333 lines
9.1 KiB
C++
333 lines
9.1 KiB
C++
/****************************************************************************
|
|
* VCGLib o o *
|
|
* Visual and Computer Graphics Library o o *
|
|
* _ O _ *
|
|
* Copyright(C) 2004 \/)\/ *
|
|
* Visual Computing Lab /\/| *
|
|
* ISTI - Italian National Research Council | *
|
|
* \ *
|
|
* All rights reserved. *
|
|
* *
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* This program is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
|
* for more details. *
|
|
* *
|
|
****************************************************************************/
|
|
/****************************************************************************
|
|
History
|
|
$Log: not supported by cvs2svn $
|
|
****************************************************************************/
|
|
|
|
#ifndef __VCGLIB_EXPORT_WRL
|
|
#define __VCGLIB_EXPORT_WRL
|
|
|
|
#include <stdio.h>
|
|
#include <wrap/io_trimesh/io_mask.h>
|
|
|
|
#include "io_material.h"
|
|
|
|
namespace vcg {
|
|
namespace tri {
|
|
namespace io {
|
|
|
|
template <class SaveMeshType>
|
|
/**
|
|
This class encapsulate a filter for save vrml meshes.
|
|
*/
|
|
class ExporterWRL
|
|
{
|
|
public:
|
|
typedef typename SaveMeshType::VertexPointer VertexPointer;
|
|
typedef typename SaveMeshType::ScalarType ScalarType;
|
|
typedef typename SaveMeshType::VertexType VertexType;
|
|
typedef typename SaveMeshType::FaceType FaceType;
|
|
typedef typename SaveMeshType::VertexIterator VertexIterator;
|
|
typedef typename SaveMeshType::FaceIterator FaceIterator;
|
|
|
|
///Standard call for saving a mesh
|
|
static int Save(SaveMeshType &m, const char * filename, const int &mask, CallBackPos *cb=0)
|
|
{
|
|
FILE *fp;
|
|
fp = fopen(filename,"wb");
|
|
if(fp==NULL)
|
|
return 1;
|
|
|
|
// Header
|
|
fprintf(fp,
|
|
"#VRML V2.0 utf8\n"
|
|
"\n"
|
|
"# Generated by VCGLIB, (C)Copyright 1999-2001 VCG, IEI-CNR\n"
|
|
"\n"
|
|
"NavigationInfo {\n"
|
|
" type [ \"EXAMINE\", \"ANY\" ]\n"
|
|
"}\n"
|
|
);
|
|
|
|
// Tranche principale
|
|
double ss = 8.0/m.bbox.Diag();
|
|
m.bbox.Diag();
|
|
|
|
fprintf(fp,
|
|
"Transform {\n"
|
|
" scale %g %g %g\n"
|
|
" translation %g %g %g\n"
|
|
" children\n"
|
|
" [\n"
|
|
,ss
|
|
,ss
|
|
,ss
|
|
, -m.bbox.Center()[0]*ss
|
|
, -m.bbox.Center()[1]*ss
|
|
,-3-m.bbox.Center()[2]*ss
|
|
);
|
|
|
|
// Start Shape
|
|
fprintf(fp,
|
|
" Shape\n"
|
|
" {\n"
|
|
" geometry IndexedFaceSet\n"
|
|
" {\n"
|
|
" creaseAngle .5\n"
|
|
" solid FALSE\n"
|
|
" coord Coordinate\n"
|
|
" {\n"
|
|
" point\n"
|
|
" ["
|
|
);
|
|
FaceIterator fi;
|
|
VertexIterator vi;
|
|
std::map<VertexPointer,int> index;
|
|
int ind;
|
|
|
|
// Vertici
|
|
for(ind=0,vi=m.vert.begin(); vi!=m.vert.end(); ++vi, ++ind)
|
|
{
|
|
if(ind%4==0)
|
|
fprintf(fp,
|
|
"\n "
|
|
);
|
|
fprintf(fp,
|
|
"%g %g %g, "
|
|
,(*vi).P()[0]
|
|
,(*vi).P()[1]
|
|
,(*vi).P()[2]
|
|
);
|
|
index[&*vi] = ind;
|
|
|
|
}
|
|
fprintf(fp,"\n"
|
|
" ]\n"
|
|
" }\n"
|
|
);
|
|
|
|
|
|
if( m.HasPerVertexColor() && (mask & vcg::tri::io::Mask::IOM_VERTCOLOR))
|
|
{
|
|
fprintf(fp,
|
|
" color Color\n"
|
|
" {\n"
|
|
" color\n"
|
|
" ["
|
|
);
|
|
for(ind=0,vi=m.vert.begin();vi!=m.vert.end();++vi,++ind)
|
|
{
|
|
float r = float(vi->C()[0])/255;
|
|
float g = float(vi->C()[1])/255;
|
|
float b = float(vi->C()[2])/255;
|
|
|
|
if(ind%4==0)
|
|
fprintf(fp,"\n ");
|
|
fprintf(fp,"%g %g %g,",r,g,b);
|
|
}
|
|
fprintf(fp,
|
|
"\n"
|
|
" ]\n"
|
|
" }\n"
|
|
" colorIndex\n"
|
|
" ["
|
|
);
|
|
|
|
for(ind=0,fi=m.face.begin(); fi!=m.face.end(); ++fi,++ind)
