848 lines
25 KiB
C++
848 lines
25 KiB
C++
#ifndef MIQ_POISSON_SOLVER
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#define MIQ_POISSON_SOLVER
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#include <gmm/gmm.h>
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#include <ConstrainedSolver.hh>
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#include <MISolver.hh>
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#include <GMM_Tools.hh>
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#include "auxmath.h"
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#include "sparsesystemdata.h"
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#include "mesh_type.h"
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#include "vertex_indexing.h"
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template <class MeshType>
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class PoissonSolver
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{
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typedef typename MeshType::ScalarType ScalarType;
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typedef typename MeshType::FaceType FaceType;
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typedef typename MeshType::VertexType VertexType;
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typedef typename MeshType::CoordType CoordType;
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//typedef VertexIndexing<MeshType> VertexIndexingType;
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//typedef typename VertexIndexingType::SeamInfo SeamInfo;
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typename MeshType::template PerFaceAttributeHandle<vcg::Point3i> HandleS_Index;
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typename MeshType::template PerVertexAttributeHandle<bool> Handle_Singular;
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typename MeshType::template PerFaceAttributeHandle<float> Handle_Stiffness;
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///this handle for mesh
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typename MeshType::template PerMeshAttributeHandle<MeshSystemInfo> Handle_SystemInfo;
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///range map data
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MeshType &mesh;
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///vertex indexing structure
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//VertexIndexingType &VIndex;
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///solver data
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SparseSystemData S;
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///vector of unknowns
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std::vector< double > X;
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////REAL PART
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///number of fixed vertex
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unsigned int n_fixed_vars;
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///the number of REAL variables for vertices
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unsigned int n_vert_vars;
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///total number of variables of the system,
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///do not consider constraints, but consider integer vars
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unsigned int num_total_vars;
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///the number of scalar variables
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//unsigned int n_scalar_vars;
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//////INTEGER PART
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///the total number of integer variables
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unsigned int n_integer_vars;
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///CONSTRAINT PART
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///number of cuts constraints
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unsigned int num_cut_constraint;
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///total number of constraints equations
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unsigned int num_constraint_equations;
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///total size of the system including constraints
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unsigned int system_size;
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///if you intend to make integer rotation
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///and translations
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bool integer_jumps_bary;
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///vector of blocked vertices
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std::vector<VertexType*> Hard_constraints;
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///vector of indexes to round
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std::vector<int> ids_to_round;
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///boolean that is true if rounding to integer is needed
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bool integer_rounding;
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///START SYSTEM ACCESS METHODS
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///add an entry to the LHS
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void AddValA(int Xindex,
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int Yindex,
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ScalarType val)
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{
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int size=(int)S.nrows();
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assert(0 <= Xindex && Xindex < size);
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assert(0 <= Yindex && Yindex < size);
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S.A().addEntryReal(Xindex,Yindex,val);
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}
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///add a complex entry to the LHS
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void AddComplexA(int VarXindex,
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int VarYindex,
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Cmplx val)
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{
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int size=(int)S.nrows()/2;
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assert(0 <= VarXindex && VarXindex < size);
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assert(0 <= VarYindex && VarYindex < size);
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S.A().addEntryCmplx(VarXindex,VarYindex,val);
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}
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///add a velue to the RHS
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void AddValB(int Xindex,
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ScalarType val)
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{
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int size=(int)S.nrows();
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assert(0 <= Xindex && Xindex < size);
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S.b()[Xindex] += val;
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}
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///add the area term, scalefactor is used to sum up
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///and normalize on the overlap zones
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void AddAreaTerm(int index[3][3][2],ScalarType ScaleFactor)
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{
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const ScalarType entry=0.5*ScaleFactor;
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ScalarType val[3][3]= { {0, entry, -entry},
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{-entry, 0, entry},
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{entry, -entry, 0} };
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for (int i=0;i<3;i++)
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for (int j=0;j<3;j++)
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{
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///add for both u and v
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int Xindex=index[i][j][0]*2;
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int Yindex=index[i][j][1]*2;
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AddValA(Xindex+1,Yindex,-val[i][j]);
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AddValA(Xindex,Yindex+1,val[i][j]);
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}
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}
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///set the diagonal of the matrix (which is zero at the beginning)
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///such that the sum of a row or a colums is zero
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void SetDiagonal(ScalarType val[3][3])
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{
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for (int i=0;i<3;i++)
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{
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ScalarType sum=0;
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for (int j=0;j<3;j++)
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sum+=val[i][j];
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val[i][i]=-sum;
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}
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}
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///given a vector of scalar values and
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///a vector of indexes add such values
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///as specified by the indexes
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void AddRHS(ScalarType b[6],
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int index[3])
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{
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for (int i=0;i<3;i++)
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{
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ScalarType valU=b[i*2];
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ScalarType valV=b[(i*2)+1];
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AddValB((index[i]*2),valU);
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AddValB((index[i]*2)+1,valV);
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}
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}
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///add a 3x3 block matrix to the system matrix...
