This changed implied the fact that you need different functor constructor (you have to keep the mesh inside it to know at runtime if some attribute are present or not) |
||
|---|---|---|
| .. | ||
| complex | ||
| connectors | ||
| container | ||
| math | ||
| simplex | ||
| space | ||
This changed implied the fact that you need different functor constructor (you have to keep the mesh inside it to know at runtime if some attribute are present or not) |
||
|---|---|---|
| .. | ||
| complex | ||
| connectors | ||
| container | ||
| math | ||
| simplex | ||
| space | ||