594 lines
25 KiB
C++
594 lines
25 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#if defined(_MSC_VER)
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#pragma warning( disable : 4804 )
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#endif
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#include <assert.h>
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#include <string>
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#include <vector>
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#include <set>
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#include <vcg/space/box3.h>
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#include <vcg/space/color4.h>
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#include <vcg/math/shot.h>
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#include <vcg/container/simple_temporary_data.h>
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#include <vcg/simplex/vertex/base.h>
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#include <vcg/simplex/edge/base.h>
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#include <vcg/simplex/face/base.h>
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#include <vcg/complex/used_types.h>
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#include <vcg/container/derivation_chain.h>
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/*
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People should subclass his vertex class from these one...
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*/
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#ifndef __VCG_MESH
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#define __VCG_MESH
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namespace vcg {
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namespace tri {
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/** \addtogroup trimesh */
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/*@{*/
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/*@{*/
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/** Class Mesh.
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This is class for definition of a mesh.
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@param VertContainerType (Template Parameter) Specifies the type of the vertices container any the vertex type.
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@param FaceContainerType (Template Parameter) Specifies the type of the faces container any the face type.
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*/
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/* MeshTypeHolder is a class which is used to define the types in the mesh
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*/
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template <class TYPESPOOL>
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struct BaseMeshTypeHolder{
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typedef bool ScalarType;
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typedef std::vector< Vertex<TYPESPOOL> > CONTV;
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typedef std::vector< Edge<TYPESPOOL> > CONTE;
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typedef std::vector< Face<TYPESPOOL> > CONTF;
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// typedef std::vector< HEdge<TYPESPOOL> > CONTHE;
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typedef CONTV VertContainer;
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typedef Vertex<TYPESPOOL> VertexType;
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typedef VertexType * VertexPointer;
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typedef const VertexType * ConstVertexPointer;
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typedef bool CoordType;
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typedef typename CONTV::iterator VertexIterator;
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typedef typename CONTV::const_iterator ConstVertexIterator;
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typedef CONTE EdgeContainer;
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typedef typename CONTE::value_type EdgeType;
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typedef typename CONTE::value_type* EdgePointer;
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typedef typename CONTE::iterator EdgeIterator;
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typedef typename CONTE::const_iterator ConstEdgeIterator;
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typedef CONTF FaceContainer;
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typedef typename CONTF::value_type FaceType;
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typedef typename CONTF::const_iterator ConstFaceIterator;
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typedef typename CONTF::iterator FaceIterator;
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typedef typename CONTF::value_type* FacePointer;
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typedef const typename CONTF::value_type*ConstFacePointer;
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//typedef CONTHE HEdgeContainer;
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//typedef typename CONTHE::value_type HEdgeType;
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//typedef typename CONTHE::value_type* HEdgePointer;
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//typedef typename CONTHE::iterator HEdgeIterator;
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//typedef typename CONTHE::const_iterator ConstHEdgeIterator;
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};
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template <class T, typename CONT, class TRAIT >
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struct MeshTypeHolder: public T {};
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template <class T, typename CONT>
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struct MeshTypeHolder<T, CONT, AllTypes::AVertexType>: public T {
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typedef CONT VertContainer;
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typedef typename VertContainer::value_type VertexType;
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typedef VertexType * VertexPointer;
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typedef const VertexType * ConstVertexPointer;
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typedef typename VertexType::ScalarType ScalarType;
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typedef typename VertexType::CoordType CoordType;
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typedef typename VertContainer::iterator VertexIterator;
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typedef typename VertContainer::const_iterator ConstVertexIterator;
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};
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template <typename T, class CONT>
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struct MeshTypeHolder< T, CONT, AllTypes::AEdgeType>: public T{
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typedef CONT EdgeContainer;
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typedef typename EdgeContainer::value_type EdgeType;
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typedef typename EdgeContainer::value_type * EdgePointer;
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typedef typename EdgeContainer::iterator EdgeIterator;
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typedef typename EdgeContainer::const_iterator ConstEdgeIterator;
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};
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template <typename T, class CONT>
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struct MeshTypeHolder< T, CONT, AllTypes::AFaceType>:public T {
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typedef CONT FaceContainer;
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typedef typename FaceContainer::value_type FaceType;
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typedef typename FaceContainer::const_iterator ConstFaceIterator;
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typedef typename FaceContainer::iterator FaceIterator;
