61 lines
2.9 KiB
C++
61 lines
2.9 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004-2016 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#include <vcg/complex/complex.h>
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#include <vcg/math/perlin_noise.h>
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#include <vcg/complex/algorithms/create/platonic.h>
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#include <vcg/complex/algorithms/create/resampler.h>
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#include <wrap/io_trimesh/export_ply.h>
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using namespace std;
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using namespace vcg;
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typedef float ScalarType;
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class MyFace;
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class MyVertex;
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struct MyUsedTypes : public UsedTypes< Use<MyVertex>::AsVertexType,
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Use<MyFace> ::AsFaceType>{};
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class MyVertex : public Vertex< MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::BitFlags>{};
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class MyFace : public Face< MyUsedTypes, face::VertexRef, face::Normal3f, face::BitFlags> {};
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class MyMesh : public tri::TriMesh< std::vector< MyVertex>, std::vector< MyFace > > {};
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int main(int /*argc*/ , char **/*argv*/)
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{
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MyMesh base_mesh,resampled_mesh;
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tri::Torus(base_mesh,10,3);
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vcg::tri::UpdateBounding<MyMesh>::Box(base_mesh);
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Box3f bb = base_mesh.bbox;
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float cell_side = bb.Diag()/30.0;
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bb.Offset(cell_side);
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Point3i box_size(bb.DimX()/cell_side,bb.DimY()/cell_side,bb.DimZ()/cell_side);
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tri::Resampler<MyMesh,MyMesh>::Resample(base_mesh,resampled_mesh,bb,box_size,cell_side*5);
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vcg::tri::io::ExporterPLY<MyMesh>::Save( resampled_mesh, "resampled_torus.ply");
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printf("OK!\n");
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};
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