238 lines
10 KiB
C++
238 lines
10 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.2 2007/03/12 15:37:21 tarini
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Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD.
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Revision 1.1 2005/10/15 16:24:10 ganovelli
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Working release (compilata solo su MSVC), component_occ <20> migrato da component_opt
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****************************************************************************/
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#ifndef __VCG_VERTEX_PLUS_COMPONENT_OCC
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#define __VCG_VERTEX_PLUS_COMPONENT_OCC
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#include <vcg/simplex/vertexplus/component.h>
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#include <vcg/container/vector_occ.h>
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namespace vcg {
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namespace vert {
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/*
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Some naming Rules
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All the Components that can be added to a vertex should be defined in the namespace vert:
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*/
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/*------------------------- COORD -----------------------------------------*/
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template <class A, class T> class CoordOcc: public T {
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public:
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typedef A CoordType;
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typedef typename CoordType::ScalarType ScalarType;
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typedef typename T::VertType VertType;
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CoordType &P() { return CAT< vector_occ<VertType>,CoordType>::Instance()->Get((VertType*)this); }
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CoordType &UberP() { return CAT< vector_occ<VertType>,CoordType>::Instance()->Get((VertType*)this); }
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};
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template <class T> class Coord3fOcc: public CoordOcc<vcg::Point3f, T> {};
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template <class T> class Coord3dOcc: public CoordOcc<vcg::Point3d, T> {};
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/*-------------------------- NORMAL ----------------------------------------*/
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template <class A, class T> class NormalOcc: public T {
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public:
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typedef A NormalType;
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typedef typename T::VertType VertType;
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NormalType &N() {return CAT< vector_occ<VertType>,NormalType>::Instance()->Get((VertType*)this); }
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/*private:
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NormalType _norm; */
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};
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template <class T> class Normal3sOcc: public NormalOcc<vcg::Point3s, T> {};
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template <class T> class Normal3fOcc: public NormalOcc<vcg::Point3f, T> {};
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template <class T> class Normal3dOcc: public NormalOcc<vcg::Point3d, T> {};
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/*-------------------------- TEXCOORD ----------------------------------------*/
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template <class A, class TT> class TexCoordOcc: public TT {
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public:
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typedef A TexCoordType;
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typedef typename TT::VertType VertType;
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TexCoordType &T() {return CAT< vector_occ<VertType>,TexCoordType>::Instance()->Get((VertType*)this); }
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static bool HasTexCoord() { return true; }
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static bool HasTexCoordOcc() { return true; }
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/* private:
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TexCoordType _t; */
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};
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template <class T> class TexCoord2sOcc: public TexCoordOcc<TexCoord2<short,1>, T> {};
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template <class T> class TexCoord2fOcc: public TexCoordOcc<TexCoord2<float,1>, T> {};
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template <class T> class TexCoord2dOcc: public TexCoordOcc<TexCoord2<double,1>, T> {};
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///*------------------------- FLAGS -----------------------------------------*/
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template <class T> class FlagOcc: public T {
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public:
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typedef typename T::VertType VertType;
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int &Flags() {return CAT< vector_occ<VertType>,int>::Instance()->Get((VertType*)this); }
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const int Flags() const {return CAT< vector_occ<VertType>,int>::Instance()->Get((VertType*)this); }
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static bool HasFlags() {return true;}
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static bool HasFlagsOcc() {return true;}
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};
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///*-------------------------- COLOR ----------------------------------*/
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template <class A, class T> class ColorOcc: public T {
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public:
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typedef A ColorType;
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typedef typename T::VertType VertType;
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ColorType &C() { return CAT< vector_occ<VertType>,ColorType>::Instance()->Get((VertType*)this); }
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static bool HasColor() { return true; }
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/*private:
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ColorType _color; */
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};
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template <class T> class Color4bOcc: public ColorOcc<vcg::Color4b, T> {};
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///*-------------------------- Quality ----------------------------------*/
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template <class A, class T> class QualityOcc: public T {
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public:
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typedef A QualityType;
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typedef typename T::VertType VertType;
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QualityType &Q() { return CAT< vector_occ<VertType>,QualityType>::Instance()->Get((VertType*)this);}
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static bool HasQuality() { return true; }
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/*private:
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QualityType _quality; */
