vcglib/apps/metro/mesh_type.h

59 lines
3.0 KiB
C++

/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
Revision 1.6 2005/01/26 22:45:34 cignoni
Release 4.04
final updates for gcc compiling issues
Revision 1.5 2004/05/14 00:32:36 ganovelli
just color and quality on the vertex
****************************************************************************/
#ifndef _CMESH_H
#define _CMESH_H
#include <math.h>
#include <vcg/space/index/grid_static_ptr.h>
#include <vcg/complex/complex.h>
// Vertex, Face, Mesh and Grid definitions.
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/vertex/component.h>
#include <vcg/simplex/face/base.h>
#include <vcg/simplex/face/component.h>
#include <vcg/simplex/face/component_rt.h>
class CFace;
class CVertex;
struct UsedTypes:public vcg::UsedTypes< vcg::Use<CFace>::AsFaceType, vcg::Use<CVertex>::AsVertexType>{};
class CVertex : public vcg::Vertex<UsedTypes,vcg::vertex::Coord3d,vcg::vertex::Qualityf,vcg::vertex::Normal3d,vcg::vertex::Color4b,vcg::vertex::BitFlags> {};
class CFace : public vcg::Face< UsedTypes,vcg::face::VertexRef, vcg::face::Normal3d, vcg::face::EdgePlane,vcg::face::Color4b,vcg::face::Mark,vcg::face::BitFlags> {};
class CMesh : public vcg::tri::TriMesh< std::vector<CVertex>, std::vector<CFace> > {};
#endif