180 lines
7.1 KiB
C++
180 lines
7.1 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.11 2004/03/10 17:37:54 tarini
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Added Atan2.
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Added common utilities: Max, Min, Swap, Sort(a,b), Sort(a,b,c).
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Changed Max values syntax. example: Value<float>::Max
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Revision 1.10 2004/03/10 16:54:57 tarini
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Added Atan2.
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Added common utilities: Max, Min, Swap, Sort(a,b), Sort(a,b,c).
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Changed Max values syntax. example: Value<float>::Max
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Revision 1.7 2004/03/08 19:38:29 tarini
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Added Min e Max. usage: Min<float>::Value (tarini)
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Revision 1.6 2004/03/08 14:49:37 ponchio
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Aggiunti un po di inline davanti alle funzioni
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Revision 1.5 2004/03/04 00:21:00 ponchio
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added Acos e Asin
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Revision 1.4 2004/03/03 22:51:49 cignoni
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changed math from class to template
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Revision 1.2 2004/02/13 02:18:57 cignoni
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Edited Comments and GPL license
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****************************************************************************/
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#ifndef __VCGLIB_MATH_BASE
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#define __VCGLIB_MATH_BASE
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#include <math.h>
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#include <assert.h>
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#include <limits.h>
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/// static_assert: implemented as a macro for "assert", but it is separated for clarity.
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/// Should be used for checking integrity constraints that can be tested at complile time,
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/// as the ones involving templated constants in templated classes.
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#define static_assert assert
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#ifdef __BORLANDC__
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float sqrtf (float v) {return sqrt(v);}
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float fabsf (float v) {return fabs(v);}
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#endif
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namespace vcg {
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namespace math {
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template <class SCALAR>
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class MagnitudoComparer
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{
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public:
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inline bool operator() ( const SCALAR a, const SCALAR b ) { return fabs(a)>fabs(b); }
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};
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inline float Sqrt(const float v) { return sqrtf(v); }
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inline float Abs(const float v) { return fabsf(v); }
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inline float Cos(const float v) { return cosf(v); }
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inline float Sin(const float v) { return sinf(v); }
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inline float Acos(const float v) { return acosf(v); }
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inline float Asin(const float v) { return asinf(v); }
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inline float Atan2(const float v0,const float v1) { return atan2f(v0,v1); }
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inline double Sqrt(const double v) { return sqrt(v); }
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inline double Abs(const double v) { return fabs(v); }
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inline double Cos(const double v) { return cos(v); }
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inline double Sin(const double v) { return sin(v); }
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inline double Acos(const double v) { return acos(v); }
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inline double Asin(const double v) { return asin(v); }
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inline double Atan2(const double v0,const double v1) { return atan2(v0,v1); }
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/// max and min values for each scala type
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/// syntax: Max<float>::Value
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template <class SCALAR> class Value {
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public: static const SCALAR Min; static const SCALAR Max;
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};
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const char Value<char >::Min = -128;
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const char Value<char >::Max = +127;
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const unsigned char Value<unsigned char >::Min = 0;
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const unsigned char Value<unsigned char >::Max = 255;
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const short Value<short >::Min = (-32767 -1);
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const short Value<short >::Max = +32767;
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const unsigned short Value<unsigned short >::Min = 0;
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const unsigned short Value<unsigned short >::Max = 65535;
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const int Value<int >::Min = (-2147483647 - 1);
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const int Value<int >::Max = +2147483647;
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const unsigned int Value<unsigned int >::Min = 0;
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const unsigned int Value<unsigned int >::Max = 4294967295;
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const __int64 Value<__int64 >::Min = (-9223372036854775807i64 - 1);
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const __int64 Value<__int64 >::Max = +9223372036854775807i64;
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const long Value<long >::Min = (-2147483647L -1L);
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const long Value<long >::Max = 2147483647L;
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const unsigned long Value<unsigned long >::Min = 0;
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const unsigned long Value<unsigned long >::Max = +4294967295;
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const float Value<float >::Min = -3.4E38F;
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const float Value<float >::Max = +3.4E38F;
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const long double Value<long double >::Min = -1.2E308; //E4931?
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const long double Value<long double >::Max = +1.2E308;
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const double Value<double >::Min = -1.7E308;
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const double Value<double >::Max = +1.7E308;
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template<class T> inline Min(const T &a, const T &b){
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if (a<b) return a; else return b;
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};
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template<class T> inline Max(const T &a, const T &b){
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if (a<b) return b; else return a;
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};
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template<class T> inline Swap(T &a, T &b){
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T tmp=a; a=b; b=tmp;
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};
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template<class T> inline Sort(T &a, T &b){
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if (a>b) Swap(a,b);
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};
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template<class T> inline Sort(T &a, T &b, T &c){
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if (a>b) Swap(a,b);
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if (b>c) {Swap(b,c); if (a>b) Swap(a,b);}
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};
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/* Some <math.h> files do not define M_PI... */
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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template <class SCALAR>
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inline SCALAR Clamp( const SCALAR & val, const SCALAR& minval, const SCALAR& maxval)
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{
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if(val < minval) return minval;
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if(val > maxval) return maxval;
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return val;
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}
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inline float ToDeg(const float &a){return a*180.0f/float(M_PI);}
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inline float ToRad(const float &a){return float(M_PI)*a/180.0f;}
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inline double ToDeg(const double &a){return a*180.0/M_PI;}
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inline double ToRad(const double &a){return M_PI*a/180.0;}
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} // End math namespace
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/// a type that stands for "void". Useful for Parameter type of a point.
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class VoidType{ public:
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VoidType(){};
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};
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} // End vcg namespace
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#endif |