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};
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template <class T> class QualitysOcc: public QualityOcc<short, T> {};
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template <class T> class QualityfOcc: public QualityOcc<float, T> {};
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template <class T> class QualitydOcc: public QualityOcc<double, T> {};
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//
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///*-------------------------- Curvature ----------------------------------*/
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template <class A, class TT> class CurvatureOcc: public TT {
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public:
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typedef Point2<A> CurvatureTypeOcc;
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typedef typename TT::VertType VertType;
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typedef typename CurvatureTypeOcc::ScalarType ScalarType;
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ScalarType &H(){ return CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[0];}
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ScalarType &K(){ return CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[1];}
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const ScalarType &cH() const { return CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[0];}
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const ScalarType &cK() const { return CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[1];}
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template <class LeftV>
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void ImportLocal(const LeftV & leftV){
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CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[0] = leftV.cH();
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CAT< vector_occ<VertType>,CurvatureTypeOcc>::Instance()->Get((VertType*)this)[1] = leftV.cK();
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TT::ImporLocal(leftV);
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}
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static bool HasCurvature() { return true; }
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static bool HasCurvatureOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureOcc"));TT::Name(name);}
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private:
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};
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template <class T> class CurvaturefOcc: public CurvatureOcc<float, T> {
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static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvaturefOcc"));T::Name(name);}
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};
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template <class T> class CurvaturedOcc: public CurvatureOcc<double, T> {
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static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvaturedOcc"));T::Name(name);}
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};
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/*-------------------------- Curvature Direction ----------------------------------*/
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template <class S>
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struct CurvatureDirTypeOcc{
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typedef Point3<S> VecType;
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typedef S ScalarType;
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CurvatureDirTypeOcc () {}
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Point3<S>max_dir,min_dir; // max and min curvature direction
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S k1,k2;// max and min curvature values
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};
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template <class A, class TT> class CurvatureDirOcc: public TT {
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public:
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typedef A CurvatureDirTypeOcc;
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typedef typename CurvatureDirTypeOcc::VecType VecType;
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typedef typename CurvatureDirTypeOcc::ScalarType ScalarType;
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typedef typename TT::VertType VertType;
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VecType &PD1(){ return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).max_dir;}
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VecType &PD2(){ return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).min_dir;}
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const VecType &cPD1() const {return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).max_dir;}
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const VecType &cPD2() const {return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).min_dir;}
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ScalarType &K1(){ return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).k1;}
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ScalarType &K2(){ return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).k2;}
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const ScalarType &cK1() const {return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).k1;}
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const ScalarType &cK2()const {return CAT< vector_occ<VertType>,CurvatureDirTypeOcc>::Instance()->Get((VertType*)this).k2;}
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static bool HasCurvatureDir() { return true; }
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static bool HasCurvatureDirOcc() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDir"));TT::Name(name);}
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};
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template <class T> class CurvatureDirfOcc: public CurvatureDirOcc<CurvatureDirTypeOcc<float>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirf"));T::Name(name);}
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};
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template <class T> class CurvatureDirdOcc: public CurvatureDirOcc<CurvatureDirTypeOcc<double>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDird"));T::Name(name);}
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};
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///*----------------------------- VFADJ ------------------------------*/
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template <class T> class VFAdjOcc: public T {
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public:
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typedef typename T::VertType VertType;
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typedef typename T::FacePointer FacePointer;
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FacePointer &Fp() {return CAT< vector_occ<VertType>,FacePointer>::Instance()->Get((VertType*)this); }
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int &Zp() {return _zp; }
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static bool HasVFAdjacency() { return true; }
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private:
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typename T::FacePointer _fp ;
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int _zp ;
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};
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} // end namespace vert
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}// end namespace vcg
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#endif
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