vcglib/vcg/complex/complex.h

62 lines
2.7 KiB
C++

/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004-2016 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef __VCG_MESH_H
#define __VCG_MESH_H
#define __VCG_MESH
#include <assert.h>
#include <string>
#include <cstring>
#include <vector>
#include <set>
#include <stack>
#include <queue>
#include <algorithm>
#include <map>
#include <iostream>
#include <stdexcept>
#include <limits>
#include <set>
#include <wrap/callback.h>
#include <vcg/complex/exception.h>
#include <vcg/container/simple_temporary_data.h>
#include <vcg/complex/used_types.h>
#include <vcg/complex/base.h>
#include <vcg/complex/allocate.h>
#include <vcg/simplex/face/pos.h>
#include <vcg/simplex/face/topology.h>
#include <vcg/simplex/edge/pos.h>
#include <vcg/simplex/edge/topology.h>
#include <vcg/complex/algorithms/update/flag.h>
#include <vcg/complex/algorithms/update/selection.h>
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/normal.h>
#include <vcg/complex/algorithms/update/bounding.h>
#include <vcg/complex/algorithms/mesh_assert.h>
#include <vcg/complex/append.h>
#undef __VCG_MESH
#endif