vcglib/apps/nexus/history.h

104 lines
2.5 KiB
C++

#ifndef NXS_HISTORY_H
#define NXS_HISTORY_H
#include <vector>
//TODO fix a bit better the quick <-> updates duality
namespace nxs {
class History {
public:
enum Mode { QUICK = 1, UPDATES = 2 };
struct Update {
std::vector<unsigned int> erased;
std::vector<unsigned int> created;
};
struct Cell {
unsigned int patch;
// float error;
};
struct Node;
struct Link {
Node *node;
typedef Cell *iterator;
iterator begin() { return frag_begin; }
iterator end() { return frag_begin + frag_size; }
unsigned int size() { return frag_size; }
Cell *frag_begin;
unsigned int frag_size;
};
struct Node {
typedef Link *iterator;
iterator in_begin() { return in_link_begin; }
iterator in_end() { return in_link_begin + in_link_size; }
unsigned int size() { return in_link_size; }
iterator out_begin() { return out_link_begin; }
iterator out_end() { return out_link_begin + out_link_size; }
unsigned int out_size() { return out_link_size; }
Link *in_link_begin;
unsigned int in_link_size;
Link *out_link_begin;
unsigned int out_link_size;
};
Node *nodes;
Link *in_links;
Link *out_links;
Cell *frags;
std::vector<Update> updates;
History(): nodes(NULL), in_links(NULL), out_links(NULL), frags(NULL),
buffer(NULL) {}
~History();
Node *Root() { return &nodes[0]; }
void Clear();
void ClearQuick();
void ClearUpdates();
//Owns memory afterwards.. do not free mem.
bool Load(unsigned int size, char *mem);
bool LoadQuick(unsigned int size, char *mem);
bool LoadUpdates(unsigned int size, char *mem);
//after these call history is invalid! and memory returned must be freed...
char *Save(unsigned int &size); //autodetect
char *SaveQuick(unsigned int &size);
char *SaveUpdates(unsigned int &size);
bool QuickToUpdates();
bool UpdatesToQuick();
bool IsQuick() { return buffer != NULL; }
int &quick() { return ((int *)buffer)[0]; }
int &n_nodes() { return ((int *)buffer)[1]; }
int &n_in_links() { return ((int *)buffer)[2]; }
int &n_out_links() { return ((int *)buffer)[3]; }
int &n_frags() { return ((int *)buffer)[4]; }
typedef Node *iterator;
iterator begin() { return nodes; }
iterator end() { return nodes + n_nodes(); }
protected:
unsigned int size;
char *buffer;
bool LoadPointers();
};
}
#endif