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///indexes are specified in the 3x3 matrix of x,y pairs
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///indexes must be multiplied by 2 cause u and v
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void Add33Block(ScalarType val[3][3],int index[3][3][2])
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{
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for (int i=0;i<3;i++)
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for (int j=0;j<3;j++)
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{
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///add for both u and v
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int Xindex=index[i][j][0]*2;
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int Yindex=index[i][j][1]*2;
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assert((unsigned)Xindex<(n_vert_vars*2));
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assert((unsigned)Yindex<(n_vert_vars*2));
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AddValA(Xindex,Yindex,val[i][j]);
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AddValA(Xindex+1,Yindex+1,val[i][j]);
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}
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}
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///add a 3x3 block matrix to the system matrix...
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///indexes are specified in the 3x3 matrix of x,y pairs
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///indexes must be multiplied by 2 cause u and v
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void Add44Block(ScalarType val[4][4],int index[4][4][2])
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{
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for (int i=0;i<4;i++)
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for (int j=0;j<4;j++)
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{
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///add for both u and v
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int Xindex=index[i][j][0]*2;
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int Yindex=index[i][j][1]*2;
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assert((unsigned)Xindex<(n_vert_vars*2));
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assert((unsigned)Yindex<(n_vert_vars*2));
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AddValA(Xindex,Yindex,val[i][j]);
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AddValA(Xindex+1,Yindex+1,val[i][j]);
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}
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}
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///END SYSTEM ACCESS METHODS
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///START COMMON MATH FUNCTIONS
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///return the complex encoding the rotation
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///for a given missmatch interval
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Cmplx GetRotationComplex(int interval)
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{
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assert((interval>=0)&&(interval<4));
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switch(interval)
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{
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case 0:return Cmplx(1,0);
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case 1:return Cmplx(0,1);
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case 2:return Cmplx(-1,0);
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default:return Cmplx(0,-1);
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}
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}
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vcg::Point2i Rotate(vcg::Point2i p,int interval)
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{
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assert(interval>=0);
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assert(interval<4);
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Cmplx rot=GetRotationComplex(interval);
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/*
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| real -imag| |p.x|
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| |*| |
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| imag real | |p.y|
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*/
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vcg::Point2i ret;
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ret.X()=rot.real()*p.X()-rot.imag()*p.Y();
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ret.Y()=rot.imag()*p.X()+rot.real()*p.Y();
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return (ret);
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}
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///END COMMON MATH FUNCTIONS
