168 lines
4.7 KiB
C++
168 lines
4.7 KiB
C++
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// mesh definition
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#include <vcg/simplex/vertex/with/afvn.h>
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#include <vcg/simplex/face/with/af.h>
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#include <vcg/complex/trimesh/base.h>
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#include <vcg/complex/trimesh/update/topology.h>
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#include <vcg/complex/trimesh/update/normal.h>
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#include <vcg/complex/trimesh/refine.h>
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// input output
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#include <wrap/io_trimesh/import_ply.h>
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#include <wrap/io_trimesh/export_ply.h>
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// std
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#include <vector>
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using namespace vcg;
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using namespace std;
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struct MyFace;
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struct MyTetra;
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struct MyEdge;
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struct MyVertex: public VertexAFVNf<MyEdge,MyFace,MyTetra>{};
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struct MyFace: public FaceAF<MyVertex,MyEdge,MyFace>{};
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struct MyMesh: public tri::TriMesh< vector<MyVertex>, vector<MyFace> >{};
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#define FLAT 0
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#define ARC 1
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#define BUTTERFLY 2
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//#define BUTTERFLY2 3
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//#define PLANE 4
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//#define SPHERE 5
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#define LENGTH 6
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#define ONLY_SEL 7
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int main(int argc, char **argv){
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if(argc<4)
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{
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printf(
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"\n PlyRefine ("__DATE__")\n"
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" Visual Computing Group I.S.T.I. C.N.R.\n"
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"Usage: PlyRefine filein.ply fileout.ply [command list]\n"
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"Commands: \n"
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" Refinement rules:\n"
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" -m# midpoint flat \n"
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" -a# midpoint arc\n"
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" -b# butterfly\n"
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//" -p# clip with plane \n"
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//" -s# clip with sphere \n"
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" Selective Refinement\n"
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" -L# refine only if the the edge is longer than #(default 0.0)\n"
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" -S(0|1) refine only selected faces\n"
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);
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exit(0);
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}
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typedef pair<int,float> OP_TYPE;
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vector<OP_TYPE > operations;
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bool only_selected=false;
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int i=3; int n_steps;float length=0;
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while(i<argc)
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{
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if(argv[i][0]!='-')
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{printf("Error unable to parse option '%s'\n",argv[i]); exit(0);}
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operations.push_back(OP_TYPE()); OP_TYPE & op = operations.back();
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switch(argv[i][1])
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{
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case 'm' :
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n_steps = atof(argv[i]+2); n_steps=max(1,n_steps);
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op.first = FLAT;op.second = n_steps; break;
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case 'a' :
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n_steps = atof(argv[i]+2); n_steps=max(1,n_steps);
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op.first = ARC;op.second = n_steps; break;
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case 'b' :
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n_steps = atof(argv[i]+2); n_steps=max(1,n_steps);
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op.first = BUTTERFLY;op.second = n_steps; break;
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//case 'v' :
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// n_steps = atof(argv[i]+2); n_steps=max(1,n_steps);
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// op.first = BUTTERFLY2;op.second = n_steps; break;
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//case 'p' :
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// n_steps = atof(argv[i]+2); n_steps=max(1,n_steps);
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// op.first = PLANE;op.second = n_steps; break;
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//case 's' :
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// n_steps = atof(argv[i]+2); n_steps=max(1,n_steps);
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// op.first = SPHERE;op.second = n_steps; break;
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case 'L' :
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n_steps = atof(argv[i]+2); n_steps=max(1,n_steps);
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op.first = LENGTH;op.second = n_steps; break;
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case 'S' :
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n_steps = atof(argv[i]+2); n_steps=max(1,n_steps);
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op.first = ONLY_SEL;op.second = n_steps; break;
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default : {printf("Error unable to parse option '%s'\n",argv[i]); exit(0);}
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}
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++i;
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}
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MyMesh m;
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if(vcg::tri::io::ImporterPLY<MyMesh>::Open(m,argv[1])!=0)
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{
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printf("Error reading file %s\n",argv[1]);
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exit(0);
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}
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vcg::tri::UpdateTopology<MyMesh>::FaceFace(m);
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vcg::tri::UpdateTopology<MyMesh>::FaceBorderFlags(m);
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vcg::tri::UpdateNormals<MyMesh>::PerVertexNormalized(m);
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int h;
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for(i=0;i < operations.size();++i){
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switch(operations[i].first){
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case FLAT:
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for(h=0;h<operations[i].second;++h){
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Refine(m,MidPoint<MyMesh>(),length,only_selected);
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}
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break;
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case ARC:
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for(h=0;h<operations[i].second;++h){
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Refine(m,MidPointArc<MyMesh>(),length,only_selected);}
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break;
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case BUTTERFLY:
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for(h=0;h<operations[i].second;++h){
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Refine(m,MidPointButterfly<MyMesh>(),length,only_selected); }
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break;
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//case BUTTERFLY2:
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// for(h=0;h<operations[i].second;++h){
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// m.ComputeNormalizedVertexNormal();
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// Refine(m,MidPointButterfly2<MyMesh>(),length,only_selected);
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// }
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// break;
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/* case PLANE:
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for(h=0;h<operations[i].second;++h){
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m.ComputeNormalizedVertexNormal();
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Refine(m,MidPointPlane<MyMesh>(),length,only_selected);
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}
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break;
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case SPHERE:
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for(h=0;h<operations[i].second;++h){
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m.ComputeNormalizedVertexNormal();
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Refine(m,MidPointSphere<MyMesh>(),length,only_selected);
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}
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break;
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*/ case LENGTH:
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length = operations[i].second; break;
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case ONLY_SEL:
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only_selected = (bool)operations[i].second; break;
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}
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}
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//m.ComputeNormalizedVertexNormal();
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//Refine(m,MidPointArc<MyMesh>(),0);
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vcg::tri::io::PlyInfo pi;
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vcg::tri::io::ExporterPLY<MyMesh>::Save(m,argv[2],pi.mask);
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return 0;
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}
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