threed-beam-fea/ext/tclap-1.2.1/include/tclap/ValueArg.h

413 lines
14 KiB
C++

/******************************************************************************
*
* file: ValueArg.h
*
* Copyright (c) 2003, Michael E. Smoot .
* Copyright (c) 2004, Michael E. Smoot, Daniel Aarno.
* All rights reverved.
*
* See the file COPYING in the top directory of this distribution for
* more information.
*
* THE SOFTWARE IS PROVIDED _AS IS_, WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*****************************************************************************/
#ifndef TCLAP_VALUE_ARGUMENT_H
#define TCLAP_VALUE_ARGUMENT_H
#include <string>
#include <vector>
#include <tclap/Arg.h>
#include <tclap/Constraint.h>
namespace TCLAP {
/**
* The basic labeled argument that parses a value.
* This is a template class, which means the type T defines the type
* that a given object will attempt to parse when the flag/name is matched
* on the command line. While there is nothing stopping you from creating
* an unflagged ValueArg, it is unwise and would cause significant problems.
* Instead use an UnlabeledValueArg.
*/
template<class T>
class ValueArg : public Arg {
protected:
/**
* The value parsed from the command line.
* Can be of any type, as long as the >> operator for the type
* is defined.
*/
T _value;
/**
* Used to support the reset() method so that ValueArg can be
* reset to their constructed value.
*/
T _default;
/**
* A human readable description of the type to be parsed.
* This is a hack, plain and simple. Ideally we would use RTTI to
* return the name of type T, but until there is some sort of
* consistent support for human readable names, we are left to our
* own devices.
*/
std::string _typeDesc;
/**
* A Constraint this Arg must conform to.
*/
Constraint<T> *_constraint;
/**
* Extracts the value from the string.
* Attempts to parse string as type T, if this fails an exception
* is thrown.
* \param val - value to be parsed.
*/
void _extractValue(const std::string &val);
public:
/**
* Labeled ValueArg constructor.
* You could conceivably call this constructor with a blank flag,
* but that would make you a bad person. It would also cause
* an exception to be thrown. If you want an unlabeled argument,
* use the other constructor.
* \param flag - The one character flag that identifies this
* argument on the command line.
* \param name - A one word name for the argument. Can be
* used as a long flag on the command line.
* \param desc - A description of what the argument is for or
* does.
* \param req - Whether the argument is required on the command
* line.
* \param value - The default value assigned to this argument if it
* is not present on the command line.
* \param typeDesc - A short, human readable description of the
* type that this object expects. This is used in the generation
* of the USAGE statement. The goal is to be helpful to the end user
* of the program.
* \param v - An optional visitor. You probably should not
* use this unless you have a very good reason.
*/
ValueArg(const std::string &flag,
const std::string &name,
const std::string &desc,
bool req,
T value,
const std::string &typeDesc,
Visitor *v = NULL);
/**
* Labeled ValueArg constructor.
* You could conceivably call this constructor with a blank flag,
* but that would make you a bad person. It would also cause
* an exception to be thrown. If you want an unlabeled argument,
* use the other constructor.
* \param flag - The one character flag that identifies this
* argument on the command line.
* \param name - A one word name for the argument. Can be
* used as a long flag on the command line.
* \param desc - A description of what the argument is for or
* does.
* \param req - Whether the argument is required on the command
* line.
* \param value - The default value assigned to this argument if it
* is not present on the command line.
* \param typeDesc - A short, human readable description of the
* type that this object expects. This is used in the generation
* of the USAGE statement. The goal is to be helpful to the end user
* of the program.
* \param parser - A CmdLine parser object to add this Arg to
* \param v - An optional visitor. You probably should not
* use this unless you have a very good reason.
*/
ValueArg(const std::string &flag,
const std::string &name,
const std::string &desc,
bool req,
T value,
const std::string &typeDesc,
CmdLineInterface &parser,
Visitor *v = NULL);
/**
* Labeled ValueArg constructor.
* You could conceivably call this constructor with a blank flag,
* but that would make you a bad person. It would also cause
* an exception to be thrown. If you want an unlabeled argument,
* use the other constructor.
* \param flag - The one character flag that identifies this
* argument on the command line.
* \param name - A one word name for the argument. Can be
* used as a long flag on the command line.
* \param desc - A description of what the argument is for or
* does.
* \param req - Whether the argument is required on the command
* line.
* \param value - The default value assigned to this argument if it
* is not present on the command line.
* \param constraint - A pointer to a Constraint object used
* to constrain this Arg.
* \param parser - A CmdLine parser object to add this Arg to.
* \param v - An optional visitor. You probably should not
* use this unless you have a very good reason.
*/
ValueArg(const std::string &flag,
const std::string &name,
const std::string &desc,
bool req,
T value,
Constraint<T> *constraint,
CmdLineInterface &parser,
Visitor *v = NULL);
/**
* Labeled ValueArg constructor.
* You could conceivably call this constructor with a blank flag,
* but that would make you a bad person. It would also cause
* an exception to be thrown. If you want an unlabeled argument,
* use the other constructor.
* \param flag - The one character flag that identifies this
* argument on the command line.