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///START ENERGY MINIMIZATION PART
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///initialize the LHS for a given face
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///for minimization of Dirichlet's energy
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void perElementLHS(FaceType *f,
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ScalarType val[3][3],
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int index[3][3][2])
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{
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///initialize to zero
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for (int x=0;x<3;x++)
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for (int y=0;y<3;y++)
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val[x][y]=0;
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///get the vertices
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VertexType *v[3];
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v[0]=f->V(0);
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v[1]=f->V(1);
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v[2]=f->V(2);
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///get the indexes of vertex instance (to consider cuts)
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///for the current face
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int Vindexes[3];
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//Vindexes[0]=f->syst_index[0];
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//Vindexes[1]=f->syst_index[1];
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//Vindexes[2]=f->syst_index[2];
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Vindexes[0]=HandleS_Index[f][0];
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Vindexes[1]=HandleS_Index[f][1];
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Vindexes[2]=HandleS_Index[f][2];
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//VIndex.getIndexInfo(f,Vindexes);
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///initialize the indexes for the block
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for (int x=0;x<3;x++)
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for (int y=0;y<3;y++)
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{
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index[x][y][0]=Vindexes[x];
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index[x][y][1]=Vindexes[y];
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}
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///initialize edges
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CoordType e[3];
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for (int k=0;k<3;k++)
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e[k]=v[(k+2)%3]->P()-v[(k+1)%3]->P();
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///then consider area but also considering scale factor dur to overlaps
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ScalarType areaT=((f->P(1)-f->P(0))^(f->P(2)-f->P(0))).Norm()/2.0;
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//ScalarType ScaleFactor=f->area;
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for (int x=0;x<3;x++)
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for (int y=0;y<3;y++)
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if (x!=y)
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{
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ScalarType num=(e[x]*e[y]);
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val[x][y] =num/(4.0*areaT);//*ScaleFactor);//*(ScalarType)convex_size);
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val[x][y]*=Handle_Stiffness[f];//f->stiffening;
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//val[x][y]*=ScaleFactor;
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}
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///set the matrix as diagonal
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SetDiagonal(val);
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}
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///initialize the RHS for a given face
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///for minimization of Dirichlet's energy
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void perElementRHS(FaceType *f,
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ScalarType b[6],
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ScalarType vector_field_scale=1)
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{
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/// then set the rhs
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CoordType scaled_Kreal;
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CoordType scaled_Kimag;
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CoordType fNorm=f->N();
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CoordType p[3];
