vcglib/vcg/complex/algorithms/parametrization
ganovelli 8c998ccd11 vcg::tri::Allocate<MESH>::Get*Attribute(m,name);
has CHANGED!

Before it was returning a valid handle to the attribute
IF it existed, otherwise the handle was invalid.
 
Now it always returns a valid handle to the attribute,
by creating the attribute name if it did not exist or returning
the handle to it if it was already there.

ALl the code using Get*Attribute  has been changed accordingly.
2013-01-30 17:18:55 +00:00
..
distortion.h Added a bunch of 'c' to component members to clarify constant access 2012-11-15 19:11:28 +00:00
poisson_solver.h vcg::tri::Allocate<MESH>::Get*Attribute(m,name); 2013-01-30 17:18:55 +00:00
tangent_field_operators.h corrected 1 compilation error SetVertCrossVectorFromFace 2013-01-22 09:58:20 +00:00
uv_utils.h Added a PerWedgeMakeUnitaryUV to normalize for packing 2012-07-02 08:29:11 +00:00
voronoi_atlas.h small improvemnt in stat collection for voronoi atlas 2012-07-03 10:21:41 +00:00