451 lines
12 KiB
C++
451 lines
12 KiB
C++
#include <GL/glew.h>
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#include "nexusmt.h"
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#include <map>
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#include <queue>
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using namespace nxs;
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using namespace vcg;
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using namespace std;
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/*void Policy::Visit(Node *node, std::queue<Node *> &qnode) {
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std::vector<Node *>::iterator n;
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for(n = node->in.begin(); n != node->in.end(); n++)
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if(!(*n)->visited)
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Visit(*n, qnode);
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node->visited = true;
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qnode.push(node);
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}
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bool FrustumPolicy::Expand(unsigned int patch, Nexus::PatchInfo &entry) {
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if(entry.error == 0) return false;
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float dist = Distance(entry.sphere, frustum.ViewPoint());
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if(dist < 0) return true;
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// dist = pow(dist, 1.2);
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return entry.error > error * frustum.Resolution(dist);
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} */
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float FrustumMetric::GetError(Node *node) {
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float max_error = 0;
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std::vector<Frag>::iterator frag;
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for(frag = node->frags.begin(); frag != node->frags.end(); frag++) {
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vector<unsigned int>::iterator cell;
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for(cell = (*frag).begin(); cell != (*frag).end(); cell++) {
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Nexus::PatchInfo &entry = (*index)[*cell];
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Sphere3f &sphere = entry.sphere;
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float dist = Distance(sphere, frustum.ViewPoint());
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if(dist < 0) break;
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float error = entry.error/frustum.Resolution(dist);
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if(frustum.IsOutside(sphere.Center(), sphere.Radius()))
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error *= 4;
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if(max_error < error) max_error = error;
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}
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}
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return max_error;
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}
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void Policy::Init() {
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ram_used = 0;
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}
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bool Policy::Expand(TNode &node) {
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//expand if node error > target error
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if(ram_used >= ram_size) return false;
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//cerr << "Error: " << error << " node.error: " << node.error << endl;
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return node.error > error;
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}
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void Policy::NodeVisited(Node *node) {
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//TODO write this a bit more elegant.
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//first we process arcs removed:
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for(unsigned int i = 0; i < node->out.size(); i++) {
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assert(!(node->out[i]->visited));
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Frag &frag = node->frags[i];
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for(unsigned int k = 0; k < frag.size(); k++) {
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unsigned int rr = frag.size();
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unsigned int tmp = frag[k];
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unsigned int sz = entries->size();
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assert(tmp < sz);
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PatchEntry &entry = (*entries)[frag[k]];
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ram_used += entry.ram_size;
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}
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}
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vector<Node *>::iterator from;
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for(from = node->in.begin(); from != node->in.end(); from++) {
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assert((*from)->visited);
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vector<Frag> &frags = (*from)->frags;
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for(unsigned int i = 0; i < frags.size(); i++) {
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if((*from)->out[i] == node) {
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vector<unsigned int> &frag = frags[i];
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for(unsigned int k = 0; k < frag.size(); k++) {
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PatchEntry &entry = (*entries)[frag[k]];
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ram_used -= entry.ram_size;
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}
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}
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}
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}
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}
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NexusMt::NexusMt(): vbo(VBO_AUTO), vbo_size(0),
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metric(NULL), mode(SMOOTH) {
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metric = new FrustumMetric();
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metric->index = &index;
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policy.error = 4;
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policy.ram_size = 64000000;
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}
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NexusMt::~NexusMt() {}
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bool NexusMt::Load(const string &filename, bool readonly) {
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if(!Nexus::Load(filename, readonly)) return false;
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LoadHistory();
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policy.entries = &patches.patches;
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use_colors = false;
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use_normals = false;
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use_textures = false;
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use_data = false;
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SetComponent(COLOR, true);
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SetComponent(NORMAL, true);
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SetComponent(TEXTURE, true);
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SetComponent(DATA, true);
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return true;
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}
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bool NexusMt::InitGL() {
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GLenum ret = glewInit();
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if(ret != GLEW_OK) return false;
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if(!GLEW_ARB_vertex_buffer_object)
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vbo = VBO_OFF;
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return true;
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}
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void NexusMt::Render() {
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Frustumf frustum;
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frustum.GetView();
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vector<unsigned int> cells;
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metric->GetView();
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policy.Init();
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tri_total = 0;
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tri_rendered = 0;
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Extract(cells);
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glEnableClientState(GL_VERTEX_ARRAY);
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if(use_colors)
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glEnableClientState(GL_COLOR_ARRAY);
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if(use_normals)
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glEnableClientState(GL_NORMAL_ARRAY);
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//TODO textures and data.
