vcglib/apps/nexus/nxsalgo.cpp

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#include <vector>
#include <map>
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#include <iostream>
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//#include <wrap/strip/tristrip.h>
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#include "nxsalgo.h"
#include "nexus.h"
using namespace std;
using namespace nxs;
using namespace vcg;
#include "tristripper/tri_stripper.h"
using namespace triangle_stripper;
void nxs::ComputeNormals(Nexus &nexus) {
assert(nexus.signature & NXS_NORMALS_SHORT ||
nexus.signature & NXS_NORMALS_FLOAT);
bool use_short = (nexus.signature & NXS_NORMALS_SHORT) != 0;
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//TODO use a temporary file to store border normals
unsigned int tmpb_offset = 0;
vector<unsigned int> tmpb_start;
VFile<Point3f> tmpb;
if(!tmpb.Create("tmpb.tmp")) {
cerr << "Could not create temporary border file\n";
exit(0);
}
for(unsigned int p = 0; p < nexus.index.size(); p++) {
Border border = nexus.GetBorder(p);
tmpb_start.push_back(tmpb_offset);
tmpb_offset += border.Size();
}
Point3f zero(0.0f, 0.0f, 0.0f);
tmpb.Resize(tmpb_offset);
for(unsigned int i = 0; i < tmpb.Size(); i++)
tmpb[i] = zero;
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tmpb.Flush();
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//first step normals in the same patch.
for(unsigned int p = 0; p < nexus.index.size(); p++) {
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Patch &patch = nexus.GetPatch(p);
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vector<Point3f> normals;
normals.resize(patch.nv, Point3f(0, 0, 0));
if(nexus.signature & NXS_FACES)
for(unsigned int i = 0; i < patch.nf; i++) {
unsigned short *f = patch.Face(i);
Point3f &v0 = patch.Vert(f[0]);
Point3f &v1 = patch.Vert(f[1]);
Point3f &v2 = patch.Vert(f[2]);
Point3f norm = (v1 - v0) ^ (v2 - v0);
normals[f[0]] += norm;
normals[f[1]] += norm;
normals[f[2]] += norm;
}
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if(nexus.signature & NXS_STRIP)
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for(int i = 0; i < patch.nf - 2; i++) {
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unsigned short *f = patch.FaceBegin() + i;
Point3f &v0 = patch.Vert(f[0]);
Point3f &v1 = patch.Vert(f[1]);
Point3f &v2 = patch.Vert(f[2]);
Point3f norm = (v1 - v0) ^ (v2 - v0);
if(i%2) norm = -norm;
normals[f[0]] += norm;
normals[f[1]] += norm;
normals[f[2]] += norm;
}
if(use_short) {
for(unsigned int i = 0; i < patch.nv; i++) {
Point3f &norm = normals[i];
norm.Normalize();
short *n = patch.Norm16(i);
for(int k = 0; k < 3; k++) {
n[k] = (short)(norm[k] * 32766);
}
n[3] = 0;
}
} else {
memcpy(patch.Norm16Begin(), &*normals.begin(),
normals.size() * sizeof(Point3f));
}
Border border = nexus.GetBorder(p);
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set<unsigned int> close;
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for(unsigned int i = 0; i < border.Size(); i++) {
Link &link = border[i];
if(link.IsNull()) continue;
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unsigned int off = tmpb_start[p];
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Point3f p = tmpb.read(off + i);
p += normals[link.start_vert];
tmpb.write(off + i, p);
// tmpb[off + i] += normals[link.start_vert];
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close.insert(link.end_patch);
}
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set<unsigned int>::iterator k;
for(k = close.begin(); k != close.end(); k++) {
Border remote = nexus.GetBorder(*k);
unsigned int off = tmpb_start[*k];
for(unsigned int i = 0; i < remote.Size(); i++) {
Link &link = remote[i];
if(link.IsNull()) continue;
if(link.end_patch != p) continue;
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Point3f p = tmpb.read(off + i);
p += normals[link.end_vert];
tmpb.write(off + i, p);
// tmpb[off + i] += normals[link.end_vert];
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}
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}
}
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//Second step unify normals across borders
for(unsigned int p = 0; p < nexus.index.size(); p++) {
Patch &patch = nexus.GetPatch(p);
Border border = nexus.GetBorder(p);
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for(unsigned int i = 0; i < border.Size(); i++) {
Link &link = border[i];
if(link.IsNull()) continue;
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unsigned int off = tmpb_start[p];
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// Point3f &n = tmpb[off + i];
Point3f n = tmpb.read(off + i);
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n.Normalize();
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if(use_short) {
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n *= 32766;
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short *np = patch.Norm16(link.start_vert);
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np[0] = (short)n[0];
np[1] = (short)n[1];
np[2] = (short)n[2];
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np[3] = 0;
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} else {
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patch.Norm32(link.start_vert) = n;
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}
}
}
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//TODO remove temporary file.