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typedef FaceType * FacePointer;
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typedef const FaceType * ConstFacePointer;
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};
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/*struct DummyContainer {};
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template <class CONT> struct Deriver: public MeshTypeHolder<CONT, typename CONT::value_type::IAm>{};
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template <> struct Deriver<DummyContainer>{}*/;
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template <typename T, typename CONT> struct Der: public MeshTypeHolder<T,CONT, typename CONT::value_type::IAm>{};
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struct DummyContainer{struct value_type{ typedef int IAm;}; };
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template < class Container0 = DummyContainer, class Container1 = DummyContainer, class Container2 = DummyContainer/*, class Container3 = DummyContainer*/ >
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class TriMesh
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: public MArity3< BaseMeshTypeHolder<typename Container0::value_type::TypesPool>, Container0, Der ,Container1, Der, Container2, Der/*, Container3, Der*/>{
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public:
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typedef typename TriMesh::ScalarType ScalarType;
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typedef typename TriMesh::VertContainer VertContainer;
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typedef typename TriMesh::EdgeContainer EdgeContainer;
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typedef typename TriMesh::FaceContainer FaceContainer;
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// types for vertex
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typedef typename TriMesh::VertexType VertexType;
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typedef typename TriMesh::VertexPointer VertexPointer;
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typedef typename TriMesh::ConstVertexPointer ConstVertexPointer;
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typedef typename TriMesh::CoordType CoordType;
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typedef typename TriMesh::VertexIterator VertexIterator;
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typedef typename TriMesh::ConstVertexIterator ConstVertexIterator;
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// types for edge
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typedef typename TriMesh::EdgeType EdgeType;
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typedef typename TriMesh::EdgePointer EdgePointer;
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typedef typename TriMesh::EdgeIterator EdgeIterator;
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typedef typename TriMesh::ConstEdgeIterator ConstEdgeIterator;
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//types for face
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typedef typename TriMesh::FaceType FaceType;
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typedef typename TriMesh::ConstFaceIterator ConstFaceIterator;
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typedef typename TriMesh::FaceIterator FaceIterator;
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typedef typename TriMesh::FacePointer FacePointer;
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typedef typename TriMesh::ConstFacePointer ConstFacePointer;
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typedef TriMesh<Container0, Container1,Container2/*,Container3*/> MeshType;
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typedef Box3<ScalarType> BoxType;
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/// Set of vertices
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VertContainer vert;
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/// Actual number of vertices
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int vn;
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/// Set of faces
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FaceContainer face;
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/// Actual number of faces
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int fn;
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/// Set of edges
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EdgeContainer edge;
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/// Actual number of faces
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int en;
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/// Bounding box of the mesh
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Box3<ScalarType> bbox;
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/// Nomi di textures
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//
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std::vector<std::string> textures;
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//
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std::vector<std::string> normalmaps;
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int attrn; // total numer of attribute created
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class PointerToAttribute{
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public:
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void * _handle; // pointer to the SimpleTempData that stores the attribute
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std::string _name; // name of the attribute
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int _sizeof; // size of the attribute type (used only with VMI loading)
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int _padding; // padding (used only with VMI loading)
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int n_attr; // unique ID of the attribute
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void Resize(const int & sz){((SimpleTempDataBase<VertContainer>*)_handle)->Resize(sz);}
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void Reorder(std::vector<size_t> & newVertIndex){((SimpleTempDataBase<VertContainer>*)_handle)->Reorder(newVertIndex);}
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bool operator<(const PointerToAttribute b) const { return(_name.empty()&&b._name.empty())?(_handle < b._handle):( _name < b._name);}
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};
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std::set< PointerToAttribute > vert_attr;
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std::set< PointerToAttribute > edge_attr;
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std::set< PointerToAttribute > face_attr;
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std::set< PointerToAttribute > mesh_attr;
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template <class ATTR_TYPE, class CONT>
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class AttributeHandle{
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public:
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AttributeHandle(){_handle=(SimpleTempData<CONT,ATTR_TYPE> *)NULL;}
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AttributeHandle( void *ah,const int & n):_handle ( (SimpleTempData<CONT,ATTR_TYPE> *)ah ),n_attr(n){}
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AttributeHandle operator = ( const CONT & pva){
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_handle = (SimpleTempData<CONT,ATTR_TYPE> *)pva._handle;
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n_attr = pva.n_attr;
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return (*this);
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}
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//pointer to the SimpleTempData that stores the attribute
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SimpleTempData<CONT,ATTR_TYPE> * _handle;
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// its attribute number
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int n_attr;
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// access function