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p[0]=f->P0(0);
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p[1]=f->P0(1);
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p[2]=f->P0(2);
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CoordType neg_t[3];
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neg_t[0] = fNorm ^ (p[2] - p[1]);
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neg_t[1] = fNorm ^ (p[0] - p[2]);
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neg_t[2] = fNorm ^ (p[1] - p[0]);
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CoordType K1,K2;
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//K1=CrossVector<FaceType>(*f,0);
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//K2=CrossVector<FaceType>(*f,1);
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K1=f->PD1();
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K2=f->PD2();
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scaled_Kreal = K1*(vector_field_scale)/2;
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scaled_Kimag = K2*(vector_field_scale)/2;
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ScalarType stiff_val=(ScalarType)Handle_Stiffness[f];
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b[0] = scaled_Kreal * neg_t[0]*stiff_val;
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b[1] = scaled_Kimag * neg_t[0]*stiff_val;
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b[2] = scaled_Kreal * neg_t[1]*stiff_val;
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b[3] = scaled_Kimag * neg_t[1]*stiff_val;
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b[4] = scaled_Kreal * neg_t[2]*stiff_val;
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b[5] = scaled_Kimag * neg_t[2]*stiff_val;
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}
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///evaluate the LHS and RHS for a single face
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///for minimization of Dirichlet's energy
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void PerElementSystemReal(FaceType *f,
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ScalarType val[3][3],
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int index[3][3][2],
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ScalarType b[6],
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ScalarType vector_field_scale=1.0)
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{
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perElementLHS(f,val,index);
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perElementRHS(f,b,vector_field_scale);
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}
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///END ENERGY MINIMIZATION PART
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///START FIXING VERTICES
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///set a given vertex as fixed
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void AddFixedVertex(VertexType *v)
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{
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n_fixed_vars++;
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Hard_constraints.push_back(v);
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//v->blocked=true;
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}
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///find vertex to fix in case we're using
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///a vector field NB: multiple components not handled
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void FindFixedVertField()
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{
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Hard_constraints.clear();
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n_fixed_vars=0;
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///fix the first singularity
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for (unsigned int j=0;j<mesh.vert.size();j++)
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{
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VertexType *v=&mesh.vert[j];
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if (v->IsD())continue;
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//if (v->IsSingular())
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if (Handle_Singular[v])
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{
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AddFixedVertex(v);
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v->T().P()=vcg::Point2<ScalarType>(0,0);
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return;
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}
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}
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///if anything fixed fix the first
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AddFixedVertex(&mesh.vert[0]);
