2004-03-10 09:32:30 +01:00
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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2008-04-11 12:11:32 +02:00
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Revision 1.32 2007/10/17 19:46:50 cignoni
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Added I() access function for the z member to the pos
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2007-10-17 21:46:50 +02:00
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Revision 1.31 2007/05/28 14:09:41 fiorin
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Added Set method which takes a face pointer and a vertex pointer.
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2007-05-28 16:09:41 +02:00
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Revision 1.30 2007/05/16 15:11:32 fiorin
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Replaced ambigous StarSize method with NumberOfIncidentVertices and NumberOfIncidentFaces
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2007-05-16 17:11:32 +02:00
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Revision 1.29 2007/04/20 12:40:31 cignoni
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Corrected V() operator. It was plainly wrong. Luckly enough it was not very used
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2007-04-20 14:40:31 +02:00
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Revision 1.28 2007/01/11 10:37:08 cignoni
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Added include assert.h
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2007-01-11 11:37:08 +01:00
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Revision 1.27 2007/01/02 10:06:53 giec
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Added access functions F()
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2007-01-02 11:06:53 +01:00
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Revision 1.26 2006/12/29 13:13:00 giec
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Corrected wrong assert in V(i) access function
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2006-12-29 14:13:00 +01:00
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Revision 1.25 2006/12/04 16:06:12 cignoni
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Added FFlip() and const VFlip() operators
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2006-12-04 17:06:12 +01:00
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Revision 1.24 2006/11/13 01:57:23 cignoni
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Added a missing prototype to ismanifold
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2006-11-13 02:57:23 +01:00
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Revision 1.23 2006/11/09 17:22:56 cignoni
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Added ismanifold
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2006-11-09 18:22:56 +01:00
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Revision 1.22 2006/10/07 14:24:26 cignoni
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Explained the use of V() operator of a pos
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2006-10-07 16:24:26 +02:00
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Revision 1.21 2006/09/25 09:57:49 cignoni
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Better comment on usage of VF iterators
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2006-09-25 11:57:49 +02:00
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Revision 1.20 2005/12/15 11:57:48 corsini
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Replace Pos<FaceType> with PosType
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2005-12-15 12:57:48 +01:00
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Revision 1.19 2005/12/15 11:19:00 corsini
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Fix operators
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2005-12-15 12:19:00 +01:00
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Revision 1.18 2005/12/15 10:53:16 corsini
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Add constructor which takes as input a face and a vertex
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2005-12-15 11:53:16 +01:00
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Revision 1.17 2005/10/16 23:30:39 ponchio
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IsBorder(...) declaration needed.
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2005-10-17 01:30:39 +02:00
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Revision 1.16 2005/10/13 09:29:10 cignoni
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Removed the reference to Deprecated f->IsBorder(i) now everyone should use IsBorder(*f,i);
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2005-10-13 11:29:10 +02:00
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Revision 1.15 2005/01/03 11:22:31 cignoni
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Added better documentation (with an example and the V0 V1 V2 access members
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2005-01-03 12:22:31 +01:00
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Revision 1.14 2004/10/28 00:50:48 cignoni
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Better Doxygen documentation
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2004-10-28 02:56:44 +02:00
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Revision 1.13 2004/10/18 17:14:42 ganovelli
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error FFP -> FFp
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2004-10-18 19:14:42 +02:00
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Revision 1.12 2004/09/14 19:46:10 ganovelli
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constructor added
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2004-09-14 21:46:10 +02:00
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Revision 1.11 2004/08/25 15:15:27 ganovelli
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minor changes to comply gcc compiler (typename's and stuff)
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2004-08-25 17:15:27 +02:00
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Revision 1.10 2004/07/27 09:47:49 cignoni
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Added V() access function instead of V(0)
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2004-07-27 11:47:49 +02:00
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Revision 1.9 2004/07/18 07:45:30 cignoni
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Removed two const modifiers from the VFIterator
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2004-07-18 09:45:30 +02:00
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Revision 1.8 2004/07/15 12:03:07 ganovelli
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minor changes
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2004-07-15 14:04:14 +02:00
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Revision 1.7 2004/07/15 11:28:44 ganovelli
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basefacetype to facetype
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2004-07-15 13:28:44 +02:00
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Revision 1.6 2004/07/06 06:25:44 cignoni
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changed the VFIterator ++ to return a facepointer instead of a bool
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2004-07-06 08:25:44 +02:00
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Revision 1.5 2004/06/02 16:25:45 ganovelli
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changed F(.. to FFp
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changed Z( to FFi(
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2004-06-02 18:25:45 +02:00
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Revision 1.4 2004/05/10 15:21:47 cignoni
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Added a constructor without vertex pointer
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2004-05-10 17:21:47 +02:00
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Revision 1.3 2004/05/10 13:41:57 cignoni
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Added VFIterator
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2004-05-10 15:41:57 +02:00
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Revision 1.2 2004/03/12 15:22:28 cignoni
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Written some documentation and added to the trimes doxygen module
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2004-03-12 16:22:28 +01:00
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Revision 1.1 2004/03/10 08:32:30 cignoni
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Initial commit
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2004-03-10 09:32:30 +01:00
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****************************************************************************/
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2004-10-28 02:56:44 +02:00
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/** \file face/pos.h
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* Definition of vcg:face::Pos class.
