVertices(in,4);
|
|
Allocator<TetraMeshType>::AddFaces(in,4);
|
|
|
|
TetraMeshType::VertexPointer ivp[4];
|
|
|
|
TetraMeshType::VertexIterator vi=in.vert.begin();
|
|
ivp[0]=&*vi;(*vi).P()=TetraMeshType::CoordType ( 1, 1, 1); ++vi;
|
|
ivp[1]=&*vi;(*vi).P()=TetraMeshType::CoordType (-1, 1,-1); ++vi;
|
|
ivp[2]=&*vi;(*vi).P()=TetraMeshType::CoordType (-1,-1, 1); ++vi;
|
|
ivp[3]=&*vi;(*vi).P()=TetraMeshType::CoordType ( 1,-1,-1);
|
|
|
|
TetraMeshType::FaceIterator fi=in.face.begin();
|
|
(*fi).V(0)=ivp[0]; (*fi).V(1)=ivp[1]; (*fi).V(2)=ivp[2]; ++fi;
|
|
(*fi).V(0)=ivp[0]; (*fi).V(1)=ivp[2]; (*fi).V(2)=ivp[3]; ++fi;
|
|
(*fi).V(0)=ivp[0]; (*fi).V(1)=ivp[3]; (*fi).V(2)=ivp[1]; ++fi;
|
|
(*fi).V(0)=ivp[3]; (*fi).V(1)=ivp[2]; (*fi).V(2)=ivp[1];
|
|
}
|
|
|
|
template <class OctMeshType>
|
|
void Octahedron(OctMeshType &in)
|
|
{
|
|
in.Clear();
|
|
Allocator<OctMeshType>::AddVertices(in,6);
|
|
Allocator<OctMeshType>::AddFaces(in,8);
|
|
|
|
OctMeshType::VertexPointer ivp[6];
|
|
|
|
OctMeshType::VertexIterator vi=in.vert.begin();
|
|
ivp[0]=&*vi;(*vi).P()=OctMeshType::CoordType ( 1, 0, 0); ++vi;
|
|
ivp[1]=&*vi;(*vi).P()=OctMeshType::CoordType ( 0, 1, 0); ++vi;
|
|
ivp[2]=&*vi;(*vi).P()=OctMeshType::CoordType ( 0, 0, 1); ++vi;
|
|
ivp[3]=&*vi;(*vi).P()=OctMeshType::CoordType (-1, 0, 0); ++vi;
|
|
ivp[4]=&*vi;(*vi).P()=OctMeshType::CoordType ( 0,-1, 0); ++vi;
|
|
ivp[5]=&*vi;(*vi).P()=OctMeshType::CoordType ( 0, 0,-1);
|
|
|
|
OctMeshType::FaceIterator fi=in.face.begin();
|
|
(*fi).V(0)=ivp[0]; (*fi).V(1)=ivp[1]; (*fi).V(2)=ivp[2]; ++fi;
|
|
(*fi).V(0)=ivp[0]; (*fi).V(1)=ivp[2]; (*fi).V(2)=ivp[4]; ++fi;
|
|
(*fi).V(0)=ivp[0]; (*fi).V(1)=ivp[4]; (*fi).V(2)=ivp[5]; ++fi;
|
|
(*fi).V(0)=ivp[0]; (*fi).V(1)=ivp[5]; (*fi).V(2)=ivp[1]; ++fi;
|
|
(*fi).V(0)=ivp[3]; (*fi).V(1)=ivp[1]; (*fi).V(2)=ivp[5]; ++fi;
|
|
(*fi).V(0)=ivp[3]; (*fi).V(1)=ivp[5]; (*fi).V(2)=ivp[4]; ++fi;
|
|
(*fi).V(0)=ivp[3]; (*fi).V(1)=ivp[4]; (*fi).V(2)=ivp[2]; ++fi;
|
|
(*fi).V(0)=ivp[3]; (*fi).V(1)=ivp[2]; (*fi).V(2)=ivp[1];
|
|
}
|
|
|
|
template <class IcoMeshType>
|
|
void Icosahedron(IcoMeshType &in)
|
|
{
|
|
IcoMeshType::ScalarType L=IcoMeshType::ScalarType((math::Sqrt(5.0)+1.0)/2.0);
|
|
IcoMeshType::CoordType vv[12]={
|
|
IcoMeshType::CoordType ( 0, L, 1),
|
|
IcoMeshType::CoordType ( 0, L,-1),
|
|
IcoMeshType::CoordType ( 0,-L, 1),
|
|
IcoMeshType::CoordType ( 0,-L,-1),
|
|
|
|
IcoMeshType::CoordType ( L, 1, 0),
|
|
IcoMeshType::CoordType ( L,-1, 0),
|
|
IcoMeshType::CoordType (-L, 1, 0),
|
|
IcoMeshType::CoordType (-L,-1, 0),
|
|
|
|
IcoMeshType::CoordType ( 1, 0, L),
|
|
IcoMeshType::CoordType (-1, 0, L),
|
|
IcoMeshType::CoordType ( 1, 0,-L),
|
|
IcoMeshType::CoordType (-1, 0,-L)
|
|
};
|
|
|
|
int ff[20][3]={
|
|
{1,0,4},{0,1,6},{2,3,5},{3,2,7},
|
|
{4,5,10},{5,4,8},{6,7,9},{7,6,11},
|
|