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mesh.vert[0].T().P()=vcg::Point2<ScalarType>(0,0);
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}
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///find hard constraint depending if using or not
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///a vector field
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void FindFixedVert()
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{
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Hard_constraints.clear();
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FindFixedVertField();
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}
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int GetFirstVertexIndex(VertexType *v)
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{
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FaceType *f=v->VFp();
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int index=v->VFi();
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//return (f->syst_index[index]);
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return (HandleS_Index[f][index]);
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//int indexV[3];
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//VIndex.getIndexInfo(f,indexV);
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//return indexV[index];
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}
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///fix the vertices which are flagged as fixed
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void FixBlockedVertex()
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{
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int offset_row=n_vert_vars+num_cut_constraint;
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unsigned int constr_num = 0;
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for (unsigned int i=0;i<Hard_constraints.size();i++)
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{
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VertexType *v=Hard_constraints[i];
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assert(!v->IsD());
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///get first index of the vertex that must blocked
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//int index=v->vertex_index[0];
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int index=GetFirstVertexIndex(v);
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///multiply times 2 because of uv
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int indexvert=index*2;
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///find the first free row to add the constraint
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int indexRow=(offset_row+constr_num)*2;
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int indexCol=indexRow;
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///add fixing constraint LHS
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AddValA(indexRow,indexvert,1);
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AddValA(indexRow+1,indexvert+1,1);
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///add fixing constraint RHS
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//AddValB(indexCol,(ScalarType)v->range_index.X());
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//AddValB(indexCol+1,(ScalarType)v->range_index.Y());
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AddValB(indexCol,(ScalarType)v->T().P().X());
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AddValB(indexCol+1,(ScalarType)v->T().P().Y());
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//AddValB(indexCol,0);
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//AddValB(indexCol+1,0);
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constr_num++;
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}
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assert(constr_num==n_fixed_vars);
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}
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///END FIXING VERTICES
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///HANDLING SINGULARITY
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//set the singularity round to integer location
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void AddSingularityRound()
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{
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for (unsigned int j=0;j<mesh.vert.size();j++)
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{
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VertexType *v=&mesh.vert[j];
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if (v->IsD())continue;
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//if (v->IsSingular())
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if (Handle_Singular[v])
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{
