vcglib/apps/sample/trimesh_ant_qt/glwidget.cpp

216 lines
7.2 KiB
C++

/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
#include "glwidget.h"
#include <wrap/qt/trackball.h>
#include <wrap/gl/picking.h>
#include <wrap/qt/anttweakbarMapper.h>
TwBar *bar;
char * filename;/// filename of the mesh to load
CMesh mesh; /// the active mesh instance
vcg::GlTrimesh<CMesh> glWrap; /// the active mesh opengl wrapper
vcg::Trackball track; /// the active manipulator
GLW::DrawMode drawmode=GLW::DMFlatWire; /// the current drawmode
void TW_CALL loadTetrahedron(void *){
vcg::tri::Tetrahedron(mesh);
vcg::tri::UpdateBounding<CMesh>::Box(mesh);
vcg::tri::UpdateNormal<CMesh>::PerVertexNormalizedPerFace(mesh);
vcg::tri::UpdateNormal<CMesh>::PerFaceNormalized(mesh);
glWrap.m = &mesh;
glWrap.Update();
}
void TW_CALL loadMesh(void *)
{
if(filename==0) return;
int err=vcg::tri::io::ImporterPLY<CMesh>::Open(mesh,(char*)filename);
if(err==ply::E_NOERROR)
{
vcg::tri::UpdateBounding<CMesh>::Box(mesh);
vcg::tri::UpdateNormal<CMesh>::PerVertexNormalizedPerFace(mesh);
vcg::tri::UpdateNormal<CMesh>::PerFaceNormalized(mesh);
glWrap.m = &mesh;
glWrap.Update();
}
}
GLWidget::GLWidget(QWidget *parent)
: QGLWidget(QGLFormat(QGL::SampleBuffers), parent)
{
filename=0;
hasToPick=false;
setWindowTitle(tr("Hello GL"));
bar = TwNewBar("TweakBar");
TwCopyCDStringToClientFunc (CopyCDStringToClient);
TwAddVarRW(bar,"Input",TW_TYPE_CDSTRING, &filename," label='Filepath' group=SetMesh help=` Name of the file to load` ");
TwAddButton(bar,"Load from file",loadMesh,0, " label='Load Mesh' group=SetMesh help=`load the mesh` ");
TwAddButton(bar,"Use tetrahedron",loadTetrahedron,0, " label='Make Tetrahedron' group=SetMesh help=`use tetrahedron.` ");
// ShapeEV associates Shape enum values with labels that will be displayed instead of enum values
TwEnumVal drawmodes[6] = { {GLW::DMSmooth, "Smooth"}, {GLW::DMPoints, "Per Points"}, {GLW::DMWire, "Wire"}, {GLW::DMFlatWire, "FlatWire"},{GLW::DMHidden, "Hidden"},{GLW::DMFlat, "Flat"}};
// Create a type for the enum shapeEV
TwType drawMode = TwDefineEnum("DrawMode", drawmodes, 6);
// add 'g_CurrentShape' to 'bar': this is a variable of type ShapeType. Its key shortcuts are [<] and [>].
TwAddVarRW(bar, "Draw Mode", drawMode, &drawmode, " keyIncr='<' keyDecr='>' help='Change draw mode.' ");
}
void GLWidget::initializeGL ()
{
glewInit();
glClearColor(0, 0, 0, 0);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glEnable(GL_NORMALIZE);
glEnable(GL_COLOR_MATERIAL);
glEnable(GL_CULL_FACE);
glEnable(GL_DEPTH_TEST);
}
void GLWidget::resizeGL (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
TwWindowSize(w, h);
initializeGL();
}
void GLWidget::paintGL ()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(40, GLWidget::width()/(float)GLWidget::height(), 0.1, 100);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(0,0,3.5f, 0,0,0, 0,1,0);
track.center=vcg::Point3f(0, 0, 0);
track.radius= 1;
track.GetView();
glPushMatrix();
track.Apply();
glPushMatrix();
if(mesh.vert.size()>0)
{
vcg::glScale(2.0f/mesh.bbox.Diag());
glTranslate(-mesh.bbox.Center());
glWrap.Draw(GLW::DrawMode(drawmode),GLW::CMNone,GLW::TMNone);
}
glPopMatrix();
track.DrawPostApply();
glPopMatrix();
if(hasToPick)
{
hasToPick=false;
Point3f pp;
if(Pick<Point3f>(pointToPick[0],pointToPick[1],pp))
{
track.Translate(-pp);
track.Scale(1.25f);
QCursor::setPos(mapToGlobal(QPoint(width()/2+2,height()/2+2)));
}
}
TwDraw();
}
void GLWidget::keyReleaseEvent (QKeyEvent * e)
{
e->ignore ();
if (e->key () == Qt::Key_Control) track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ControlModifier));
if (e->key () == Qt::Key_Shift) track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
if (e->key () == Qt::Key_Alt) track.ButtonUp (QT2VCG (Qt::NoButton, Qt::AltModifier));
updateGL ();
}
void GLWidget::keyPressEvent (QKeyEvent * e)
{
e->ignore ();
if (e->key () == Qt::Key_Control) track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ControlModifier));
if (e->key () == Qt::Key_Shift) track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
if (e->key () == Qt::Key_Alt) track.ButtonDown (QT2VCG (Qt::NoButton, Qt::AltModifier));
TwKeyPressQt(e);
updateGL ();
}
void GLWidget::mousePressEvent (QMouseEvent * e)
{
if(!TwMousePressQt(e))
{
e->accept ();
setFocus ();
track.MouseDown (e->x (), height () - e->y (), QT2VCG (e->button (), e->modifiers ()));
}
updateGL ();
}
void GLWidget::mouseMoveEvent (QMouseEvent * e)
{
if (e->buttons ()) {
track.MouseMove (e->x (), height () - e->y ());
updateGL ();
}
TwMouseMotion(e->x (), e->y ());
}
void GLWidget::mouseDoubleClickEvent (QMouseEvent * e)
{
hasToPick=true;
pointToPick=Point2i(e->x(),height()-e->y());
updateGL ();
}
void GLWidget::mouseReleaseEvent (QMouseEvent * e)
{
track.MouseUp (e->x (), height () - e->y (), QT2VCG (e->button (), e->modifiers ()));
TwMouseReleaseQt(e);
updateGL ();
}
void GLWidget::wheelEvent (QWheelEvent * e)
{
const int WHEEL_STEP = 120;
track.MouseWheel (e->delta () / float (WHEEL_STEP), QTWheel2VCG (e->modifiers ()));
updateGL ();
}