vcglib/apps/test/segmentation3d/segmentation3d.pro

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TEMPLATE = app
LANGUAGE = C++
CONFIG += qt warn_on release
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win32:LIBS += qt-mt332.lib qtmain.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib imm32.lib winmm.lib wsock32.lib winspool.lib delayimp.lib opengl32.lib glu32.lib glew32.lib
DEFINES += QT_NO_DEBUG _WINDOWS UNICODE WIN32 QT_DLL QT_THREAD_SUPPORT _TORUS01 _EXTENDED_MARCH1
win32:DEFINES += QT_NO_DEBUG _WINDOWS UNICODE WIN32 QT_DLL QT_THREAD_SUPPORT _TORUS01 _EXTENDED_MARCH1
win32:INCLUDEPATH += "$(QTDIR)\include" . "C:\Qt\3.3.2\mkspecs\win32-msvc.net" D:\sf\apps\test\segmentation3d D:\sf
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HEADERS += simpleglwidget.h
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SOURCES += D:/sf/wrap/gui/trackmode.cpp \
D:/sf/wrap/gui/trackball.cpp \
D:/sf/wrap/ply/plylib.cpp \
simpleglwidget.cpp \
main.cpp
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FORMS = segmentform.ui \
d:\sf\apps\test\segmentation3d\segmentform.ui
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unix {
UI_DIR = .ui
MOC_DIR = .moc
OBJECTS_DIR = .obj
}