threed-beam-fea/ext/eigen-3.2.7/doc/snippets/MatrixBase_block_int_int.cpp

6 lines
244 B
C++

Matrix4i m = Matrix4i::Random();
cout << "Here is the matrix m:" << endl << m << endl;
cout << "Here is m.block<2,2>(1,1):" << endl << m.block<2,2>(1,1) << endl;
m.block<2,2>(1,1).setZero();
cout << "Now the matrix m is:" << endl << m << endl;