threed-beam-fea/ext/eigen-3.3.4/doc/snippets/MatrixBase_end_int.cpp

6 lines
226 B
C++

RowVector4i v = RowVector4i::Random();
cout << "Here is the vector v:" << endl << v << endl;
cout << "Here is v.tail(2):" << endl << v.tail(2) << endl;
v.tail(2).setZero();
cout << "Now the vector v is:" << endl << v << endl;