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bookkeeping.h
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changed NoBase to NoType in glw and resolved conflict with Type enum.
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2012-05-07 19:21:47 +00:00 |
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buffer.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
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common.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
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config.h
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added preprocessor macro in glw config to disable assertion on not existing program uniforms.
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2012-05-19 17:59:50 +00:00 |
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context.h
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changed NoBase to NoType in glw and resolved conflict with Type enum.
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2012-05-07 19:21:47 +00:00 |
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fragmentshader.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
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framebuffer.h
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minor changes and functions added to read pixels back in framebuffer.
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2012-05-08 16:46:59 +00:00 |
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geometryshader.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
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glheaders.h
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first commit of the glw library.
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2012-04-30 18:23:53 +00:00 |
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glw.h
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first commit of the glw library.
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2012-04-30 18:23:53 +00:00 |
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noncopyable.h
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first commit of the glw library.
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2012-04-30 18:23:53 +00:00 |
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object.h
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changed NoBase to NoType in glw and resolved conflict with Type enum.
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2012-05-07 19:21:47 +00:00 |
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objectdeleter.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
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program.h
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added preprocessor macro in glw config to disable assertion on not existing program uniforms.
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2012-05-19 17:59:50 +00:00 |
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renderable.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
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renderbuffer.h
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fixed include, added width and height query for renderbuffer and texture2d.
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2012-05-08 10:46:00 +00:00 |
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shader.h
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changed GLW_STRINGFY to GLW_STRINGIFY, added printing of shader compile and program link logs to stderr.
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2012-05-07 16:12:40 +00:00 |
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texture.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |
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texture2d.h
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fixed include, added width and height query for renderbuffer and texture2d.
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2012-05-08 10:46:00 +00:00 |
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type.h
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changed NoBase to NoType in glw and resolved conflict with Type enum.
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2012-05-07 19:21:47 +00:00 |
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utility.h
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changed GLW_STRINGFY to GLW_STRINGIFY, added printing of shader compile and program link logs to stderr.
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2012-05-07 16:12:40 +00:00 |
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vertexshader.h
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main internal changes to glw and some public interface changes that affect naming. CHANGES ARE NOT BACKWARD COMPATIBLE.
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2012-05-07 13:18:05 +00:00 |