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for(unsigned int i = 0; i < cells.size(); i++) {
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unsigned int cell = cells[i];
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Nexus::PatchInfo &entry = index[cell];
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tri_total += entry.nface;
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//frustum culling
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if(frustum.IsOutside(entry.sphere.Center(), entry.sphere.Radius()))
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continue;
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tri_rendered += entry.nface;
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Patch &patch = GetPatch(cell);
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assert(patch.start);
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glVertexPointer(3, GL_FLOAT, 0, patch.VertBegin());
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if(use_colors)
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glColorPointer(4, GL_UNSIGNED_BYTE, 0, patch.ColorBegin());
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if(use_normals)
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glNormalPointer(GL_SHORT, 8, patch.Norm16Begin());
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switch(mode) {
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case POINTS:
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glDrawArrays(GL_POINTS, 0, patch.nv); break;
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case DEBUG:
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glColor3ub((cell * 27)%255, (cell * 37)%255, (cell * 87)%255);
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case SMOOTH:
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if(signature & NXS_FACES)
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glDrawElements(GL_TRIANGLES, patch.nf * 3,
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GL_UNSIGNED_SHORT, patch.FaceBegin());
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else if(signature & NXS_STRIP)
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glDrawElements(GL_TRIANGLE_STRIP, patch.nf,
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GL_UNSIGNED_SHORT, patch.FaceBegin());
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break;
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default:
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cerr << "Unsupported rendering mode sorry\n";
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exit(0);
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break;
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}
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}
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glDisableClientState(GL_VERTEX_ARRAY);
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glDisableClientState(GL_COLOR_ARRAY);
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glDisableClientState(GL_NORMAL_ARRAY);
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}
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void NexusMt::SetRamSize(unsigned int r_size) {
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policy.ram_size = r_size/patches.chunk_size;
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}
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void NexusMt::SetMetric(NexusMt::MetricKind kind) {
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//do nothing at the moment.
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}
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void NexusMt::SetError(float error) {
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policy.error = error;
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}
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void NexusMt::SetVbo(Vbo _vbo, unsigned int _vbo_size,
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unsigned int _ram_size) {
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vbo = _vbo;
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if(!GLEW_ARB_vertex_buffer_object)
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vbo = VBO_OFF;
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vbo_size = _vbo_size;
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patches.ram_size = _ram_size/chunk_size;
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}
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bool NexusMt::SetMode(Mode _mode) {
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mode = _mode;
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return true;
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}
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bool NexusMt::SetComponent(Component c, bool on) {
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if(c == COLOR && (signature & NXS_COLORS))
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use_colors = on;
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if(c == NORMAL && (signature & NXS_NORMALS_SHORT))
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use_normals = on;
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if(c == TEXTURE && (signature & NXS_TEXTURES_SHORT))
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use_textures = on;
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if(c == DATA && (signature & NXS_DATA32))
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use_data = on;
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components = COLOR * use_colors + NORMAL * use_normals +
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TEXTURE * use_textures + DATA * use_data;
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return true;
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}
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bool NexusMt::SetComponents(unsigned int mask) {
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SetComponent(COLOR, (mask & COLOR) != 0);
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SetComponent(NORMAL, (mask & NORMAL) != 0);
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SetComponent(TEXTURE, (mask & TEXTURE) != 0);
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SetComponent(DATA, (mask & DATA) != 0);
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components = mask;
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if( ((mask & COLOR) && !(signature & NXS_COLORS)) ||
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((mask & NORMAL) && !(signature & NXS_NORMALS_SHORT)) ||
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((mask & TEXTURE) && !(signature & NXS_TEXTURES_SHORT)) ||
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((mask & DATA) && !(signature & NXS_DATA32)) )
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return false;
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return true;
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}
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void NexusMt::LoadHistory() {
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//The last update erases everything.
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assert(history[0].erased.size() == 0);
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//maps cell -> node containing it
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map<unsigned int, unsigned int> cell_node;
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nodes.resize(history.size());
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//building fragments and nodes.
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unsigned int current_node = 0;
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vector<Update>::iterator u;
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for(u = history.begin(); u != history.end(); u++) {
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Node &node = nodes[current_node];
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node.error = 0;
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//created cells belong to this node, we look also for max error.
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for(unsigned int i = 0; i < (*u).created.size(); i++) {
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unsigned int cell = (*u).created[i];
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if(index[cell].error > node.error)
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node.error = index[cell].error;
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cell_node[cell] = current_node;
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}
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//Every erased cell already belonged to a node.
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//we record for each node its cells.
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map<unsigned int, vector<unsigned int> > node_erased;
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for(unsigned int i = 0; i < (*u).erased.size(); i++) {
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unsigned int cell = (*u).erased[i];
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assert(cell_node.count(cell));
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node_erased[cell_node[cell]].push_back(cell);
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}
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//for every node with erased cells we build a frag and
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//put the corresponding cells in it.
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map<unsigned int, vector<unsigned int> >::iterator e;
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for(e = node_erased.begin(); e != node_erased.end(); e++) {
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//Build a new Frag.
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Frag fr;
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float max_err = -1;
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//Fill it with erased cells.