{8,9,2},{9,8,0},{10,11,1},{11,10,3},
|
|
{0,8,4},{0,6,9},{1,4,10},{1,11,6},
|
|
{2,5,8},{2,9,7},{3,10,5},{3,7,11}
|
|
};
|
|
|
|
|
|
in.Clear();
|
|
Allocator<IcoMeshType>::AddVertices(in,12);
|
|
Allocator<IcoMeshType>::AddFaces(in,20);
|
|
IcoMeshType::VertexPointer ivp[12];
|
|
|
|
IcoMeshType::VertexIterator vi;
|
|
int i;
|
|
for(i=0,vi=in.vert.begin();vi!=in.vert.end();++i,++vi){
|
|
(*vi).P()=vv[i];
|
|
ivp[i]=&*vi;
|
|
}
|
|
|
|
IcoMeshType::FaceIterator fi;
|
|
for(i=0,fi=in.face.begin();fi!=in.face.end();++i,++fi){
|
|
(*fi).V(0)=ivp[ff[i][0]];
|
|
(*fi).V(1)=ivp[ff[i][1]];
|
|
(*fi).V(2)=ivp[ff[i][2]];
|
|
}
|
|
}
|
|
|
|
template <class MESH_TYPE>
|
|
void Hexahedron(MESH_TYPE &in)
|
|
{
|
|
in.vn=8;
|
|
in.fn=12;
|
|
in.vert.clear();
|
|
in.face.clear();
|
|
MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
|
|
MESH_TYPE::CoordType tp;
|
|
tp=MESH_TYPE::CoordType (-1,-1,-1); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType ( 1,-1,-1); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (-1, 1,-1); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType ( 1, 1,-1); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (-1,-1, 1); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType ( 1,-1, 1); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (-1, 1, 1); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType ( 1, 1, 1); tv.P()=tp; in.vert.push_back(tv);
|
|
|
|
vector<MESH_TYPE::vertex_pointer> index(in.vn);
|
|
|
|
MESH_TYPE::face_type f;f.Supervisor_Flags()=0;
|
|
|
|
MESH_TYPE::vertex_iterator vi;
|
|
int j;
|
|
for(j=0,vi=in.vert.begin();j<in.vn;++j,++vi) index[j] = &*vi;
|
|
f.V(0)=index[0]; f.V(1)=index[1];f.V(2)=index[2]; in.face.push_back(f);
|
|
f.V(0)=index[3]; f.V(1)=index[2];f.V(2)=index[1]; in.face.push_back(f);
|
|
|
|
f.V(0)=index[0]; f.V(1)=index[2];f.V(2)=index[4]; in.face.push_back(f);
|
|
f.V(0)=index[6]; f.V(1)=index[4];f.V(2)=index[2]; in.face.push_back(f);
|
|
|
|
f.V(0)=index[0]; f.V(1)=index[4];f.V(2)=index[1]; in.face.push_back(f);
|
|
f.V(0)=index[5]; f.V(1)=index[1];f.V(2)=index[4]; in.face.push_back(f);
|
|
|
|
f.V(0)=index[7]; f.V(1)=index[5];f.V(2)=index[6]; in.face.push_back(f);
|
|
f.V(0)=index[4]; f.V(1)=index[6];f.V(2)=index[5]; in.face.push_back(f);
|
|
|
|
f.V(0)=index[7]; f.V(1)=index[6];f.V(2)=index[3]; in.face.push_back(f);
|
|
f.V(0)=index[2]; f.V(1)=index[3];f.V(2)=index[6]; in.face.push_back(f);
|
|
|
|
f.V(0)=index[7]; f.V(1)=index[3];f.V(2)=index[5]; in.face.push_back(f);
|
|
f.V(0)=index[1]; f.V(1)=index[5];f.V(2)=index[3]; in.face.push_back(f);
|
|
}
|
|
|
|
template <class MESH_TYPE>
|
|
void HalfOctahedron(MESH_TYPE &in)
|
|
{
|
|
in.vn=5;
|
|
in.fn=4;
|
|
in.vert.clear();
|
|
in.face.clear();
|
|
MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
|
|
MESH_TYPE::CoordType tp;
|
|
