vcglib/vcg/space/point.h

130 lines
4.5 KiB
C++

/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef VCG_USE_EIGEN
#include "deprecated_point.h"
#else
#ifndef __VCGLIB_POINT
#define __VCGLIB_POINT
#include "../math/eigen.h"
#include <vcg/math/base.h>
#include <vcg/space/space.h>
namespace vcg {
template<typename Scalar> class Point2;
template<typename Scalar> class Point3;
template<typename Scalar> class Point4;
namespace ndim{
template <int Size, typename Scalar> class Point;
}
}
namespace vcg {
namespace ndim{
/** \addtogroup space */
/*@{*/
/**
The templated class for representing a point in R^N space.
The class is templated over the ScalarType class that is used to represent coordinates.
PointBase provides the interface and the common operators for points
of any dimensionality.
*/
template <int N, class S> class Point : public Eigen::Matrix<S,N,1>
{
//----------------------------------------
// template typedef part
// use it as follow: typename Point<N,S>::Type instead of simply Point<N,S>
//----------------------------------------
public:
typedef Eigen::Matrix<S,N,1> Type;
//----------------------------------------
// inheritence part
//----------------------------------------
private:
typedef Eigen::Matrix<S,N,1> _Base;
public:
using _Base::coeff;
using _Base::coeffRef;
using _Base::setZero;
using _Base::data;
using _Base::V;
_EIGEN_GENERIC_PUBLIC_INTERFACE(Point,_Base);
VCG_EIGEN_INHERIT_ASSIGNMENT_OPERATORS(Point)
inline Point() : Base() {}
template<typename OtherDerived>
inline Point(const Eigen::MatrixBase<OtherDerived>& other) : Base(other) {}
/// slower version, more stable (double precision only)
inline S StableDot (const Point& p) const;
/// Signed area operator
/// a % b returns the signed area of the parallelogram inside a and b
// inline S operator % ( PointType const & p ) const;
}; // end class definition
typedef Eigen::Matrix<short ,2,1> Point2s;
typedef Eigen::Matrix<int ,2,1> Point2i;
typedef Eigen::Matrix<float ,2,1> Point2f;
typedef Eigen::Matrix<double,2,1> Point2d;
typedef Eigen::Matrix<short ,2,1> Vector2s;
typedef Eigen::Matrix<int ,2,1> Vector2i;
typedef Eigen::Matrix<float ,2,1> Vector2f;
typedef Eigen::Matrix<double,2,1> Vector2d;
typedef Eigen::Matrix<short ,3,1> Point3s;
typedef Eigen::Matrix<int ,3,1> Point3i;
typedef Eigen::Matrix<float ,3,1> Point3f;
typedef Eigen::Matrix<double,3,1> Point3d;
typedef Eigen::Matrix<short ,3,1> Vector3s;
typedef Eigen::Matrix<int ,3,1> Vector3i;
typedef Eigen::Matrix<float ,3,1> Vector3f;
typedef Eigen::Matrix<double,3,1> Vector3d;
typedef Eigen::Matrix<short ,4,1> Point4s;
typedef Eigen::Matrix<int ,4,1> Point4i;
typedef Eigen::Matrix<float ,4,1> Point4f;
typedef Eigen::Matrix<double,4,1> Point4d;
typedef Eigen::Matrix<short ,4,1> Vector4s;
typedef Eigen::Matrix<int ,4,1> Vector4i;
typedef Eigen::Matrix<float ,4,1> Vector4f;
typedef Eigen::Matrix<double,4,1> Vector4d;
/*@}*/
} // end namespace ndim
} // end namespace vcg
#endif
#endif