vcglib/wrap/io_trimesh/import_ptx.h

446 lines
13 KiB
C++

/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
Revision 1.6 2006/11/28 11:36:25 cignoni
Removed nonstandard include io.h
Revision 1.5 2006/11/21 22:34:58 cignoni
small gcc compiling issues
Revision 1.4 2006/11/21 19:23:50 e_cerisoli
Added comments for documentation
****************************************************************************/
#ifndef __VCGLIB_IMPORT_PTX
#define __VCGLIB_IMPORT_PTX
#include <stdio.h>
#include <wrap/callback.h>
#include <vcg/complex/trimesh/allocate.h>
#include <vcg/complex/trimesh/clean.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <vcg/complex/trimesh/update/bounding.h>
namespace vcg {
namespace tri {
namespace io {
/**
This class encapsulate a filter for importing ptx meshes.
*/
template <class OpenMeshType>
class ImporterPTX
{
public:
typedef typename OpenMeshType::VertexPointer VertexPointer;
typedef typename OpenMeshType::ScalarType ScalarType;
typedef typename OpenMeshType::VertexType VertexType;
typedef typename OpenMeshType::FaceType FaceType;
typedef typename OpenMeshType::VertexIterator VertexIterator;
typedef typename OpenMeshType::FaceIterator FaceIterator;
class Info //ptx file info
{
public:
Info()
{
mask = 0;
meshnum = 0;
anglecull = true;
angle = 89;
savecolor = true;
pointcull = true;
pointsonly = false;
switchside = false;
flipfaces = false;
}
/// a bit mask describing the field preesnt in the ply file
int mask;
/// index of mesh to be imported
int meshnum;
/// if true use angle cull
bool anglecull;
/// culling angle, if angle culling is selected
float angle;
/// if true, remove invalid points
bool pointcull;
/// if true, only keeps points
bool pointsonly;
/// if true, color if saved. if no color is present, reflectancy is used instead
bool savecolor;
/// switch row-columns
bool switchside;
/// flip faces
bool flipfaces;
}; // end ptx file info class
/// Standard call for knowing the meaning of an error code
static const char *ErrorMsg(int error)
{
static const char * ptx_error_msg[] =
{
"No errors",
"Can't open file",
"Header not found",
"Eof in header",
"Format not found",
"Syntax error on header",
};
if(error>6 || error<0) return "Unknown error";
else return ptx_error_msg[error];
};
/// skip ONE range map inside the ptx file, starting from current position
/// returns true if skipped, false if failed/eof
static bool skipmesh(FILE* fp, CallBackPos *cb=NULL)
{
int colnum;
int rownum;
int skiplines;
char linebuf;
if(feof(fp)) return false;
// getting mesh size;
fscanf(fp,"%i\n",&colnum);
fscanf(fp,"%i\n",&rownum);
if ( ( colnum <=0 ) || ( rownum <=0 ) ) return false;
if(feof(fp)) return false;
// have to skip (col * row) lines plus 8 lines for the header
skiplines = (colnum * rownum) + 8;
for(int ii=0; ii<skiplines; ii++)
{
fread(&linebuf,1,1,fp);
while(linebuf != '\n') fread(&linebuf,1,1,fp);
}
if(cb) cb( 100, "Skipped preamble");
return true;
}
///Standard call that reading a mesh
static int Open( OpenMeshType &m, const char * filename, Info importparams, CallBackPos *cb=NULL)
{
FILE *fp;
fp = fopen(filename, "rb");
if(fp == NULL) return false;
m.Clear();
m.vn=0;
m.fn=0;
// if not exporting first one, skip meshes until desired one
if (importparams.meshnum>0)
for (int i=0; i!=importparams.meshnum; ++i)