tp=MESH_TYPE::CoordType ( 1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType ( 0, 1, 0); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType ( 0, 0, 1); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (-1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType ( 0,-1, 0); tv.P()=tp; in.vert.push_back(tv);
|
|
|
|
vector<MESH_TYPE::vertex_pointer> index(in.vn);
|
|
|
|
MESH_TYPE::face_type f;f.Supervisor_Flags()=0;
|
|
|
|
MESH_TYPE::vertex_iterator vi;
|
|
int j;
|
|
for(j=0,vi=in.vert.begin();j<in.vn;++j,++vi) index[j] = &*vi;
|
|
|
|
f.V(0)=index[0]; f.V(1)=index[1];f.V(2)=index[2]; in.face.push_back(f);
|
|
f.V(0)=index[0]; f.V(1)=index[2];f.V(2)=index[4]; in.face.push_back(f);
|
|
//f.V(0)=index[0]; f.V(1)=index[4];f.V(2)=index[5]; in.face.push_back(f);
|
|
//f.V(0)=index[0]; f.V(1)=index[5];f.V(2)=index[1]; in.face.push_back(f);
|
|
//f.V(0)=index[3]; f.V(1)=index[1];f.V(2)=index[5]; in.face.push_back(f);
|
|
//f.V(0)=index[3]; f.V(1)=index[5];f.V(2)=index[4]; in.face.push_back(f);
|
|
f.V(0)=index[3]; f.V(1)=index[4];f.V(2)=index[2]; in.face.push_back(f);
|
|
f.V(0)=index[3]; f.V(1)=index[2];f.V(2)=index[1]; in.face.push_back(f);
|
|
}
|
|
|
|
template <class MESH_TYPE>
|
|
void Square(MESH_TYPE &in)
|
|
{
|
|
in.vn=4;
|
|
in.fn=2;
|
|
in.vert.clear();
|
|
in.face.clear();
|
|
MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
|
|
MESH_TYPE::CoordType tp;
|
|
tp=MESH_TYPE::CoordType ( 1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType ( 0, 1, 0); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (-1, 0, 0); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType ( 0,-1, 0); tv.P()=tp; in.vert.push_back(tv);
|
|
|
|
vector<MESH_TYPE::vertex_pointer> index(in.vn);
|
|
|
|
MESH_TYPE::face_type f;f.Supervisor_Flags()=0;
|
|
|
|
MESH_TYPE::vertex_iterator vi;
|
|
int j;
|
|
for(j=0,vi=in.vert.begin();j<in.vn;++j,++vi) index[j] = &*vi;
|
|
|
|
f.V(0)=index[0]; f.V(1)=index[1];f.V(2)=index[2]; in.face.push_back(f);
|
|
f.V(0)=index[0]; f.V(1)=index[2];f.V(2)=index[3]; in.face.push_back(f);
|
|
}
|
|
|
|
template <class MESH_TYPE>
|
|
void Sphere(MESH_TYPE &in, const int subdiv = 3 )
|
|
{
|
|
Icosahedron(in);
|
|
in.ComputeBorderFlag();
|
|
int lastsize = 0;
|
|
for(int i=0;i<subdiv;++i)
|
|
{
|
|
Refine<MESH_TYPE, MidPoint<MESH_TYPE> >(in,MidPoint<MESH_TYPE>(),0);
|
|
MESH_TYPE::vertex_iterator vi;
|
|
|
|
for(vi = in.vert.begin()+lastsize;vi!=in.vert.end();++vi)
|
|
vi->P().Normalize();
|
|
|
|
lastsize = in.vert.size();
|
|
}
|
|
}
|
|
|
|
|
|
/// r1 = raggio 1, r2 = raggio2, h = altezza (asse y)
|
|
template <class MESH_TYPE>
|
|
void Cone( MESH_TYPE & in,
|
|
const typename MESH_TYPE::ScalarType r1,
|
|
const typename MESH_TYPE::ScalarType r2,
|
|
const typename MESH_TYPE::ScalarType h )
|
|
{
|
|
const int D = 24;
|
|
int i,b1,b2;
|
