vcglib/vcg/complex
Marco Di Benedetto ddb4e72887 moved PointerToAttribute outside mesh definition to avoid type mismatches in append with two different mesh types. 2011-06-14 14:52:38 +00:00
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algorithms added several missing include file 2011-06-08 08:46:02 +00:00
edgemesh removed three no more useful files of the old edgemesh. Ported useful sutff in the right places (topology.h and clean.h) 2011-05-11 10:00:15 +00:00
tetramesh compilation with gcc 2007-11-20 09:50:32 +00:00
vertexmesh [Namespaces changes] 2008-09-30 10:59:29 +00:00
all_types.h separated alltypes from usedtypes. The dummy types for simplex where char, now are derived by 2010-05-19 17:05:29 +00:00
allocate.h moved PointerToAttribute outside mesh definition to avoid type mismatches in append with two different mesh types. 2011-06-14 14:52:38 +00:00
append.h moved PointerToAttribute outside mesh definition to avoid type mismatches in append with two different mesh types. 2011-06-14 14:52:38 +00:00
complex.h moved PointerToAttribute outside mesh definition to avoid type mismatches in append with two different mesh types. 2011-06-14 14:52:38 +00:00
used_types.h definition of USedTypes changed to ensure that MeshType::FaceType is the same as VertexType::FaceType (begin Vertex and Face any type among Vertex,Face,Edge,HEdge). 2010-06-18 07:53:21 +00:00