52 lines
2.1 KiB
C++
52 lines
2.1 KiB
C++
#include<iostream>
|
|
|
|
#include<vcg/complex/trimesh/base.h>
|
|
#include<vcg/simplex/vertexplus/base.h>
|
|
#include<vcg/simplex/vertexplus/component.h>
|
|
#include<vcg/simplex/faceplus/base.h>
|
|
#include<vcg/simplex/faceplus/component.h>
|
|
#include<vcg/complex/trimesh/update/normal.h>
|
|
#include<vcg/complex/trimesh/create/platonic.h>
|
|
|
|
#include<vcg/space/color4.h>
|
|
|
|
class AFace;
|
|
class AVertex;
|
|
class AEdge; // dummy prototype never used
|
|
class AVertex : public vcg::VertexSimp2< AVertex, AEdge, AFace, vcg::vertex::Coord3f>{};
|
|
class AFace : public vcg::FaceSimp2< AVertex, AEdge, AFace, vcg::face::VertexRef,vcg::face::Color4b,vcg::face::Normal3f> {};
|
|
|
|
class AMesh : public vcg::tri::TriMesh< std::vector<AVertex>, std::vector<AFace> > {};
|
|
|
|
class CFace;
|
|
class CVertex;
|
|
class CEdge; // dummy prototype never used
|
|
class CVertex : public vcg::VertexSimp2< CVertex, CEdge, CFace, vcg::vertex::Coord3f,vcg::vertex::Normal3f>{};
|
|
class CFace : public vcg::FaceSimp2< CVertex, CEdge, CFace, vcg::face::VertexRef, vcg::face::Normal3f> {};
|
|
|
|
class CMesh : public vcg::tri::TriMesh< std::vector<CVertex>, std::vector<CFace> > {};
|
|
|
|
int main(int , char **)
|
|
{
|
|
AMesh am;
|
|
CMesh cm;
|
|
vcg::tri::Tetrahedron(cm);
|
|
vcg::tri::Tetrahedron(am);
|
|
|
|
std::cout << "Generated mesh has " << cm.vn << " vertices and " << cm.fn << " triangular faces" << std::endl;
|
|
|
|
/// Calculates both vertex and face normals.
|
|
/// The normal of a vertex v is the weigthed average of the normals of the faces incident on v.
|
|
/// normals are not normalized
|
|
vcg::tri::UpdateNormals<CMesh>::PerVertexPerFace(cm);
|
|
std::cout << "[cm mesh] Normal of face 0 is [" << cm.face[0].N()[0] << "," << cm.face[0].N()[1] << "," << cm.face[0].N()[2] << "]" << std::endl;
|
|
std::cout << "[cm mesh] Normal of vertex 0 is [" << cm.vert[0].N()[0] << "," << cm.vert[0].N()[1] << "," << cm.vert[0].N()[2] << "]" << std::endl;
|
|
|
|
/// Calculates face normals.
|
|
/// normals are not normalized
|
|
vcg::tri::UpdateNormals<AMesh>::PerFace(am);
|
|
std::cout << "[am mesh] Normal of face 0 is [" << cm.face[0].N()[0] << "," << cm.face[0].N()[1] << "," << cm.face[0].N()[2] << "]" << std::endl;
|
|
|
|
return 0;
|
|
}
|