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* This file contain the definition of vcg::face::Pos class and the derived vcg::face::PosN class.
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*/
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#ifndef __VCG_FACE_POS
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#define __VCG_FACE_POS
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2007-01-11 11:37:08 +01:00
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#include <assert.h>
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2004-03-10 09:32:30 +01:00
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namespace vcg {
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namespace face {
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/** \addtogroup face */
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/*@{*/
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2006-11-13 02:57:23 +01:00
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// Needed Prototypes (pos is include before topology)
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template <class FaceType>
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bool IsBorder(FaceType const & f, const int j );
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template <class FaceType>
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bool IsManifold(FaceType const & f, const int j );
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2004-03-10 09:32:30 +01:00
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/** Templated over the class face, it stores a \em position over a face in a mesh.
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It contain a pointer to the current face,
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the index of one edge and a pointer to one of the vertices of the edge.
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See also the JumpingPos in jumping_pos.h for an iterator that loops
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around the faces of a vertex without requiring the VF topology.
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2004-03-10 09:32:30 +01:00
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*/
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2005-10-17 01:30:39 +02:00
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2004-07-15 13:28:44 +02:00
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template <class FaceType>
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class Pos
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{
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public:
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/// The vertex type
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typedef typename FaceType::VertexType VertexType;
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///The Pos type
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typedef Pos<FaceType> PosType;
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/// The scalar type
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typedef typename VertexType::ScalarType ScalarType;
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/// Pointer to the face of the half-edge
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typename FaceType::FaceType *f;
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/// Index of the edge
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int z;
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/// Pointer to the vertex
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VertexType *v;
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/// Default constructor
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Pos(){}
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/// Constructor which associates the half-edge element with a face, its edge and its vertex
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Pos(FaceType * const fp, int const zp, VertexType * const vp){f=fp; z=zp; v=vp;}
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Pos(FaceType * const fp, int const zp){f=fp; z=zp; v=f->V(zp);}
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Pos(FaceType * const fp, VertexType * const vp)
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{
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f = fp;
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v = vp;
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if (f->V(0) == v)
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z = 2;
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else if (f->V(1) == v)
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z = 0;
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else if (f->V(2) == v)
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z = 1;
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}
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2008-04-11 12:11:32 +02:00
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// Official Access functions functions
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VertexType *& V(){ return v; }
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int & E(){ return z; }
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FaceType *& F(){ return f; }
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2004-03-10 09:32:30 +01:00
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2008-04-11 12:11:32 +02:00
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// Returns the face index of the vertex inside the face.
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// Note that this is DIFFERENT from using the z member that denotes the edge index inside the face.
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// It should holds that Vind != (z+1)%3 && Vind == z || Vind = z+2%3
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int VInd()
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{
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if(v==f->V(0)) return 0;
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if(v==f->V(1)) return 1;
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if(v==f->V(2)) return 2;
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assert(0);
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}
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2004-03-10 09:32:30 +01:00
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/// Operator to compare two half-edge
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inline bool operator == ( PosType const & p ) const {
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return (f==p.f && z==p.z && v==p.v);
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}
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/// Operator to compare two half-edge
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inline bool operator != ( PosType const & p ) const {
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return (f!=p.f || z!=p.z || v!=p.v);
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}
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/// Operator to order half-edge; it's compare at the first the face pointers, then the index of the edge and finally the vertex pointers
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inline bool operator <= ( PosType const & p) const {
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return (f!=p.f)?(f<f.p):
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(z!=p.z)?(z<p.z):
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(v<=p.v);
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}
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/// Assignment operator
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inline FaceType & operator = ( const FaceType & h ){
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f=h.f;
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z=h.z;
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v=h.v;
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return *this;
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}
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/// Set to null the half-edge
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void SetNull(){
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f=0;
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v=0;
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z=-1;
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}
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/// Check if the half-edge is null
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bool IsNull() const {
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return f==0 || v==0 || z<0;
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}
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//Cambia Faccia lungo z
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// e' uguale a FlipF solo che funziona anche per non manifold.
