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Matrix3i m1;
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m1 << 1, 2, 3,
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4, 5, 6,
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7, 8, 9;
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cout << m1 << endl << endl;
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Matrix3i m2 = Matrix3i::Identity();
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m2.block(0,0, 2,2) << 10, 11, 12, 13;
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cout << m2 << endl << endl;
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Vector2i v1;
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v1 << 14, 15;
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m2 << v1.transpose(), 16,
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v1, m1.block(1,1,2,2);
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cout << m2 << endl;
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