if(!skipmesh(fp, cb))
return 1;
if (!readPTX( m, fp, importparams, cb))
{
m.Clear();
return 1;
}
return 0;
}
///Call that load a mesh
static bool readPTX( OpenMeshType &m, FILE *fp, Info importparams, CallBackPos *cb=NULL)
{
int numtokens;
int colnum;
int rownum;
float xx,yy,zz; // position
float rr,gg,bb; // color
float rf; // reflectance
Matrix44f currtrasf;
bool hascolor;
bool savecolor = importparams.savecolor && VertexType::HasColor();
bool onlypoints = importparams.pointsonly;
bool switchside = importparams.switchside;
bool flipfaces = importparams.flipfaces;
int total = 50;
if (onlypoints) total = 100;
char linebuf[256];
fscanf(fp,"%i\n",&colnum);
fscanf(fp,"%i\n",&rownum);
if ( ( colnum <=0 ) || ( rownum <=0 ) ) return false;
// initial 4 lines [still don't know what is this :) :)]
if ( !fscanf(fp,"%f %f %f\n", &xx, &yy, &zz) ) return false;
if ( !fscanf(fp,"%f %f %f\n", &xx, &yy, &zz) ) return false;
if ( !fscanf(fp,"%f %f %f\n", &xx, &yy, &zz) ) return false;
if ( !fscanf(fp,"%f %f %f\n", &xx, &yy, &zz) ) return false;
// now the transformation matrix
if ( !fscanf(fp,"%f %f %f %f\n", &(currtrasf.ElementAt(0,0)), &(currtrasf.ElementAt(0,1)), &(currtrasf.ElementAt(0,2)), &(currtrasf.ElementAt(0,3))) )return false;
if ( !fscanf(fp,"%f %f %f %f\n", &(currtrasf.ElementAt(1,0)), &(currtrasf.ElementAt(1,1)), &(currtrasf.ElementAt(1,2)), &(currtrasf.ElementAt(1,3))) )return false;
if ( !fscanf(fp,"%f %f %f %f\n", &(currtrasf.ElementAt(2,0)), &(currtrasf.ElementAt(2,1)), &(currtrasf.ElementAt(2,2)), &(currtrasf.ElementAt(2,3))) )return false;
if ( !fscanf(fp,"%f %f %f %f\n", &(currtrasf.ElementAt(3,0)), &(currtrasf.ElementAt(3,1)), &(currtrasf.ElementAt(3,2)), &(currtrasf.ElementAt(3,3))) )return false;
//now the real data begins
// first line, we should know if the format is
// XX YY ZZ RF
// or it is
// XX YY ZZ RF RR GG BB
// read the entire first line and then count the spaces. it's rude but it works :)
int ii=0;
fread(&(linebuf[ii++]),1,1,fp);
while(linebuf[ii-1] != '\n') if ( fread(&(linebuf[ii++]),1,1,fp)==0 ) return false;
linebuf[ii-1] = '\0'; // terminate the string
numtokens=1;
for(ii=0; ii<(int)strlen(linebuf); ii++) if(linebuf[ii] == ' ') numtokens++;
if(numtokens == 4) hascolor = false;
else if(numtokens == 7) hascolor = true;
else return false;
// PTX transformation matrix is transposed
currtrasf.transposeInPlace();
// allocating vertex space
int vn = rownum*colnum;
VertexIterator vi = Allocator<OpenMeshType>::AddVertices(m,vn);
m.vn = vn;
m.bbox.SetNull();
// parse the first line....
if(hascolor)
{
printf("\n hascolor ");
sscanf(linebuf,"%f %f %f %f %f %f %f", &xx, &yy, &zz, &rf, &rr, &gg, &bb);
}
else
{
printf("\n no color ");
sscanf(linebuf,"%f %f %f %f", &xx, &yy, &zz, &rf);
}
//addthefirstpoint
(*vi).P()[0]=xx;
(*vi).P()[1]=yy;
(*vi).P()[2]=zz;
// updating bbox
m.bbox.Add( (*vi).P() );
if(VertexType::HasQuality())
{
(*vi).Q()=rf;
}
if(hascolor && savecolor)
{
(*vi).C()[0]=rr;
(*vi).C()[1]=gg;
(*vi).C()[2]=bb;
}
else if(!hascolor && savecolor)
{
(*vi).C()[0]=rf*255;
(*vi).C()[1]=rf*255;
(*vi).C()[2]=rf*255;
}
vi++;
// now for each line until end of mesh (row*col)-1
for(ii=0; ii<((rownum*colnum)-1); ii++)
{
char tmp[255];
sprintf(tmp, "PTX Mesh Loading...");
if(cb) cb((ii*total)/vn, tmp);
// read the stream
if(hascolor)