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/// Change face via z
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void NextF()
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{
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FaceType * t = f;
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f = t->FFp(z);
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z = t->FFi(z);
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}
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// Paolo Cignoni 19/6/99
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// Si muove sulla faccia adiacente a f, lungo uno spigolo che
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// NON e' j, e che e' adiacente a v
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// in questo modo si scandiscono tutte le facce incidenti in un
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// vertice f facendo Next() finche' non si ritorna all'inizio
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// Nota che sul bordo rimbalza, cioe' se lo spigolo !=j e' di bordo
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// restituisce sempre la faccia f ma con nj che e' il nuovo spigolo di bordo
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// vecchi parametri: FaceType * & f, VertexType * v, int & j
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/// It moves on the adjacent face incident to v, via a different edge that j
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void NextE()
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{
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assert( f->V(z)==v || f->V((z+1)%3)==v ); // L'edge j deve contenere v
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FlipE();
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FlipF();
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assert( f->V(z)==v || f->V((z+1)%3)==v );
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}
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// Cambia edge mantenendo la stessa faccia e lo stesso vertice
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/// Changes edge maintaining the same face and the same vertex
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void FlipE()
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{
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assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
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if(f->V((z+1)%3)==v) z=(z+1)%3;
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else z=(z-1+3)%3;
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assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
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}
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// Cambia Faccia mantenendo lo stesso vertice e lo stesso edge
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// Vale che he.flipf.flipf= he
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// Se l'he e' di bordo he.flipf()==he
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// Si puo' usare SOLO se l'edge e' 2manifold altrimenti
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// si deve usare nextf
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/// Changes face maintaining the same vertex and the same edge
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void FlipF()
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{
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assert( f->FFp(z)->FFp(f->FFi(z))==f ); // two manifoldness check
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assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
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FaceType *nf=f->FFp(z);
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int nz=f->FFi(z);
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assert(nf->V((nz+2)%3)!=v && (nf->V((nz+1)%3)==v || nf->V((nz+0)%3)==v));
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f=nf;
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z=nz;
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assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
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}
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/// Changes vertex maintaining the same face and the same edge
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void FlipV()
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{
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assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
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if(f->V((z+1)%3)==v)
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v=f->V((z+0)%3);
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else
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|
|
v=f->V((z+1)%3);
|
|
|
|
|
|
|
|
assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
|
|
|
|
}
|
|
|
|
|
|
|
|
// return the vertex that it should have if we make FlipV;
|
|
|
|
VertexType *VFlip()
|
|
|
|
{
|
|
|
|
assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
|
|
|
|
if(f->V((z+1)%3)==v) return f->V((z+0)%3);
|
|
|
|
else return f->V((z+1)%3);
|
|
|
|
}
|
|
|
|
|
2006-12-04 17:06:12 +01:00
|
|
|
// return the vertex that it should have if we make FlipV;
|
|
|
|
const VertexType *VFlip() const
|
|
|
|
{
|
|
|
|
assert(f->cV((z+2)%3)!=v && (f->cV((z+1)%3)==v || f->cV((z+0)%3)==v));
|
|
|
|
if(f->cV((z+1)%3)==v) return f->cV((z+0)%3);
|
|
|
|
else return f->cV((z+1)%3);
|
|
|
|
}
|
|
|
|
|
|
|
|
// return the face that it should have if we make FlipF;
|
|
|
|
const FaceType *FFlip() const
|
|
|
|
{
|
|
|
|
assert( f->FFp(z)->FFp(f->FFi(z))==f );
|
|
|
|
assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
|
|
|
|
FaceType *nf=f->FFp(z);
|
|
|
|
return nf;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2004-03-10 09:32:30 +01:00
|
|
|
// Trova il prossimo half-edge di bordo (nhe)
|
|
|
|
// tale che
|
|
|
|
// --nhe.f adiacente per vertice a he.f
|
|
|
|
// --nhe.v adiacente per edge di bordo a he.v
|
|
|
|
// l'idea e' che se he e' un half edge di bordo
|
|
|
|
// si puo scorrere tutto un bordo facendo
|
|
|
|
//
|
|
|
|
// hei=he;
|
|
|
|
// do
|
|
|
|
// hei.Nextb()
|
|
|
|
// while(hei!=he);
|
|
|
|
|
|
|
|
/// Finds the next half-edge border
|
|
|
|
void NextB( )
|
|
|
|
{
|
|
|
|
assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
|
2004-10-18 19:14:42 +02:00
|
|
|
assert(f->FFp(z)==f); // f is border along j
|
2004-03-10 09:32:30 +01:00
|
|
|
// Si deve cambiare faccia intorno allo stesso vertice v
|
|
|
|
//finche' non si trova una faccia di bordo.
