236 lines
7.1 KiB
C++
236 lines
7.1 KiB
C++
/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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****************************************************************************/
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/*
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Note
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OCF = Optional Component Fast (hopefully)
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compare with OCC(Optional Component Compact)
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Mainly the trick here is to store a base pointer in each simplex...
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****************************************************************************/
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#ifndef __VCG_VERTEX_PLUS_COMPONENT_OCF
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#define __VCG_VERTEX_PLUS_COMPONENT_OCF
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#include <vcg/simplex/vertexplus/component.h>
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#include <vector>
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namespace vcg {
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namespace vert {
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/*
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All the Components that can be added to a vertex should be defined in the namespace vert:
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*/
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template <class VALUE_TYPE>
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class vector_ocf: public std::vector<VALUE_TYPE> {
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typedef std::vector<VALUE_TYPE> BaseType;
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typedef typename vector_ocf<VALUE_TYPE>::iterator ThisTypeIterator;
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public:
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vector_ocf():std::vector<VALUE_TYPE>(){
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ColorEnabled=false;
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NormalEnabled=false;
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VFAdjacencyEnabled=false;
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}
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// override di tutte le funzioni che possono spostare
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// l'allocazione in memoria del container
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void push_back(const VALUE_TYPE & v)
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{
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ThisTypeIterator oldbegin=begin();
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ThisTypeIterator oldend=end();
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BaseType::push_back(v);
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if(oldbegin!=begin()) _update(begin(),end());
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else _update(oldend,end());
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}
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void pop_back();
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void resize(const unsigned int & _size)
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{
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ThisTypeIterator oldbegin=begin();
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ThisTypeIterator oldend=end();
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BaseType::resize(_size);
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if(oldbegin!=begin()) _update(begin(),end());
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else _update(oldend,end());
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if(ColorEnabled) CV.resize(_size);
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if(NormalEnabled) NV.resize(_size);
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}
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void reserve(const unsigned int & _size)
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{
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ThisTypeIterator oldbegin=begin();
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BaseType::reserve(_size);
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if (ColorEnabled) CV.reserve(_size);
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if (NormalEnabled) NV.reserve(_size);
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if(oldbegin!=begin()) _update(begin(),end());
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}
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void _update(ThisTypeIterator lbegin, ThisTypeIterator lend)
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{
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ThisTypeIterator vi;
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//for(vi=lbegin;vi!=lend;++vi)
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for(vi=begin();vi!=end();++vi)
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(*vi).EV=this;
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}
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////////////////////////////////////////
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// Enabling Eunctions
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void EnableColor() {
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assert(VALUE_TYPE::HasColorOcf());
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ColorEnabled=true;
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CV.resize(size());
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}
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void DisableColor() {
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assert(VALUE_TYPE::HasColorOcf());
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ColorEnabled=false;
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CV.clear();
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}
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void EnableNormal() {
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assert(VALUE_TYPE::HasNormalOcf());
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NormalEnabled=true;
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NV.resize(size());
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}
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void DisableNormal() {
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assert(VALUE_TYPE::HasNormalOcf());
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NormalEnabled=false;
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NV.clear();
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}
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void EnableVFAdjacency() {
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assert(VALUE_TYPE::HasVFAdjacencyOcf());
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VFAdjacencyEnabled=true;
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AV.resize(size());
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}
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void DisableVFAdjacency() {
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assert(VALUE_TYPE::HasVFAdjacencyOcf());
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VFAdjacencyEnabled=false;
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AV.clear();
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}
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struct VFAdjType {
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typename VALUE_TYPE::FacePointer _fp ;
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int _zp ;
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};
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public:
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std::vector<typename VALUE_TYPE::ColorType> CV;
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std::vector<typename VALUE_TYPE::NormalType> NV;
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std::vector<struct VFAdjType> AV;
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bool ColorEnabled;
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bool NormalEnabled;
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bool VFAdjacencyEnabled;
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};
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//template<> void EnableAttribute<typename VALUE_TYPE::NormalType>(){ NormalEnabled=true;}
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/*------------------------- COORD -----------------------------------------*/
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/*----------------------------- VFADJ ------------------------------*/
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template <class T> class VFAdjOcf: public T {
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public:
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typename T::FacePointer &VFp() {
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assert(Base().VFAdjacencyEnabled);
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return Base().AV[Index()]._fp;
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}
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typename T::FacePointer cVFp() const {
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if(! Base().VFAdjacencyEnabled ) return 0;
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else return Base().AV[Index()]._fp;
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}
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int &VFi() {
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assert(Base().VFAdjacencyEnabled);
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return Base().AV[Index()]._zp;
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}
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static bool HasVFAdjacency() { return true; }
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static bool HasVFAdjacencyOcf() { return true; }
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private:
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};
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/*------------------------- Normal -----------------------------------------*/
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template <class A, class T> class NormalOcf: public T {
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public:
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typedef A NormalType;
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static bool HasNormal() { return true; }
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static bool HasNormalOcf() { return true; }
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NormalType &N() {
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// you cannot use Normals before enabling them with: yourmesh.vert.EnableNormal()
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assert(Base().NormalEnabled);
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return Base().NV[Index()]; }
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};
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template <class T> class Normal3sOcf: public NormalOcf<vcg::Point3s, T> {};
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template <class T> class Normal3fOcf: public NormalOcf<vcg::Point3f, T> {};
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template <class T> class Normal3dOcf: public NormalOcf<vcg::Point3d, T> {};
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///*-------------------------- COLOR ----------------------------------*/
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template <class A, class T> class ColorOcf: public T {
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public:
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typedef A ColorType;
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ColorType &C() { assert(Base().NormalEnabled); return Base().CV[Index()]; }
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static bool HasColor() { return true; }
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static bool HasColorOcf() { return true; }
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};
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template <class T> class Color4bOcf: public ColorOcf<vcg::Color4b, T> {};
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///*-------------------------- InfoOpt ----------------------------------*/
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template < class T> class InfoOcf: public T {
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public:
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vector_ocf<typename T::VertType> &Base() const { return *EV;}
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inline int Index() const {
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typename T::VertType const *tp=static_cast<typename T::VertType const*>(this);
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int tt2=tp- &*(EV->begin());
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return tt2;
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}
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public:
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vector_ocf<typename T::VertType> *EV;
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};
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} // end namespace vert
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}// end namespace vcg
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#endif
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