vcglib/apps/sample/trimesh_kdtree/trimesh_kdtree.cpp

87 lines
3.8 KiB
C++

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/*! \file trimesh_kdtree.cpp
\ingroup code_sample
\brief An example about using a kdtree to spatially index the vertexes of a mesh
KdTree are one of the Spatial indexing data structures available.
They are tailored for storing point-based structures and performing k-neighbours queries.
In this simple example we simply compute the average distance of a vertex from its neighbours.
\ref spatial_indexing for more Details
*/
#include<vcg/complex/complex.h>
#include<wrap/io_trimesh/import.h>
#include<wrap/io_trimesh/export.h>
#include <vcg/space/index/kdtree/kdtree.h>
#include<vcg/complex/algorithms/update/normal.h>
#include<vcg/complex/algorithms/update/color.h>
using namespace vcg;
using namespace std;
class MyEdge;
class MyFace;
class MyVertex;
struct MyUsedTypes : public UsedTypes< Use<MyVertex> ::AsVertexType,
Use<MyEdge> ::AsEdgeType,
Use<MyFace> ::AsFaceType>{};
class MyVertex : public Vertex<MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::Qualityf, vertex::Color4b, vertex::BitFlags >{};
class MyFace : public Face< MyUsedTypes, face::VertexRef, face::BitFlags > {};
class MyEdge : public Edge<MyUsedTypes>{};
class MyMesh : public tri::TriMesh< vector<MyVertex>, vector<MyFace> , vector<MyEdge> > {};
int main( int argc, char **argv )
{
if(argc<2) argv[1]="../../meshes/torus_irregular.ply";
MyMesh m;
if(tri::io::Importer<MyMesh>::Open(m,argv[1])!=0)
{
printf("Error reading file %s\n",argv[1]);
exit(0);
}
VertexConstDataWrapper<MyMesh> ww(m);
KdTree<float> tree(ww);
KdTree<float>::PriorityQueue queue;
for (int j = 0; j < m.VN(); j++) {
tree.doQueryK(m.vert[j].cP(), 3, queue);
int neighbours = queue.getNofElements();
float avgDist=0;
for (int i = 0; i < neighbours; i++) {
int neightId = queue.getIndex(i);
avgDist += Distance(m.vert[j].cP(),m.vert[neightId].cP());
}
m.vert[j].Q() = avgDist/=neighbours;
}
tri::UpdateColor<MyMesh>::PerVertexQualityRamp(m);
tri::io::ExporterPLY<MyMesh>::Save(m,"out.ply",tri::io::Mask::IOM_VERTCOLOR+tri::io::Mask::IOM_VERTQUALITY);
return 0;
}