vcglib/apps/nexus/voronoichain.h

88 lines
3.3 KiB
C++

/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
Revision 1.3 2004/09/21 00:53:23 ponchio
Lotsa changes.
Revision 1.2 2004/09/16 14:25:16 ponchio
Backup. (lot of changes).
Revision 1.1 2004/08/26 18:03:48 ponchio
First draft.
****************************************************************************/
#ifndef NXS_VORONOI_CHAIN_H
#define NXS_VORONOI_CHAIN_H
#include <vector>
#include <map>
#include <vcg/space/box3.h>
#include "pchain.h"
#include "pvoronoi.h"
#include "crude.h"
#include "nexus.h"
#include "vfile.h"
namespace nxs {
class VoronoiChain: public PChain {
public:
unsigned int mean_size; //mean number of faces per patch
unsigned int min_size; //minimum number of faces per patch (soft)
unsigned int max_size; //max number of faces per patch (hard);
VoronoiChain(unsigned int mean_s,
unsigned int min_s,
unsigned int max_s = 32000):
mean_size(mean_s), min_size(min_s), max_size(max_s) {}
virtual ~VoronoiChain() {}
void Init(Crude &crude, float scaling, int steps);
virtual unsigned int Locate(unsigned int level, const vcg::Point3f &p);
void RemapFaces(Crude &crude, VFile<unsigned int> &face_remap,
std::vector<unsigned int> &patch_faces, float scaling,
int steps);
void BuildLevel(Nexus &nexus, unsigned int offset, float scaling, int steps);
std::vector<VoronoiPartition> levels;
// coarse partition -> associated patches
std::map<unsigned int, std::set<unsigned int> > newfragments;
std::map<unsigned int, std::set<unsigned int> > oldfragments;
// private:
float radius;
vcg::Box3f box;
};
}
#endif