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//assert(v->vertex_index.size()==1);
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//ids_to_round.push_back(v->vertex_index[0]*2);
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//ids_to_round.push_back((v->vertex_index[0]*2)+1);
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int index0=GetFirstVertexIndex(v);
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ids_to_round.push_back(index0*2);
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ids_to_round.push_back((index0*2)+1);
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}
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}
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}
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///START GENERIC SYSTEM FUNCTIONS
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//build the laplacian matrix cyclyng over all rangemaps
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//and over all faces
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void BuildLaplacianMatrix(double vfscale=1)
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{
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///then for each face
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for (unsigned int j=0;j<mesh.face.size();j++)
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{
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FaceType *f=&mesh.face[j];
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if (f->IsD())
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continue;
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int var_idx[3];//vertex variable indices
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//for(int k = 0; k < 3; ++k)
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// var_idx[k] = f->syst_index[k];
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for(int k = 0; k < 3; ++k)
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var_idx[k] = HandleS_Index[f][k];
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//VIndex.getIndexInfo(f,var_idx);
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///block of variables
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ScalarType val[3][3];
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///block of vertex indexes
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int index[3][3][2];
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///righe hand side
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ScalarType b[6];
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///compute the system for the given face
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PerElementSystemReal(f, val,index, b, vfscale);
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//Add the element to the matrix
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Add33Block(val,index);
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///add area term.. to test if needed
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//if (!use_direction_field)
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// AddAreaTerm(index,1.0);//f->area);
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///add right hand side
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//if (use_direction_field)
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AddRHS(b,var_idx);
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}
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}
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///find different sized of the system
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void FindSizes()
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{
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///find the vertex that need to be fixed
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FindFixedVert();
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///REAL PART
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n_vert_vars=Handle_SystemInfo().num_vert_variables;//VIndex.NumVertexVariables();
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///INTEGER PART
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///the total number of integer variables
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n_integer_vars=Handle_SystemInfo().num_integer_cuts;//VIndex.NumInteger();
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///CONSTRAINT PART
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num_cut_constraint=Handle_SystemInfo().EdgeSeamInfo.size()*2;//VIndex.NumCutsConstraints();
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num_constraint_equations=num_cut_constraint+n_fixed_vars;
|
|
|
|
///total variable of the system
|
|
num_total_vars=n_vert_vars+n_integer_vars;
|
|
|
|
///initialize matrix size
|
|
//get max constraint-integer size
|
|
int MaxAddSize=std::max(n_integer_vars,num_constraint_equations);
|
|
|
|
system_size = (n_vert_vars+MaxAddSize)*2;
|
|
|
|
printf("\n*** SYSTEM VARIABLES *** \n");
