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[ Changes in definition of TriMesh: PART II ] Note: No changes to existing code need be the done, this mod should be fully backward compatible Old way to define a TriMesh ============== struct MyMesh: public vcg::tri::TriMesh< vector<MyVertex> , vector <MyFace> >{}; new ways to define a TriMesh ============== struct MyMesh: public vcg::tri::TriMesh< CONT1 >{}; struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2>{}; struct MyMesh: public vcg::tri::TriMesh< CONT1 , CONT2, CONT3>{}; where CONT[i] can be vector< [MyVertex | MyEdge | MyFace ] > (the order is unimportant) |
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