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template <class RefType>
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ATTR_TYPE & operator [](const RefType & i){return (*_handle)[i];}
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};
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template <class ATTR_TYPE>
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class PerVertexAttributeHandle: public AttributeHandle<ATTR_TYPE,VertContainer>{
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public:
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PerVertexAttributeHandle():AttributeHandle<ATTR_TYPE,VertContainer>(){}
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PerVertexAttributeHandle( void *ah,const int & n):AttributeHandle<ATTR_TYPE,VertContainer>(ah,n){};
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};
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template <class ATTR_TYPE>
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class PerFaceAttributeHandle: public AttributeHandle<ATTR_TYPE,FaceContainer>{
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public:
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PerFaceAttributeHandle():AttributeHandle<ATTR_TYPE,FaceContainer>(){}
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PerFaceAttributeHandle( void *ah,const int & n):AttributeHandle<ATTR_TYPE,FaceContainer>(ah,n){};
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};
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template <class ATTR_TYPE>
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class PerEdgeAttributeHandle: public AttributeHandle<ATTR_TYPE,EdgeContainer>{
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public:
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PerEdgeAttributeHandle():AttributeHandle<ATTR_TYPE,EdgeContainer>(){}
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PerEdgeAttributeHandle( void *ah,const int & n):AttributeHandle<ATTR_TYPE,EdgeContainer>(ah,n){};
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};
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template <class ATTR_TYPE>
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class PerMeshAttributeHandle{
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public:
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PerMeshAttributeHandle(){_handle=NULL;}
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PerMeshAttributeHandle(void *ah,const int & n):_handle ( (Attribute<ATTR_TYPE> *)ah ),n_attr(n){}
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PerMeshAttributeHandle operator = ( const PerMeshAttributeHandle & pva){
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_handle = (Attribute<ATTR_TYPE> *)pva._handle;
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n_attr = pva.n_attr;
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return (*this);
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}
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Attribute<ATTR_TYPE> * _handle;
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int n_attr;
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ATTR_TYPE & operator ()(){ return *((Attribute<ATTR_TYPE> *)_handle)->attribute;}
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};
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// the camera member (that should keep the intrinsics) is no more needed since 2006, when intrisncs moved into the Shot structure
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//Camera<ScalarType> camera; // intrinsic
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Shot<ScalarType> shot; // intrinsic && extrinsic
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private:
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/// The per-mesh color. Not very useful and meaningful...
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Color4b c;
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public:
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inline const Color4b & C() const
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{
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return c;
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}
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inline Color4b & C()
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{
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return c;
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}
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/// Default constructor
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TriMesh()
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{
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fn = vn = 0;
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imark = 0;
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attrn = 0;
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C()=Color4b::Gray;
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}
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/// destructor
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~TriMesh()
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{
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typename std::set< PointerToAttribute>::iterator i;
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for( i = vert_attr.begin(); i != vert_attr.end(); ++i)
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delete ((SimpleTempDataBase<VertContainer>*)(*i)._handle);
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for( i = face_attr.begin(); i != face_attr.end(); ++i)
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delete ((SimpleTempDataBase<FaceContainer>*)(*i)._handle);
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for( i = mesh_attr.begin(); i != mesh_attr.end(); ++i)
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delete ((AttributeBase*)(*i)._handle);
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FaceIterator fi;
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for(fi = face.begin(); fi != face.end(); ++fi) (*fi).Dealloc();
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}
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int Mem(const int & nv, const int & nf) const {
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typename std::set< PointerToAttribute>::const_iterator i;
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int size = 0;
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size += sizeof(TriMesh)+sizeof(VertexType)*nv+sizeof(FaceType)*nf;
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for( i = vert_attr.begin(); i != vert_attr.end(); ++i)
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size += ((SimpleTempDataBase<VertContainer>*)(*i)._handle)->SizeOf()*nv;
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for( i = face_attr.begin(); i != face_attr.end(); ++i)
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size += ((SimpleTempDataBase<FaceContainer>*)(*i)._handle)->SizeOf()*nf;
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for( i = mesh_attr.begin(); i != mesh_attr.end(); ++i)
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size += ((AttributeBase*)(*i)._handle)->SizeOf();
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return size;
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}
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int MemUsed() const {return Mem(vert.size(),face.size());}
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inline int MemNeeded() const {return Mem(vn,fn);}
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/// Function to destroy the mesh
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void Clear()
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{
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vert.clear();
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face.clear();
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// textures.clear();
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// normalmaps.clear();
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vn = 0;
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fn = 0;
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}
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/// Reflection functions that speak about vertex and face properties.