|
|
printf("* NUM REAL VERTEX VARIABLES %d \n",n_vert_vars);
|
|
|
|
printf("\n*** SINGULARITY *** \n ");
|
|
printf("* NUM SINGULARITY %d\n",(int)ids_to_round.size()/2);
|
|
|
|
printf("\n*** INTEGER VARIABLES *** \n");
|
|
printf("* NUM INTEGER VARIABLES %d \n",(int)n_integer_vars);
|
|
|
|
printf("\n*** CONSTRAINTS *** \n ");
|
|
printf("* NUM FIXED CONSTRAINTS %d\n",n_fixed_vars);
|
|
printf("* NUM CUTS CONSTRAINTS %d\n",num_cut_constraint);
|
|
|
|
printf("\n*** TOTAL SIZE *** \n");
|
|
printf("* TOTAL VARIABLE SIZE (WITH INTEGER TRASL) %d \n",num_total_vars);
|
|
printf("* TOTAL CONSTRAINTS %d \n",num_constraint_equations);
|
|
printf("* MATRIX SIZE %d \n",system_size);
|
|
}
|
|
|
|
void AllocateSystem()
|
|
{
|
|
|
|
S.initialize(system_size, system_size);
|
|
printf("\n INITIALIZED SPARSE MATRIX OF %d x %d \n",system_size, system_size);
|
|
// number of nonzero entries in the matrix
|
|
int num_facet=mesh.fn;
|
|
//unsigned int nentries_vert = 4*6*6*2*n_scalar_vars; // 6x6 for each facet
|
|
unsigned int nentries_vert = 6*6*num_facet*2;
|
|
unsigned int nentries_fixed = 2*n_fixed_vars; // 1 complex variable fixed in each constraint, i.e. 2 regular
|
|
unsigned int nentries_transition = 2*6*(n_integer_vars); // 3 complex variables involved in each constraint = 8 regular
|
|
unsigned int nentries_constraints = 4*4*6*(num_constraint_equations); //
|
|
|
|
|
|
int total_reserve=nentries_vert
|
|
+ nentries_fixed
|
|
+ nentries_transition
|
|
+nentries_constraints;
|
|
|
|
printf("\n*** SPACE ALLOCATION *** \n");
|
|
printf("* number of reserved vertices variables %d \n",nentries_vert);
|
|
printf("* number of reserved entries fixed %d \n",nentries_fixed);
|
|
printf("* number of reserved entries integer %d \n",nentries_transition);
|
|
printf("* number of reserved entries constraints %d \n",nentries_constraints);
|
|
printf("* total number of reserved entries %d \n",total_reserve);
|
|
S.A().reserve(2*total_reserve);
|
|
|
|
printf("\n*** ALLOCATED *** \n");
|
|
|
|
}
|
|
|
|
///intitialize the whole matrix
|
|
void InitMatrix()
|
|
{
|
|
///find singularities that must be rounded
|
|
//AddSingularityRound();
|
|
FindSizes();
|
|
AllocateSystem();
|
|
}
|
|
|
|
///map back coordinates after that
|
|
///the system has been solved
|
|
void MapCoords()
|
|
{
|
|
///map coords to faces
|
|
for (unsigned int j=0;j<mesh.face.size();j++)
|
|
{
|
|
FaceType *f=&mesh.face[j];
|
|
if (f->IsD())continue;
|
|
//int indexV[3];
|
|
//VIndex.getIndexInfo(f,indexV);
|
|
for (int k=0;k<3;k++)
|
|
{
|
|
//get the index of the variable in the system
|
|
//int indexUV=indexV[k];//f->syst_index[k];
|
|
int indexUV=HandleS_Index[f][k];
|
|
///then get U and V coords
|
|
double U=X[indexUV*2];
|
|
double V=X[indexUV*2+1];
|
|
vcg::Point2<ScalarType> uv=vcg::Point2<ScalarType>(U,V);
|
|
///assing
|
|
//f->realUV[k]=uv;
|
|
// ScalarType factor=(ScalarType)SIZEQUADS/(ScalarType)SIZEPARA;
|
|
// uv*=factor;
|
|
///assing
|
|
f->WT(k).P()=uv;
|
|
}
|
|
}
|
|
}
|
|
|
|
///END GENERIC SYSTEM FUNCTIONS
|
|
|
|
///set the constraints for the inter-range cuts
|
|
void BuildSeamConstraintsExplicitTranslation()
|
|
{
|
|
///add constraint(s) for every seam edge (not halfedge)
|
|
int offset_row=n_vert_vars;
|
|
///current constraint row
|
|
int constr_row=offset_row;
|
|
///current constraint
|
|
unsigned int constr_num = 0;
|
|
///get the info for seams
|
|
//std::vector<SeamInfo> EdgeSeamInfo;
|
|
//VIndex.GetSeamInfo(EdgeSeamInfo);
|
|
for (unsigned int i=0;i<Handle_SystemInfo().EdgeSeamInfo.size();i++)
|
|
{
|
|
//if (i<25)continue;
|
|
unsigned char interval=Handle_SystemInfo().EdgeSeamInfo[i].MMatch;
|
|
if (interval==1)
|
|
interval=3;
|
|
else
|
|
if(interval==3)
|
|
interval=1;
|
|
//printf("%d\n",interval);
|
|
int p0 = Handle_SystemInfo().EdgeSeamInfo[i].v0;
|
|
int p1 = Handle_SystemInfo().EdgeSeamInfo[i].v1;
|
|
int p0p = Handle_SystemInfo().EdgeSeamInfo[i].v0p;
|
|
int p1p = Handle_SystemInfo().EdgeSeamInfo[i].v1p;
|
|
/*assert(p1!=p1p);
|
|
assert(p0!=p0p);*/
|
|
Cmplx rot=GetRotationComplex(interval);
|
|
|
|
///get the integer variable
|
|
int integerVar=offset_row+Handle_SystemInfo().EdgeSeamInfo[i].integerVal;
|
|
|
|
//Cmplx rotInt=GetRotationComplex(interval);
|
|
if (integer_rounding)
|
|
{
|
|
ids_to_round.push_back(integerVar*2);
|
|
ids_to_round.push_back(integerVar*2+1);
|
|
}
|
|
|
|
AddComplexA(constr_row, p0 , rot);
|
|
AddComplexA(constr_row, p0p, -1);
|
|
///then translation...considering the rotation
|
|
///due to substitution
|
|
AddComplexA(constr_row, integerVar, 1);
|
|
|
|
AddValB(2*constr_row,0);
|
|
AddValB(2*constr_row+1,0);
|
|
constr_row +=1;
|
|
constr_num++;
|
|
|
|
AddComplexA(constr_row, p1, rot);
|
|
AddComplexA(constr_row, p1p, -1);
|
|
///other translation
|
|
AddComplexA(constr_row, integerVar , 1);
|
|
|
|
AddValB(2*constr_row,0);
|
|
AddValB(2*constr_row+1,0);
|
|
|
|
constr_row +=1;
|
|
constr_num++;
|
|
|
|
//// r p1 - p1' + t = 0
|
|
}
|
|
//assert(constr_num==num_cut_constraint);
