159 lines
5.9 KiB
C++
159 lines
5.9 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef __VCG_VERTEXMESH_CLOSEST
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#define __VCG_VERTEXMESH_CLOSEST
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#include <math.h>
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#include <vcg/space/point3.h>
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#include <vcg/space/box3.h>
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#include <vcg/space/point4.h>
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#include <vcg/math/base.h>
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#include <vcg/simplex/face/distance.h>
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#include <vcg/simplex/vertex/distance.h>
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#include <vcg/space/intersection3.h>
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#include <vcg/space/index/space_iterators.h>
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namespace vcg {
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namespace vertex {
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//**MARKER CLASSES**//
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template <class MESH_TYPE,class OBJ_TYPE>
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class Tmark
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{
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MESH_TYPE *m;
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public:
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Tmark(){}
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void UnMarkAll(){m->UnMarkAll();}
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bool IsMarked(OBJ_TYPE* obj){return (m->IsMarked(obj));}
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void Mark(OBJ_TYPE* obj){m->Mark(obj);}
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void SetMesh(MESH_TYPE *_m)
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{m=_m;}
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};
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template <class MESH_TYPE>
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class VertTmark:public Tmark<MESH_TYPE,typename MESH_TYPE::VertexType>
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{};
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//**CLOSEST FUNCTION DEFINITION**//
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/*
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aka MetroCore
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data una mesh m e una ug sulle sue facce trova il punto di m piu' vicino ad
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un punto dato.
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*/
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// input: mesh, punto, griglia (gr), distanza limite (mdist)
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// output: normale (interpolata) alla faccia e punto piu' vicino su di essa, e coord baricentriche del punto trovato
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// Nota che il parametro template GRID non ci dovrebbe essere, visto che deve essere
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// UGrid<MESH::FaceContainer >, ma non sono riuscito a definirlo implicitamente
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template <class MESH, class GRID>
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typename MESH::VertexType * GetClosestVertex( MESH & mesh,GRID & gr,const typename GRID::CoordType & _p,
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const typename GRID::ScalarType & _maxDist,typename GRID::ScalarType & _minDist )
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{
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typedef GRID::ScalarType ScalarType;
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typedef Point3<ScalarType> Point3x;
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typedef VertTmark<MESH> MarkerVert;
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MarkerVert mv;
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mv.SetMesh(&mesh);
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typedef vcg::vertex::PointDistanceFunctor VDistFunct;
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_minDist=_maxDist;
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Point3x _closestPt;
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return (gr.GetClosest<VDistFunct,MarkerVert>(VDistFunct(),mv,_p,_maxDist,_minDist,_closestPt));
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}
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template <class MESH, class GRID, class OBJPTRCONTAINER,class DISTCONTAINER, class POINTCONTAINER>
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unsigned int GetKClosestVertex(MESH & mesh,GRID & gr, const unsigned int _k,
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const typename GRID::CoordType & _p, const typename GRID::ScalarType & _maxDist,
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OBJPTRCONTAINER & _objectPtrs,DISTCONTAINER & _distances, POINTCONTAINER & _points)
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{
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typedef VertTmark<MESH> MarkerVert;
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MarkerVert mv;
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mv.SetMesh(&mesh);
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typedef vcg::vertex::PointDistanceFunctor VDistFunct;
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return (gr.GetKClosest<VDistFunct,MarkerVert,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
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(VDistFunct(),mv,_k,_p,_maxDist,_objectPtrs,_distances,_points));
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}
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template <class MESH, class GRID, class OBJPTRCONTAINER, class DISTCONTAINER, class POINTCONTAINER>
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unsigned int GetInSphereVertex(MESH & mesh,
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GRID & gr,
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const typename GRID::CoordType & _p,
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const typename GRID::ScalarType & _r,
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OBJPTRCONTAINER & _objectPtrs,
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DISTCONTAINER & _distances,
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POINTCONTAINER & _points)
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{
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typedef VertTmark<MESH> MarkerVert;
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MarkerVert mv;
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mv.SetMesh(&mesh);
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typedef vcg::vertex::PointDistanceFunctor VDistFunct;
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return (gr.GetInSphere<VDistFunct,MarkerVert,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>
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(VDistFunct(),mv,_p,_r,_objectPtrs,_distances,_points));
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}
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template <class MESH, class GRID, class OBJPTRCONTAINER>
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unsigned int GetInBoxVertex(MESH & mesh,
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GRID & gr,
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const vcg::Box3<typename GRID::ScalarType> _bbox,
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OBJPTRCONTAINER & _objectPtrs)
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{
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typedef VertTmark<MESH> MarkerVert;
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MarkerVert mv;
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mv.SetMesh(&mesh);
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return(gr.GetInBox<MarkerVert,OBJPTRCONTAINER>(mv,_bbox,_objectPtrs));
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}
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//**ITERATORS DEFINITION**//
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template <class GRID,class MESH>
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class ClosestVertexIterator:public vcg::ClosestIterator<GRID,vcg::vertex::PointDistanceFunctor,typename VertTmark<MESH> >
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{
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public:
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typedef typename GRID GridType;
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typedef typename MESH MeshType;
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typedef typename VertTmark<MESH> MarkerVert;
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typedef typename vcg::vertex::PointDistanceFunctor VDistFunct;
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typedef typename vcg::ClosestIterator<GRID,VDistFunct,typename VertTmark<MESH> > ClosestBaseType;
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ClosestVertexIterator(GridType &_Si):ClosestBaseType(_Si,VDistFunct()){}
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void SetMesh(MeshType *m)
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{tm.SetMesh(m);}
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};
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} // end namespace vertex
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} // end namespace vcg
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#endif
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