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static bool HasPerVertexNormal() { return VertexType::HasNormal() ; }
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static bool HasPerVertexColor() { return VertexType::HasColor() ; }
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static bool HasPerVertexMark() { return VertexType::HasMark() ; }
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static bool HasPerVertexQuality() { return VertexType::HasQuality(); }
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static bool HasPerVertexTexCoord(){ return VertexType::HasTexCoord(); }
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static bool HasPerVertexRadius() { return VertexType::HasRadius(); }
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static bool HasPerVertexFlags() { return VertexType::HasFlags(); }
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static bool HasPolyInfo() { return FaceType::HasPolyInfo() ; }
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static bool HasPerFaceColor() { return FaceType::HasFaceColor() ; }
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static bool HasPerFaceNormal() { return FaceType::HasFaceNormal() ; }
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static bool HasPerFaceMark() { return FaceType::HasFaceMark() ; }
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static bool HasPerFaceQuality() { return FaceType::HasFaceQuality(); }
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static bool HasPerFaceFlags() { return FaceType::HasFlags(); }
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static bool HasPerWedgeColor() { return FaceType::HasWedgeColor() ; }
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static bool HasPerWedgeNormal() { return FaceType::HasWedgeNormal() ; }
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static bool HasPerWedgeMark() { return FaceType::HasWedgeMark() ; }
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static bool HasPerWedgeQuality() { return FaceType::HasWedgeQuality(); }
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static bool HasPerWedgeTexCoord() { return FaceType::HasWedgeTexCoord(); }
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static bool HasFFTopology() { return FaceType::HasFFAdjacency(); }
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static bool HasVFTopology() { return ((FaceType::HasVFAdjacency())&&(VertexType::HasVFAdjacency())); }
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static bool HasTopology() { return HasFFTopology() || HasVFTopology(); }
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int & SimplexNumber(){ return fn;}
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int & VertexNumber(){ return vn;}
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/// The incremental mark
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int imark;
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/// Calcolo del volume di una mesh chiusa
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ScalarType Volume()
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{
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FaceIterator fi;
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int j,k;
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ScalarType V = 0;
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CoordType T,N,B;
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for(fi = face.begin(); fi!=face.end(); ++fi)
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{
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for(j = 0; j < 3; ++j)
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{
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/*calcolo tangente, normale e binormale (6 volte)*/
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k = (j+1)%3;
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T = (*fi).P(k) - (*fi).P(j);
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T.Normalize();
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B = ( (*fi).P( k ) - (*fi).P(j) ) ^
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( (*fi).P((k+1)%3) - (*fi).P(j) ) ;
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B.Normalize();
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N = T ^ B;
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CoordType pj = (*fi).P(j);
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CoordType pk = (*fi).P(k);
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V += (pk* T )*(pk*N)*(pk*B);
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V += (pj*(-T))*(pj*N)*(pj*B);
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}
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}
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return V/6.0;
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}
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private:
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// TriMesh cannot be copied. Use Append (see vcg/complex/trimesh/append.h)
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TriMesh operator =(const TriMesh & m){assert(0);return TriMesh();}
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TriMesh(const TriMesh & ){}
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}; // end class Mesh
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/// Initialize the imark-system of the faces
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template <class MeshType> inline void InitFaceIMark(MeshType & m)
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{
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typename MeshType::FaceIterator f;
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for(f=m.face.begin();f!=m.face.end();++f)
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if( !(*f).IsD() && (*f).IsR() && (*f).IsW() )
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(*f).InitIMark();
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}
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/// Initialize the imark-system of the vertices
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template <class MeshType> inline void InitVertexIMark(MeshType & m)
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{
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typename MeshType::VertexIterator vi;
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for(vi=m.vert.begin();vi!=m.vert.end();++vi)
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if( !(*vi).IsD() && (*vi).IsRW() )
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(*vi).InitIMark();
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}
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/** Access function to the incremental mark.
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*/
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template <class MeshType> inline int & IMark(MeshType & m){return m.imark;}
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/** Check if the vertex incremental mark matches the one of the mesh.
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@param v Vertex pointer
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*/
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template <class MeshType> inline bool IsMarked(MeshType & m, typename MeshType::ConstVertexPointer v ) { return v->IMark() == m.imark; }
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/** Check if the face incremental mark matches the one of the mesh.
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@param v Face pointer
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*/
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template <class MeshType> inline bool IsMarked( MeshType & m,typename MeshType::ConstFacePointer f ) { return f->IMark() == m.imark; }
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/** Set the vertex incremental mark of the vertex to the one of the mesh.
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@param v Vertex pointer
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*/
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template <class MeshType> inline void Mark(MeshType & m, typename MeshType::VertexPointer v ) { v->IMark() = m.imark; }
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/** Set the face incremental mark of the vertex to the one of the mesh.