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vector<unsigned int> &cells = (*e).second;
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vector<unsigned int>::iterator k;
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for(k = cells.begin(); k != cells.end(); k++) {
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unsigned int cell = (*k);
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assert(cell < index.size());
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fr.push_back(cell);
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if(index[cell].error > max_err)
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max_err = index[cell].error;
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}
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//Add the new Frag to the node.
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unsigned int floor_node = (*e).first;
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Node &oldnode = nodes[floor_node];
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oldnode.frags.push_back(fr);
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if(node.error < max_err)
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node.error = max_err;
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//Update in and out of the nodes.
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node.in.push_back(&oldnode);
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oldnode.out.push_back(&node);
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}
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current_node++;
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}
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}
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void NexusMt::ClearHistory() {
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nodes.clear();
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}
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/*void NexusMt::ExtractFixed(vector<unsigned int> &selected, float error) {
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std::vector<Node>::iterator n;
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for(n = nodes.begin(); n != nodes.end(); n++)
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(*n).visited = false;
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std::queue<Node *> qnodo;
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qnodo.push(&nodes[0]);
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nodes[0].visited = true;
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for( ; !qnodo.empty(); qnodo.pop()) {
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Node &node = *qnodo.front();
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std::vector<Frag>::iterator fragment;
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std::vector<Node *>::iterator on;
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for(on = node.out.begin(), fragment = node.frags.begin();
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on != node.out.end(); ++on, ++fragment) {
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if((*on)->visited) continue;
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if(error < (*on)->error) { //need to expand this node.
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qnodo.push(*on);
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(*on)->visited = 1;
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} else {
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vector<unsigned int>::iterator cell;
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for(cell=(*fragment).begin(); cell != (*fragment).end(); ++cell)
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selected.push_back(*cell);
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}
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}
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}
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} */
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void NexusMt::Extract(std::vector<unsigned int> &selected) {
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std::vector<Node>::iterator n;
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for(n = nodes.begin(); n != nodes.end(); n++) {
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(*n).visited = false;
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(*n).pushed = false;
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}
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std::vector<TNode> heap;
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Node *root = &nodes[0];
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VisitNode(root, heap);
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while(heap.size()) {
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pop_heap(heap.begin(), heap.end());
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TNode tnode = heap.back();
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heap.pop_back();
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Node *node = tnode.node;
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if(node->visited) continue;
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bool expand = policy.Expand(tnode);
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if(expand)
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VisitNode(node, heap);
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}
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Select(selected);
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}
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/*void NexusMt::Extract(std::vector<unsigned int> &selected, Policy *policy) {
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std::vector<Node>::iterator n;
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for(n = nodes.begin(); n != nodes.end(); n++)
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(*n).visited = false;
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std::queue<Node *> qnodo;
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qnodo.push(&nodes[0]);
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nodes[0].visited = true;
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for( ; !qnodo.empty(); qnodo.pop()) {
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Node &node = *qnodo.front();
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std::vector<Frag>::iterator i;
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std::vector<Node *>::iterator on;
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for(i = node.frags.begin(), on = node.out.begin();
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i != node.frags.end(); i++, on++) {
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if((*on)->visited) continue;
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Frag &frag = (*i);
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std::vector<unsigned int>::iterator cell;
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for(cell = frag.begin(); cell != frag.end(); cell++) {
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if(policy->Expand(*cell, index[*cell]))
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policy->Visit(*on, qnodo);
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}
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}
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}
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Select(selected);
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}*/
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void NexusMt::Select(vector<unsigned int> &selected) {
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selected.clear();
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std::vector<Node>::iterator i;
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for(i = nodes.begin(); i != nodes.end(); i++) {
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Node &node = *i;
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if(!node.visited)
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continue;
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std::vector<Node *>::iterator n;
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std::vector<Frag>::iterator f;
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for(n = node.out.begin(), f = node.frags.begin();
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n != node.out.end(); n++, f++) {
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if(!(*n)->visited || (*n)->error == 0) {
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vector<unsigned int>::iterator c;
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Frag &frag = (*f);
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for(c = frag.begin(); c != frag.end(); c++)
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selected.push_back(*c);
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}
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}
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}
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}
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void NexusMt::PushNode(Node *node, vector<TNode> &heap) {
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if(node->pushed) return;
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float error = metric->GetError(node);
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heap.push_back(TNode(node, error));
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push_heap(heap.begin(), heap.end());
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}
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void NexusMt::VisitNode(Node *node, vector<TNode> &heap) {
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if(node->visited) return;
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vector<Node *>::iterator i;
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for(i = node->in.begin(); i != node->in.end(); i++)
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VisitNode(*i, heap);
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for(i = node->out.begin(); i != node->out.end(); i++)
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PushNode(*i, heap);
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node->visited = true;
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policy.NodeVisited(node);
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} |