vcglib/vcg/complex
Paolo Cignoni 934e5d9e3e Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-24 08:48:27 +00:00
..
algorithms Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType 2014-06-24 08:48:27 +00:00
all_types.h removed useless ; 2012-10-04 20:41:28 +00:00
allocate.h added a AddEdge ( point - point) member to the Allocator Class 2014-06-17 13:05:46 +00:00
append.h PolygonalMesh Debugging: corrected importFaceAdj bug 2014-02-18 20:17:28 +00:00
base.h Cleaned up various type name clashes. There were some components that wrongly re-defined <ScalarType> covering the real <ScalarType> of the simplex. Renamed to something less ambiguous (like CurScalarType for denoting the scalar type used inside curvature types). 2014-06-19 08:31:51 +00:00
complex.h callback is part of the default inclusion now. 2014-02-18 20:16:26 +00:00
exception.h Added RequirePolygonalMesh invariant to the list of the exception throwing utility 2014-05-20 22:28:30 +00:00
used_types.h Include header cleaning and reordering. 2013-11-25 12:47:20 +00:00