|
|
|
if(r1==0 || r2==0)
|
|
{
|
|
in.vn=D+2;
|
|
in.fn=D*2;
|
|
}
|
|
else
|
|
{
|
|
in.vn=D*2+2;
|
|
in.fn=D*4;
|
|
}
|
|
|
|
in.vert.clear();
|
|
in.face.clear();
|
|
|
|
MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
|
|
MESH_TYPE::CoordType tp;
|
|
|
|
tp=MESH_TYPE::CoordType ( 0,-h/2,0 );
|
|
tv.P()=tp;
|
|
in.vert.push_back(tv);
|
|
|
|
tp=MESH_TYPE::CoordType ( 0, h/2,0 );
|
|
tv.P()=tp;
|
|
in.vert.push_back(tv);
|
|
|
|
b1 = b2 = 2;
|
|
|
|
if(r1!=0)
|
|
{
|
|
for(i=0;i<D;++i)
|
|
{
|
|
double a = i*3.14159265358979323846*2/D;
|
|
double s = sin(a);
|
|
double c = cos(a);
|
|
double x,y,z;
|
|
x = r1*c;
|
|
z = r1*s;
|
|
y = -h/2;
|
|
tp=MESH_TYPE::CoordType ( x,y,z );
|
|
tv.P()=tp;
|
|
in.vert.push_back(tv);
|
|
}
|
|
b2 += D;
|
|
}
|
|
|
|
if(r2!=0)
|
|
{
|
|
for(i=0;i<D;++i)
|
|
{
|
|
double a = i*3.14159265358979323846*2/D;
|
|
double s = sin(a);
|
|
double c = cos(a);
|
|
double x,y,z;
|
|
x = r2*c;
|
|
z = r2*s;
|
|
y = h/2;
|
|
tp=MESH_TYPE::CoordType ( x,y,z );
|
|
tv.P()=tp;
|
|
in.vert.push_back(tv);
|
|
}
|
|
}
|
|
|
|
vector<MESH_TYPE::vertex_pointer> index(in.vn);
|
|
|
|
MESH_TYPE::face_type f;
|
|
f.Supervisor_Flags()=0;
|
|
|
|
MESH_TYPE::vertex_iterator vi;
|
|
int j;
|
|
for(j=0,vi=in.vert.begin();j<in.vn;++j,++vi) index[j] = &*vi;
|
|
|
|
if(r1!=0)
|
|
{
|
|
for(i=0;i<D;++i)
|
|
{
|
|
f.V(0)=index[0];
|
|
f.V(1)=index[b1+i];
|
|
f.V(2)=index[b1+(i+1)%D];
|
|
in.face.push_back(f);
|
|
}
|
|
}
|
|
|
|
if(r2!=0)
|
|
{
|
|
for(i=0;i<D;++i)
|
|
{
|
|
f.V(0)=index[1];
|
|
f.V(1)=index[b2+(i+1)%D];
|
|
f.V(2)=index[b2+i];
|
|
in.face.push_back(f);
|
|
}
|
|
}
|
|
|
|
if(r1==0)
|
|
{
|
|
for(i=0;i<D;++i)
|
|
{
|
|
f.V(0)=index[0];
|
|
f.V(1)=index[b2+i];
|
|
f.V(2)=index[b2+(i+1)%D];
|
|
in.face.push_back(f);
|
|
}
|
|
}
|
|
else if(r2==0)
|
|
{
|
|
for(i=0;i<D;++i)
|
|
{
|
|
f.V(0)=index[1];
|
|
f.V(2)=index[b1+i];
|
|
f.V(1)=index[b1+(i+1)%D];
|
|
in.face.push_back(f);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(i=0;i<D;++i)
|
|
{
|
|
f.V(0)=index[b1+i];
|
|
f.V(1)=index[b2+i];
|
|
f.V(2)=index[b2+(i+1)%D];
|
|
in.face.push_back(f);
|
|
f.V(0)=index[b1+i];
|
|
f.V(1)=index[b2+(i+1)%D];
|
|
f.V(2)=index[b1+(i+1)%D];
|
|
in.face.push_back(f);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
template <class MESH_TYPE>
|
|
void Box(MESH_TYPE &in, const typename MESH_TYPE::BoxType & bb )
|
|
{
|
|
in.vn=8;
|
|
in.fn=12;
|
|
in.vert.clear();
|
|
in.face.clear();
|
|
MESH_TYPE::VertexType tv;tv.Supervisor_Flags()=0;
|
|
MESH_TYPE::CoordType tp;
|
|
tp=MESH_TYPE::CoordType (bb.min[0],bb.min[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (bb.max[0],bb.min[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (bb.min[0],bb.max[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (bb.max[0],bb.max[1],bb.min[2]); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (bb.min[0],bb.min[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (bb.max[0],bb.min[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (bb.min[0],bb.max[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