fscanf(fp,"%f %f %f %f %f %f %f", &xx, &yy, &zz, &rf, &rr, &gg, &bb);
else
fscanf(fp,"%f %f %f %f", &xx, &yy, &zz, &rf);
// add the point
(*vi).P()[0]=xx;
(*vi).P()[1]=yy;
(*vi).P()[2]=zz;
m.bbox.Add( (*vi).P() );
if(VertexType::HasQuality())
{
(*vi).Q()=rf;
}
if(hascolor && savecolor)
{
(*vi).C()[0]=rr;
(*vi).C()[1]=gg;
(*vi).C()[2]=bb;
}
else if(!hascolor && savecolor)
{
(*vi).C()[0]=rf*255;
(*vi).C()[1]=rf*255;
(*vi).C()[2]=rf*255;
}
vi++;
}
if(! onlypoints)
{
// now i can triangulate
int trinum = (rownum-1) * (colnum-1) * 2;
typename OpenMeshType::FaceIterator fi= Allocator<OpenMeshType>::AddFaces(m,trinum);
m.fn = trinum;
int v0i,v1i,v2i, t;
t=0;
for(int rit=0; rit<rownum-1; rit++)
for(int cit=0; cit<colnum-1; cit++)
{
t++;
if(cb) cb(50 + (t*50)/(rownum*colnum),"PTX Mesh Loading");
if(!switchside)
{
v0i = (rit ) + ((cit ) * rownum);
v1i = (rit+1) + ((cit ) * rownum);
v2i = (rit ) + ((cit+1) * rownum);
}
else
{
v0i = (cit ) + ((rit ) * colnum);
v1i = (cit+1) + ((rit ) * colnum);
v2i = (cit ) + ((rit+1) * colnum);
}
// upper tri
(*fi).V(2) = &(m.vert[v0i]);
(*fi).V(1) = &(m.vert[v1i]);
(*fi).V(0) = &(m.vert[v2i]);
if(flipfaces)
{
(*fi).V(2) = &(m.vert[v1i]);
(*fi).V(1) = &(m.vert[v0i]);
}
fi++;
if(!switchside)
{
v0i = (rit+1) + ((cit ) * rownum);
v1i = (rit+1) + ((cit+1) * rownum);
v2i = (rit ) + ((cit+1) * rownum);
}
else
{
v0i = (cit+1) + ((rit ) * colnum);
v1i = (cit+1) + ((rit+1) * colnum);
v2i = (cit ) + ((rit+1) * colnum);
}
// lower tri
(*fi).V(2) = &(m.vert[v0i]);
(*fi).V(1) = &(m.vert[v1i]);
(*fi).V(0) = &(m.vert[v2i]);
if(flipfaces)
{
(*fi).V(2) = &(m.vert[v1i]);
(*fi).V(1) = &(m.vert[v0i]);
}
fi++;
}
}
// remove unsampled points
if(importparams.pointcull)
{
if(cb) cb(40,"PTX Mesh Loading - remove invalid vertices");
for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); vi++)
{
if((*vi).P() == Point3f(0.0, 0.0, 0.0))
Allocator<OpenMeshType>::DeleteVertex(m,*vi);
}
if(! importparams.pointsonly)
{
if(cb) cb(60,"PTX Mesh Loading - remove invalid faces");
for(typename OpenMeshType::FaceIterator fi = m.face.begin(); fi != m.face.end(); fi++)
{
if( ((*fi).V(0)->IsD()) || ((*fi).V(1)->IsD()) || ((*fi).V(2)->IsD()) )
Allocator<OpenMeshType>::DeleteFace(m,*fi);
}
}
}
// eliminate high angle triangles
if(! importparams.pointsonly)
{
if(importparams.anglecull)
{
float limit = cos( double(importparams.angle)*3.14159265358979323846/180.0 );
Point3f raggio;
if(cb) cb(85,"PTX Mesh Loading - remove steep faces");
vcg::tri::UpdateNormals<OpenMeshType>::PerFaceNormalized(m);
for(typename OpenMeshType::FaceIterator fi = m.face.begin(); fi != m.face.end(); fi++)
if(!(*fi).IsD())
{
raggio = -((*fi).V(0)->P() + (*fi).V(1)->P() + (*fi).V(2)->P()) / 3.0;
raggio.Normalize();
if((raggio.dot((*fi).N())) < limit)
Allocator<OpenMeshType>::DeleteFace(m,*fi);
}
}
}
for(typename OpenMeshType::VertexIterator vi = m.vert.begin(); vi != m.vert.end(); vi++)
{
if(!(*vi).IsD())
(*vi).P() = currtrasf * (*vi).P();
}
// deleting unreferenced vertices
vcg::tri::Clean<OpenMeshType>::RemoveUnreferencedVertex(m);
vcg::tri::UpdateNormals<OpenMeshType>::PerFaceNormalized(m);
vcg::tri::UpdateBounding<CMeshO>::Box(m);
if(cb) cb(100,"PTX Mesh Loading finish!");
return true;
}
}; // end class
} // end Namespace tri
} // end Namespace io
} // end Namespace vcg
#endif