vcglib/apps/sample/trimesh_smooth/trimesh_smooth.cpp

52 lines
1.3 KiB
C++

#include <vector>
#include<vcg/simplex/vertex/vertex.h>
#include<vcg/simplex/face/with/fn.h>
#include<vcg/complex/trimesh/base.h>
// to clean up a mesh
#include<vcg/complex/trimesh/clean.h>
#include<vcg/complex/trimesh/smooth.h>
// input output
#include <wrap/io_trimesh/import.h>
#include <wrap/io_trimesh/export_ply.h>
using namespace vcg;
class MyFace;
class MyEdge;
class MyVertex:public Vertex<float,MyEdge,MyFace>{};
class MyFace :public FaceFN<MyVertex,MyEdge,MyFace>{};
class MyMesh: public tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace > >{};
int main(int argc,char ** argv)
{
if(argc<3)
{
printf("Usage: trimesh_smooth <filename> <steps>\n");
return 0;
}
MyMesh m;
//open a mesh
int err = tri::io::Importer<MyMesh>::Open(m,argv[1]);
if(err) {
printf("Error in reading %s: '%s'\n",argv[1],tri::io::Importer<MyMesh>::ErrorMsg(err));
exit(-1);
}
// some cleaning to get rid of bad file formats like stl that duplicate vertexes..
int dup = tri::Clean<MyMesh>::RemoveDuplicateVertex(m);
int unref = tri::Clean<MyMesh>::RemoveUnreferencedVertex(m);
printf("Removed %i duplicate and %i unreferenced vertices from mesh %s\n",dup,unref,argv[1]);
LaplacianSmooth(m,atoi(argv[2]));
tri::io::ExporterPLY<MyMesh>::Save(m,"out.ply");
return 0;
}