|
|
tp=MESH_TYPE::CoordType (bb.max[0],bb.max[1],bb.max[2]); tv.P()=tp; in.vert.push_back(tv);
|
|
|
|
vector<MESH_TYPE::vertex_pointer> index(in.vn);
|
|
|
|
MESH_TYPE::face_type f;f.Supervisor_Flags()=0;
|
|
|
|
MESH_TYPE::vertex_iterator vi;
|
|
int j;
|
|
for(j=0,vi=in.vert.begin();j<in.vn;++j,++vi) index[j] = &*vi;
|
|
f.V(0)=index[0]; f.V(1)=index[1];f.V(2)=index[2]; in.face.push_back(f);
|
|
f.V(0)=index[3]; f.V(1)=index[2];f.V(2)=index[1]; in.face.push_back(f);
|
|
|
|
f.V(0)=index[0]; f.V(1)=index[2];f.V(2)=index[4]; in.face.push_back(f);
|
|
f.V(0)=index[6]; f.V(1)=index[4];f.V(2)=index[2]; in.face.push_back(f);
|
|
|
|
f.V(0)=index[0]; f.V(1)=index[4];f.V(2)=index[1]; in.face.push_back(f);
|
|
f.V(0)=index[5]; f.V(1)=index[1];f.V(2)=index[4]; in.face.push_back(f);
|
|
|
|
f.V(0)=index[7]; f.V(1)=index[5];f.V(2)=index[6]; in.face.push_back(f);
|
|
f.V(0)=index[4]; f.V(1)=index[6];f.V(2)=index[5]; in.face.push_back(f);
|
|
|
|
f.V(0)=index[7]; f.V(1)=index[6];f.V(2)=index[3]; in.face.push_back(f);
|
|
f.V(0)=index[2]; f.V(1)=index[3];f.V(2)=index[6]; in.face.push_back(f);
|
|
|
|
f.V(0)=index[7]; f.V(1)=index[3];f.V(2)=index[5]; in.face.push_back(f);
|
|
f.V(0)=index[1]; f.V(1)=index[5];f.V(2)=index[3]; in.face.push_back(f);
|
|
}
|
|
|
|
/// Questa funzione costruisce una mesh a partire da un insieme di coordiante
|
|
/// ed un insieme di terne di indici di vertici
|
|
|
|
template <class M,class V, class F >
|
|
void Build( M & in, const V & v, const F & f)
|
|
{
|
|
in.vn = v.size();
|
|
in.fn = f.size();
|
|
|
|
in.vert.clear();
|
|
in.face.clear();
|
|
|
|
V::const_iterator vi;
|
|
|
|
M::VertexType tv;
|
|
tv.Supervisor_Flags()=0;
|
|
|
|
for(vi=v.begin();vi!=v.end();++vi)
|
|
{
|
|
tv.P() = M::CoordType(
|
|
(M::ScalarType)(*vi).Ext(0),
|
|
(M::ScalarType)(*vi).Ext(1),
|
|
(M::ScalarType)(*vi).Ext(2)
|
|
);
|
|
in.vert.push_back(tv);
|
|
}
|
|
|
|
vector<M::vertex_pointer> index(in.vn);
|
|
M::vertex_iterator j;
|
|
int k;
|
|
for(k=0,j=in.vert.begin();j!=in.vert.end();++j,++k)
|
|
index[k] = &*j;
|
|
|
|
F::const_iterator fi;
|
|
|
|
M::face_type ft;
|
|
ft.Supervisor_Flags()=0;
|
|
|
|
for(fi=f.begin();fi!=f.end();++fi)
|
|
{
|
|
assert( (*fi)[0]>=0 );
|
|
assert( (*fi)[1]>=0 );
|
|
assert( (*fi)[2]>=0 );
|
|
assert( (*fi)[0]<in.vn );
|
|
assert( (*fi)[1]<in.vn );
|
|
assert( (*fi)[2]<in.vn );
|
|
ft.V(0) = index[ (*fi)[0] ];
|
|
ft.V(1) = index[ (*fi)[1] ];
|
|
ft.V(2) = index[ (*fi)[2] ];
|
|
in.face.push_back(ft);
|
|
}
|
|
}
|
|
|
|
} // End Namespace TriMesh
|
|
} // End Namespace vcg
|
|
#endif
|