|
|
}
|
|
|
|
|
|
|
|
///call of the mixed integer solver
|
|
void MixedIntegerSolve(double cone_grid_res=1,
|
|
bool direct_round=true,
|
|
int localIter=0)
|
|
{
|
|
X=std::vector< double >((n_vert_vars+n_integer_vars)*2);
|
|
|
|
///variables part
|
|
int ScalarSize=(n_vert_vars)*2;
|
|
int SizeMatrix=(n_vert_vars+n_integer_vars)*2;
|
|
printf("\n ALLOCATED X \n");
|
|
|
|
///matrix A
|
|
gmm::col_matrix< gmm::wsvector< double > > A(SizeMatrix,SizeMatrix); // lhs matrix variables +
|
|
///constraints part
|
|
int CsizeX=num_constraint_equations*2;
|
|
int CsizeY=SizeMatrix+1;
|
|
gmm::row_matrix< gmm::wsvector< double > > C(CsizeX,CsizeY); // constraints
|
|
printf("\n ALLOCATED QMM STRUCTURES \n");
|
|
|
|
std::vector< double > rhs(SizeMatrix,0); // rhs
|
|
printf("\n ALLOCATED RHS STRUCTURES \n");
|
|
//// copy LHS
|
|
for(int i = 0; i < (int)S.A().nentries(); ++i)
|
|
{
|
|
int row = S.A().rowind()[i];
|
|
int col = S.A().colind()[i];
|
|
int size=(int)S.nrows();
|
|
assert(0 <= row && row < size);
|
|
assert(0 <= col && col < size);
|
|
|
|
// it's either part of the matrix
|
|
if (row < ScalarSize) {
|
|
A(row, col) += S.A().vals()[i];
|
|
}
|
|
// or it's a part of the constraint
|
|
else
|
|
{
|
|
//if (row<(n_vert_vars+num_constraint_equations)*2)
|
|
assert ((unsigned int)row<(n_vert_vars+num_constraint_equations)*2);
|
|
//{
|
|
int r = row - ScalarSize;
|
|
assert(r<CsizeX);
|
|
assert(col<CsizeY);
|
|
C(r , col ) += S.A().vals()[i];
|
|
//}
|
|
}
|
|
}
|
|
printf("\n SET %d INTEGER VALUES \n",n_integer_vars);
|
|
///add penalization term for integer variables
|
|
double penalization=0.000001;
|
|
int offline_index=ScalarSize;
|
|
for(unsigned int i = 0; i < (n_integer_vars)*2; ++i)
|
|
{
|
|
int index=offline_index+i;
|
|
A(index,index)=penalization;
|
|
}
|
|
printf("\n SET RHS \n");
|
|
// copy RHS
|
|
for(int i = 0; i < (int)ScalarSize; ++i)
|
|
{
|
|
rhs[i] = S.getRHSReal(i) * cone_grid_res;
|
|
}
|
|
// copy constraint RHS
|
|
printf("\n SET %d CONSTRAINTS \n",num_constraint_equations);
|
|
for(unsigned int i = 0; i < num_constraint_equations; ++i)
|
|
{
|
|
C(i, SizeMatrix) = -S.getRHSReal(ScalarSize + i) * cone_grid_res;
|
|
}
|
|
///copy values back into S
|
|
COMISO::ConstrainedSolver solver;
|
|
|
|
solver.misolver().set_local_iters(localIter);
|
|
solver.misolver().set_direct_rounding(direct_round);
|
|
|
|
std::sort(ids_to_round.begin(),ids_to_round.end());
|
|
std::vector<int>::iterator new_end=std::unique(ids_to_round.begin(),ids_to_round.end());
|
|
int dist=distance(ids_to_round.begin(),new_end);
|
|
ids_to_round.resize(dist);
|
|
solver.solve( C, A, X, rhs, ids_to_round, 0.0, true, true);
|
|
}
|
|
|
|
void GetAttributes()
|
|
{
|
|
// you can query if an attribute is present or not
|
|
bool hasSystIndex = vcg::tri::HasPerFaceAttribute(mesh,std::string("SystemIndex"));
|
|
bool hasSingular = vcg::tri::HasPerVertexAttribute(mesh,std::string("Singular"));
|
|
bool hasStiffness = vcg::tri::HasPerFaceAttribute(mesh,std::string("Stiffness"));
|
|
bool HasSystemInfo=vcg::tri::HasPerMeshAttribute(mesh,std::string("SystemInfo"));
|
|
|
|
assert(hasSystIndex);
|
|
assert(hasSingular);
|
|
assert(hasStiffness);
|
|
assert(HasSystemInfo);
|
|
|
|
HandleS_Index = vcg::tri::Allocator<MeshType>::template GetPerFaceAttribute<vcg::Point3i>(mesh,"SystemIndex");
|
|
Handle_Singular=vcg::tri::Allocator<MeshType>::template GetPerVertexAttribute<bool>(mesh,std::string("Singular"));
|
|
Handle_Stiffness=vcg::tri::Allocator<MeshType>::template GetPerFaceAttribute<float>(mesh,std::string("Stiffness"));
|
|
Handle_SystemInfo=vcg::tri::Allocator<MeshType>::template GetPerMeshAttribute<MeshSystemInfo>(mesh,"SystemInfo");
|
|
}
|
|
|
|
public:
|
|
|
|
void SolvePoisson(ScalarType vector_field_scale=0.1f,
|
|
ScalarType grid_res=1.f,
|
|
bool direct_round=true,
|
|
int localIter=0,
|
|
bool _integer_rounding=true)
|
|
{
|
|
GetAttributes();
|
|
//initialization of flags and data structures
|
|
//ClearFlags();
|
|
integer_rounding=_integer_rounding;
|
|
|
|
ids_to_round.clear();
|
|
|
|
///Initializing Matrix
|
|
|
|
int t0=clock();
|
|
|
|
///initialize the matrix ALLOCATING SPACE
|
|
InitMatrix();
|
|
printf("\n ALLOCATED THE MATRIX \n");
|
|
|
|
///build the laplacian system
|
|
BuildLaplacianMatrix(vector_field_scale);
|
|
|
|
BuildSeamConstraintsExplicitTranslation();
|
|
|
|
////add the lagrange multiplier
|
|
FixBlockedVertex();
|
|
|
|
printf("\n BUILT THE MATRIX \n");
|
|
|
|
if (integer_rounding)
|
|
AddSingularityRound();
|
|
|
|
int t1=clock();
|
|
printf("\n time:%d \n",t1-t0);
|
|
printf("\n SOLVING \n");
|
|
|
|
MixedIntegerSolve(grid_res,direct_round,localIter);
|
|
|
|
int t2=clock();
|
|
printf("\n time:%d \n",t2-t1);
|
|
printf("\n ASSIGNING COORDS \n");
|
|
MapCoords();
|
|
int t3=clock();
|
|
printf("\n time:%d \n",t3-t2);
|
|
printf("\n FINISHED \n");
|
|
//TagFoldedFaces();
|
|
}
|
|
|
|
|
|
PoissonSolver(MeshType &_mesh):mesh(_mesh)
|
|
{}
|
|
|
|
};
|
|
#endif
|