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@param v Vertex pointer
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*/
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template <class MeshType> inline void Mark(MeshType & m, typename MeshType::FacePointer f ) { f->IMark() = m.imark; }
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/// Unmark the mesh
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template <class MeshType> inline void UnMarkAll(MeshType & m) { ++m.imark; }
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template < class VertContainerType, class FaceContainerType , class EdgeContainerType>
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bool HasPerVertexQuality (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return VertContainerType::value_type::HasQuality();}
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template < class VertContainerType, class FaceContainerType , class EdgeContainerType>
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bool HasPerVertexMark (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return VertContainerType::value_type::HasMark();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerVertexCurvature (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return VertContainerType::value_type::HasCurvature();}
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template < class VertContainerType, class FaceContainerType , class EdgeContainerType>
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bool HasPerVertexCurvatureDir (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return VertContainerType::value_type::HasCurvatureDir();}
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template < class VertContainerType, class FaceContainerType , class EdgeContainerType>
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bool HasPerVertexColor (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return VertContainerType::value_type::HasColor();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerVertexTexCoord (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return VertContainerType::value_type::HasTexCoord();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerVertexFlags (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return VertContainerType::value_type::HasFlags();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerVertexNormal (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return VertContainerType::value_type::HasNormal();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerVertexRadius (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return VertContainerType::value_type::HasRadius();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerWedgeTexCoord (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return FaceContainerType::value_type::HasWedgeTexCoord();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerWedgeNormal (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return FaceContainerType::value_type::HasWedgeNormal();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerWedgeColor (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return FaceContainerType::value_type::HasWedgeColor();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerFaceFlags (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return FaceContainerType::value_type::HasFlags();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerFaceNormal (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return FaceContainerType::value_type::HasFaceNormal();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerFaceColor (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return FaceContainerType::value_type::HasFaceColor();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerFaceMark (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return FaceContainerType::value_type::HasMark();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasPerFaceQuality (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return FaceContainerType::value_type::HasFaceQuality();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasFFAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return FaceContainerType::value_type::HasFFAdjacency();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasFVAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return FaceContainerType::value_type::HasFVAdjacency();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasVEAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return VertContainerType::value_type::HasVEAdjacency();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasEVAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return TriMesh < VertContainerType , FaceContainerType, EdgeContainerType>::EdgeType::HasEVAdjacency();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasEFAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return TriMesh < VertContainerType , FaceContainerType, EdgeContainerType>::EdgeType::HasEFAdjacency();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasFHEAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return TriMesh < VertContainerType , FaceContainerType, EdgeContainerType>::FaceType::HasFHEAdjacency();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasHEVAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return TriMesh < VertContainerType , FaceContainerType, EdgeContainerType>::EdgeType::HasHEVAdjacency();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasHENextAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return EdgeContainerType::value_type::HasHENextAdjacency();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasHEPrevAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return EdgeContainerType::value_type::HasHEPrevAdjacency();}
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template < class VertContainerType, class FaceContainerType, class EdgeContainerType >
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bool HasHEOppAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {return EdgeContainerType::value_type::HasHEOppAdjacency();}
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template < class VertContainerType, class FaceContainerType , class EdgeContainerType>
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bool HasVFAdjacency (const TriMesh < VertContainerType , FaceContainerType, EdgeContainerType> & /*m*/) {
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assert(FaceContainerType::value_type::HasVFAdjacency() == VertContainerType::value_type::HasVFAdjacency());
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return FaceContainerType::value_type::HasVFAdjacency();
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}
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template <class MESH_TYPE>
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bool HasPerVertexAttribute(const MESH_TYPE &m, std::string name){
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typename std::set< typename MESH_TYPE::PointerToAttribute>::const_iterator ai;
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typename MESH_TYPE::PointerToAttribute h;
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h._name = name;
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ai = m.vert_attr.find(h);
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return (ai!= m.vert_attr.end() ) ;
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}
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template <class MESH_TYPE>
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bool HasPerFaceAttribute(const MESH_TYPE &m, std::string name){
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typename std::set< typename MESH_TYPE::PointerToAttribute>::const_iterator ai;
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typename MESH_TYPE::PointerToAttribute h;
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h._name = name;
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ai = m.face_attr.find(h);
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return (ai!= m.face_attr.end() ) ;
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}
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template <class MESH_TYPE>
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bool HasPerMeshAttribute(const MESH_TYPE &m, std::string name){
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typename std::set< typename MESH_TYPE::PointerToAttribute>::const_iterator ai;
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typename MESH_TYPE::PointerToAttribute h;
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h._name = name;
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ai = m.mesh_attr.find(h);
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return (ai!= m.mesh_attr.end() ) ;
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}
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/*@}*/
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/*@}*/
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} // end namespace
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} // end namespace
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#endif
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