vcglib/apps/nexus/extraction.h

95 lines
1.6 KiB
C++

#ifndef NXS_EXTRACTION_H
#define NXS_EXTRACTION_H
#include <set>
#include <vector>
#include <wrap/gui/frustum.h>
#include "history.h"
namespace nxs {
class Metric;
class NexusMt;
class Extraction {
public:
typedef History::Node Node;
typedef History::Link Link;
struct Cost {
unsigned int extr;
unsigned int draw;
unsigned int disk;
Cost(): extr(0), draw(0), disk(0) {}
};
struct HeapNode {
Node *node;
float error;
HeapNode(Node *_node, float _error): node(_node), error(_error) {}
bool operator<(const HeapNode &node) const {
return error < node.error; }
bool operator>(const HeapNode &node) const {
return error > node.error; }
};
Metric *metric;
vcg::Frustumf frustum;
float target_error;
unsigned int extr_used, extr_max;
unsigned int draw_used, draw_max;
unsigned int disk_used, disk_max;
std::vector<bool> visited;
std::vector<HeapNode> heap;
std::vector<unsigned int> selected;
unsigned int draw_size; //first in selected should be drawn
//nodes that i can expand to
std::vector<HeapNode> front;
//nodes that i can contract
std::vector<HeapNode> back;
unsigned int tot_budget;
Extraction();
~Extraction();
void Extract(NexusMt *mt);
void Update(NexusMt *mt);
protected:
void Select();
void Visit(Node *node);
bool Expand(HeapNode &node);
void Diff(Node *node, Cost &cost);
bool Refine(Node *node);
bool Coarse(HeapNode &node);
void Init();
private:
NexusMt *mt;
Node *root;
Node *sink;
bool Visited(Node *node) {
return visited[node - root];
}
float GetRefineError(Node *node);
};
}//namespace
#endif