vcglib/apps/sample/trimesh_align_pair/trimesh_align_pair.cpp

150 lines
4.8 KiB
C++

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/*! \file trimesh_align_pair.cpp
\ingroup code_sample
\brief the minimal example for aligning two meshes
This file contain a minimal example for aligning two meshs.
Example call:
./trimesh_align_pair mesh1.ply mesh2.ply output.ply
output.ply will contain mesh2.ply rotated in order to be aligned to mesh1.ply
*/
#include <vcg/complex/complex.h>
#include <vcg/complex/algorithms/align_pair.h>
#include <wrap/io_trimesh/import.h>
#include <wrap/io_trimesh/export_ply.h>
class MyFace;
class MyVertex;
struct MyUsedTypes :
public vcg::UsedTypes< vcg::Use<MyVertex>::AsVertexType,
vcg::Use<MyFace>::AsFaceType>
{};
class MyVertex :
public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3d, vcg::vertex::Normal3d, vcg::vertex::Color4b, vcg::vertex::BitFlags>
{};
class MyFace :
public vcg::Face < MyUsedTypes, vcg::face::VertexRef, vcg::face::Normal3d, vcg::face::FFAdj, vcg::face::Mark, vcg::face::BitFlags >
{};
class MyMesh :
public vcg::tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace> >
{};
using namespace vcg;
using namespace std;
std::vector<vcg::Point3d>* vcg::PointMatchingScale::fix;
std::vector<vcg::Point3d>* vcg::PointMatchingScale::mov;
vcg::Box3d vcg::PointMatchingScale::b;
int main(int argc,char ** argv)
{
if(argc<3) {
printf("Usage: trimesh_smooth <filename> <filename>\n");
return 0;
}
std::string outputname = "output.ply";
if (argc == 4){
outputname = std::string(argv[3]);
}
MyMesh m1, m2;
//open first mesh
int err = tri::io::Importer<MyMesh>::Open(m1,argv[1]);
if(err) { // all the importers return 0 in case of success
printf("Error in reading %s: '%s'\n", argv[1], tri::io::Importer<MyMesh>::ErrorMsg(err));
exit(-1);
}
//open second mesh
err = tri::io::Importer<MyMesh>::Open(m2,argv[2]);
if(err) { // all the importers return 0 in case of success
printf("Error in reading %s: '%s'\n", argv[2], tri::io::Importer<MyMesh>::ErrorMsg(err));
exit(-1);
}
//update normals
vcg::tri::UpdateNormal<MyMesh>::PerVertexNormalizedPerFace(m1);
vcg::tri::UpdateNormal<MyMesh>::PerVertexNormalizedPerFace(m2);
////PARAMS
vcg::AlignPair::Result result;
vcg::AlignPair::Param ap;
vcg::AlignPair::A2Mesh fix;
vcg::AlignPair aa;
// 1) Convert fixed mesh and put it into the grid.
aa.convertMesh<MyMesh>(m1,fix);
vcg::AlignPair::A2Grid UG;
vcg::AlignPair::A2GridVert VG;
if(m1.fn==0 || ap.UseVertexOnly) {
fix.initVert(vcg::Matrix44d::Identity());
vcg::AlignPair::InitFixVert(&fix,ap,VG);
}
else {
fix.init(vcg::Matrix44d::Identity());
vcg::AlignPair::initFix(&fix, ap, UG);
}
// 2) Convert the second mesh and sample a <ap.SampleNum> points on it.
std::vector<vcg::AlignPair::A2Vertex> tmpmv;
aa.convertVertex(m2.vert,tmpmv);
aa.sampleMovVert(tmpmv, ap.SampleNum, ap.SampleMode);
aa.mov=&tmpmv;
aa.fix=&fix;
aa.ap = ap;
//use identity as first matrix
vcg::Matrix44d In;
In.SetIdentity();
// Perform the ICP algorithm
aa.align(In,UG,VG,result);
//rotate m2 using the resulting transformation
tri::UpdatePosition<MyMesh>::Matrix(m2, result.Tr, true);
tri::UpdateBounding<MyMesh>::Box(m2);
//saves the rotated mesh
tri::io::ExporterPLY<MyMesh>::Save(m2 ,outputname.c_str());
return 0;
}