|
|
{
|
|
if(ind%4==0)
|
|
fprintf(fp,"\n ");
|
|
for (int j = 0; j < 3; j++)
|
|
fprintf(fp,"%i,",index[(*fi).V(j)]);
|
|
fprintf(fp,"-1,");
|
|
}
|
|
fprintf(fp,
|
|
"\n"
|
|
" ]\n"
|
|
);
|
|
}
|
|
else if( m.HasPerWedgeColor() && (mask & vcg::tri::io::Mask::IOM_WEDGCOLOR ))
|
|
{
|
|
fprintf(fp,
|
|
" color Color\n"
|
|
" {\n"
|
|
" color\n"
|
|
" [" );
|
|
for(ind=0,fi=m.face.begin();fi!=m.face.end();++fi,++ind)
|
|
{
|
|
for(int z=0;z<3;++z)
|
|
{
|
|
float r = float(fi->WC(z)[0])/255;
|
|
float g = float(fi->WC(z)[1])/255;
|
|
float b = float(fi->WC(z)[2])/255;
|
|
if(ind%4==0)
|
|
fprintf(fp,"\n ");
|
|
fprintf(fp,"%g %g %g,",r,g,b);
|
|
}
|
|
}
|
|
fprintf(fp,
|
|
"\n"
|
|
" ]\n"
|
|
" }\n"
|
|
" colorIndex\n"
|
|
" [" );
|
|
int nn = 0;
|
|
for(ind=0,fi=m.face.begin(); fi!=m.face.end(); ++fi,++ind)
|
|
{
|
|
if(ind%4==0)
|
|
fprintf(fp,"\n ");
|
|
for (int j = 0; j < 3; j++)
|
|
{
|
|
fprintf(fp,"%i,",nn);
|
|
++nn;
|
|
}
|
|
fprintf(fp,"-1,");
|
|
}
|
|
fprintf(fp,
|
|
"\n"
|
|
" ]\n"
|
|
);
|
|
}
|
|
else if (HasPerWedgeTexture(m) &&(mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD))
|
|
{
|
|
fprintf(fp,
|
|
"\n"
|
|
" texCoord TextureCoordinate\n"
|
|
" {\n"
|
|
" point\n"
|
|
" [\n"
|
|
);
|
|
for(ind=0,fi=m.face.begin(); fi!=m.face.end(); ++fi,++ind)
|
|
{
|
|
if(ind%4==0)
|
|
fprintf(fp,"\n ");
|
|
for (int j = 0; j < 3; j++)
|
|
{
|
|
fprintf(fp,"%g %g, ",fi->WT(j).u(),fi->WT(j).v());
|
|
}
|
|
}
|
|
fprintf(fp,
|
|
"\n"
|
|
" ]\n"
|
|
" }\n"
|
|
" texCoordIndex\n"
|
|
" [\n"
|
|
);
|
|
int nn = 0;
|
|
for(ind=0,fi=m.face.begin(); fi!=m.face.end(); ++fi,++ind)
|
|
{
|
|
if(ind%4==0)
|
|
fprintf(fp,"\n ");
|
|
for (int j = 0; j < 3; j++)
|
|
{
|
|
fprintf(fp,"%d,",nn);
|
|
++nn;
|
|
}
|
|
fprintf(fp,"-1,");
|
|
}
|
|
fprintf(fp,
|
|
"\n"
|
|
" ]\n"
|
|
);
|
|
}
|
|
fprintf(fp,
|
|
" coordIndex\n"
|
|
" ["
|
|
);
|
|
// Facce
|
|
for(ind=0,fi=m.face.begin(); fi!=m.face.end(); ++fi,++ind)
|
|
{
|
|
if(ind%6==0)
|
|
{
|
|
fprintf(fp,"\n ");
|
|
}
|
|
for (int j = 0; j < 3; j++)
|
|
fprintf(fp,"%i,",index[(*fi).V(j)]);
|
|
fprintf(fp,"-1,");
|
|
}
|
|
fprintf(fp,
|
|
"\n"
|
|
" ]\n"
|
|
" }\n"
|
|
" appearance Appearance\n"
|
|
" {\n"
|
|
" material Material\n"
|
|
" {\n"
|
|
" ambientIntensity 0.2\n"
|
|
" diffuseColor 0.9 0.9 0.9\n"
|
|
" specularColor .1 .1 .1\n"
|
|
" shininess .5\n"
|
|
" }\n"
|
|
);
|
|
if(m.textures.size())
|
|
{
|
|
fprintf(fp,
|
|
" texture ImageTexture { url \" %s \" }\n"
|
|
,m.textures[0].c_str()
|
|
);
|
|
}
|
|
fprintf(fp,
|
|
" }\n"
|
|
" }\n"
|
|
" ]\n"
|
|
"}\n"
|
|
);
|
|
fclose(fp);
|
|
return 0;
|
|
}
|
|
///Returns mask of capability one define with what are the saveable information of the format.
|
|
static int GetExportMaskCapability()
|
|
{
|
|
int capability = 0;
|
|
|
|
//vert
|
|
capability |= MeshModel::IOM_VERTCOLOR;
|
|
|
|
//wedg
|
|
capability |= MeshModel::IOM_WEDGTEXCOORD;
|
|
capability |= MeshModel::IOM_WEDGCOLOR;
|
|
|
|
return capability;
|
|
}
|
|
|
|
/// Standard call for knowing the meaning of an error code
|
|
static const char *ErrorMsg(int error)
|
|
{
|
|
static std::vector<std::string> wrl_error_msg;
|
|
if(wrl_error_msg.empty())
|
|
{
|
|
wrl_error_msg.resize(2 );
|
|
wrl_error_msg[0]="No errors";
|
|
wrl_error_msg[1]="Can't open file";
|
|
}
|
|
if(error>1 || error<0) return "Unknown error";
|
|
else return wrl_error_msg[error].c_str();
|
|
}
|
|
|
|
}; // end class
|
|
} // end Namespace io
|
|
} // end Namespace tri
|
|
} // end Namespace vcg
|
|
|
|
#endif |