added to IsValidHandle the check that pointer to data is not null. Explanation: a handle may be not valid for two reasons: 1) the attribute has been destroyed with a DeletePer*Attribute 2) the handle has been declared but not initialized. The change is to cover the case 2) |
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edgemesh | ||
local_optimization | ||
tetramesh | ||
trimesh | ||
vertexmesh | ||
boundary.h | ||
intersection.h | ||
local_optimization.h |