* \param name - A one word name for the argument. Can be
* used as a long flag on the command line.
* \param desc - A description of what the argument is for or
* does.
* \param req - Whether the argument is required on the command
* line.
* \param value - The default value assigned to this argument if it
* is not present on the command line.
* \param constraint - A pointer to a Constraint object used
* to constrain this Arg.
* \param v - An optional visitor. You probably should not
* use this unless you have a very good reason.
*/
ValueArg(const std::string &flag,
const std::string &name,
const std::string &desc,
bool req,
T value,
Constraint<T> *constraint,
Visitor *v = NULL);
/**
* Handles the processing of the argument.
* This re-implements the Arg version of this method to set the
* _value of the argument appropriately. It knows the difference
* between labeled and unlabeled.
* \param i - Pointer the the current argument in the list.
* \param args - Mutable list of strings. Passed
* in from main().
*/
virtual bool processArg(int *i, std::vector<std::string> &args);
/**
* Returns the value of the argument.
*/
T &getValue();
/**
* Specialization of shortID.
* \param val - value to be used.
*/
virtual std::string shortID(const std::string &val = "val") const;
/**
* Specialization of longID.
* \param val - value to be used.
*/
virtual std::string longID(const std::string &val = "val") const;
virtual void reset();
private:
/**
* Prevent accidental copying
*/
ValueArg<T>(const ValueArg<T> &rhs);
ValueArg<T> &operator=(const ValueArg<T> &rhs);
};
/**
* Constructor implementation.
*/
template<class T>
ValueArg<T>::ValueArg(const std::string &flag,
const std::string &name,
const std::string &desc,
bool req,
T val,
const std::string &typeDesc,
Visitor *v)
: Arg(flag, name, desc, req, true, v),
_value(val),
_default(val),
_typeDesc(typeDesc),
_constraint(NULL) { }
template<class T>
ValueArg<T>::ValueArg(const std::string &flag,
const std::string &name,
const std::string &desc,
bool req,
T val,
const std::string &typeDesc,
CmdLineInterface &parser,
Visitor *v)
: Arg(flag, name, desc, req, true, v),
_value(val),
_default(val),
_typeDesc(typeDesc),
_constraint(NULL) {
parser.add(this);
}
template<class T>
ValueArg<T>::ValueArg(const std::string &flag,
const std::string &name,
const std::string &desc,
bool req,
T val,
Constraint<T> *constraint,
Visitor *v)
: Arg(flag, name, desc, req, true, v),
_value(val),
_default(val),
_typeDesc(constraint->shortID()),
_constraint(constraint) { }
template<class T>
ValueArg<T>::ValueArg(const std::string &flag,
const std::string &name,
const std::string &desc,
bool req,
T val,
Constraint<T> *constraint,
CmdLineInterface &parser,
Visitor *v)
: Arg(flag, name, desc, req, true, v),
_value(val),
_default(val),
_typeDesc(constraint->shortID()),
_constraint(constraint) {
parser.add(this);
}
/**
* Implementation of getValue().
*/
template<class T>
T &ValueArg<T>::getValue() { return _value; }
/**
* Implementation of processArg().
*/
template<class T>
bool ValueArg<T>::processArg(int *i, std::vector<std::string> &args) {
if (_ignoreable && Arg::ignoreRest())
return false;
if (_hasBlanks(args[*i]))
return false;
std::string flag = args[*i];
std::string value = "";
trimFlag(flag, value);
if (argMatches(flag)) {
if (_alreadySet) {
if (_xorSet)
throw(CmdLineParseException(
"Mutually exclusive argument already set!",
toString()));
else
throw(CmdLineParseException("Argument already set!",
toString()));
}
if (Arg::delimiter() != ' ' && value == "")
throw(ArgParseException(
"Couldn't find delimiter for this argument!",
toString()));
if (value == "") {
(*i)++;
if (static_cast<unsigned int>(*i) < args.size())
_extractValue(args[*i]);
else
throw(ArgParseException("Missing a value for this argument!",
toString()));
}
else
_extractValue(value);
_alreadySet = true;
_checkWithVisitor();
return true;
}
else
return false;
}
/**
* Implementation of shortID.
*/
template<class T>
std::string ValueArg<T>::shortID(const std::string &val) const {
static_cast<void>(val); // Ignore input, don't warn
return Arg::shortID(_typeDesc);
}
/**
* Implementation of longID.
*/
template<class T>
std::string ValueArg<T>::longID(const std::string &val) const {
static_cast<void>(val); // Ignore input, don't warn
return Arg::longID(_typeDesc);
}
template<class T>
void ValueArg<T>::_extractValue(const std::string &val) {
try {
ExtractValue(_value, val, typename ArgTraits<T>::ValueCategory());
} catch (ArgParseException &e) {
throw ArgParseException(e.error(), toString());
}
if (_constraint != NULL) if (!_constraint->check(_value))
throw(CmdLineParseException("Value '" + val +
+"' does not meet constraint: "
+ _constraint->description(),
toString()));
}
template<class T>
void ValueArg<T>::reset() {
Arg::reset();
_value = _default;
}
} // namespace TCLAP
#endif