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}
/*void nxs::ComputeTriStrip(unsigned short nfaces, unsigned short *faces,
vector<unsigned short> &strip) {
vector<unsigned int> indices;
indices.resize(nfaces*3);
for(unsigned int i = 0; i < nfaces*3; i++) {
indices[i] = faces[i];
}
vector<unsigned int> restrip;
ComputeStrip(indices, restrip);
unsigned int len = 0;
for(unsigned int i = 0; i < restrip.size(); i++) {
if(restrip[i] != 0xffffffff) {
strip.push_back(restrip[i]);
len++;
} else {
if(i < restrip.size()-1) { //not the last primitive.
strip.push_back(restrip[i-1]);
//TODO optimize this!
if((len%2) == 1) //do not change orientation....
strip.push_back(restrip[i-1]);
strip.push_back(restrip[i+1]);
}
len = 0;
}
}
}*/
void nxs::ComputeTriStrip(unsigned short nfaces, unsigned short *faces,
vector<unsigned short> &strip) {
vector<unsigned int> index;
index.resize(nfaces*3);
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for(int i = 0; i < nfaces*3; i++) {
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index[i] = faces[i];
}
int cache_size = 0;
tri_stripper stripper(index);
stripper.SetCacheSize(cache_size);
// = 0 will disable the cache optimizer
stripper.SetMinStripSize(0);
tri_stripper::primitives_vector primitives;
stripper.Strip(&primitives);
if(primitives.back().m_Indices.size() < 3) {
primitives.pop_back();
}
//TODO spostare questo dentro il ciclo che rimonta le strip.
if(primitives.back().m_Type == tri_stripper::PT_Triangles) {
tri_stripper::primitives p;
p = primitives.back();
primitives.pop_back();
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for(unsigned int i = 0; i < p.m_Indices.size(); i += 3) {
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tri_stripper::primitives s;
s.m_Type = tri_stripper::PT_Triangle_Strip;
s.m_Indices.push_back(p.m_Indices[i]);
s.m_Indices.push_back(p.m_Indices[i+1]);
s.m_Indices.push_back(p.m_Indices[i+2]);
primitives.push_back(s);
}
}
for(unsigned int i = 0; i < primitives.size(); i++) {
tri_stripper::primitives &primitive = primitives[i];
assert(primitive.m_Indices.size() != 0);
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int len = primitive.m_Indices.size();
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for(int l = 0; l < len; l++)
strip.push_back(primitive.m_Indices[l]);
if(i < primitives.size()-1) { //not the last primitive.
strip.push_back(primitive.m_Indices[len-1]);
//TODO optimize this!
if((len%2) == 1) //do not change orientation....
strip.push_back(primitive.m_Indices[len-1]);
strip.push_back(primitives[i+1].m_Indices[0]);
}
}
}
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void nxs::Reorder(unsigned int signature, Patch &patch) {
vector<unsigned> remap;
remap.resize(patch.nv, 0xffff);
int nf = patch.nf;
if(signature & NXS_FACES)
nf *= 3;
//building remap
unsigned short *f = patch.FaceBegin();
unsigned int count = 0;
for(int i = 0; i < nf; i++) {
assert(f[i] < remap.size());
if(remap[f[i]] == 0xffff) {
remap[f[i]] = count++;
}
}
//test no unreferenced vertices
for(int i = 0; i < patch.nv; i++)
if(remap[i] == 0xffff)
remap[i] = i;
//converting faces
for(int i = 0; i < nf; i++)
f[i] = remap[f[i]];
vector<Point3f> vert;
vert.resize(patch.nv);
memcpy(&*vert.begin(), patch.VertBegin(), patch.nv * sizeof(Point3f));
for(int i = 0; i < patch.nv; i++)
patch.Vert(remap[i]) = vert[i];
}