|
|
|
|
do
|
|
|
|
NextE();
|
2005-10-13 11:29:10 +02:00
|
|
|
while(!IsBorder());
|
2004-03-10 09:32:30 +01:00
|
|
|
|
|
|
|
// L'edge j e' di bordo e deve contenere v
|
2005-10-13 11:29:10 +02:00
|
|
|
assert(IsBorder() &&( f->V(z)==v || f->V((z+1)%3)==v ));
|
2004-03-10 09:32:30 +01:00
|
|
|
|
|
|
|
FlipV();
|
|
|
|
assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
|
2004-06-02 18:25:45 +02:00
|
|
|
assert(f->FFp(z)==f); // f is border along j
|
2004-03-10 09:32:30 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
/// Checks if the half-edge is of border
|
|
|
|
bool IsBorder()
|
|
|
|
{
|
2005-10-13 11:29:10 +02:00
|
|
|
return face::IsBorder(*f,z);
|
2004-03-10 09:32:30 +01:00
|
|
|
}
|
|
|
|
|
2006-11-09 18:22:56 +01:00
|
|
|
bool IsManifold()
|
|
|
|
{
|
|
|
|
return face::IsManifold(*f,z);
|
|
|
|
}
|
|
|
|
|
2007-05-16 17:11:32 +02:00
|
|
|
/*!
|
|
|
|
* Returns the number of vertices incident on the vertex pos is currently pointing to.
|
|
|
|
*/
|
|
|
|
int NumberOfIncidentVertices()
|
2004-03-10 09:32:30 +01:00
|
|
|
{
|
2007-05-16 17:11:32 +02:00
|
|
|
int count = 0;
|
|
|
|
bool on_border = false;
|
|
|
|
CheckIncidentFaces(count, on_border);
|
|
|
|
if(on_border) return (count/2)+1;
|
|
|
|
else return count;
|
|
|
|
}
|
2004-03-10 09:32:30 +01:00
|
|
|
|
2007-05-16 17:11:32 +02:00
|
|
|
/*!
|
|
|
|
* Returns the number of faces incident on the vertex pos is currently pointing to.
|
|
|
|
*/
|
|
|
|
int NumberOfIncidentFaces()
|
|
|
|
{
|
|
|
|
int count = 0;
|
|
|
|
bool on_border = false;
|
|
|
|
CheckIncidentFaces(count, on_border);
|
|
|
|
if(on_border) return count/2;
|
|
|
|
else return count;
|
2004-03-10 09:32:30 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
/** Function to inizialize an half-edge.
|
|
|
|
@param fp Puntatore alla faccia
|
|
|
|
@param zp Indice dell'edge
|
|
|
|
@param vp Puntatore al vertice
|
|
|
|
*/
|
2004-07-15 13:28:44 +02:00
|
|
|
void Set(FaceType * const fp, int const zp, VertexType * const vp)
|
2004-03-10 09:32:30 +01:00
|
|
|
{
|
|
|
|
f=fp;z=zp;v=vp;
|
|
|
|
assert(f->V((z+2)%3)!=v && (f->V((z+1)%3)==v || f->V((z+0)%3)==v));
|
|
|
|
}
|
2007-05-28 16:09:41 +02:00
|
|
|
|
|
|
|
void Set(FaceType * const pFace, VertexType * const pVertex)
|
|
|
|
{
|
|
|
|
f = pFace;
|
|
|
|
v = pVertex;
|
|
|
|
if (f->V(0) == v) z = 2;
|
|
|
|
else if (f->V(1) == v) z = 0;
|
|
|
|
else if (f->V(2) == v) z = 1;
|
|
|
|
}
|
2004-03-10 09:32:30 +01:00
|
|
|
|
|
|
|
void Assert()
|
|
|
|
#ifdef _DEBUG
|
|
|
|
{
|
2004-07-15 13:28:44 +02:00
|
|
|
FaceType ht=*this;
|
2004-03-10 09:32:30 +01:00
|
|
|
ht.FlipF();
|
|
|
|
ht.FlipF();
|
|
|
|
assert(ht==*this);
|
|
|
|
|
|
|
|
ht.FlipE();
|
|
|
|
ht.FlipE();
|
|
|
|
assert(ht==*this);
|
|
|
|
|
|
|
|
ht.FlipV();
|
|
|
|
ht.FlipV();
|
|
|
|
assert(ht==*this);
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
{}
|
|
|
|
#endif
|
|
|
|
|
2007-05-16 17:11:32 +02:00
|
|
|
|
|
|
|
protected:
|
|
|
|
void CheckIncidentFaces(int & count, bool & on_border)
|
|
|
|
{
|
|
|
|
PosType ht = *this;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
++count;
|
|
|
|
ht.NextE();
|
|
|
|
if(ht.IsBorder()) on_border=true;
|
|
|
|
} while (ht != *this);
|
|
|
|
}
|
2004-03-10 09:32:30 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
template <class FaceType>
|
|
|
|
/** Class PosN.
|
|
|
|
This structure is equivalent to a Pos, but it contains a normal.
|
|
|
|
@param FaceType (Template-Parameter) Specifies the type of the faces
|
|
|
|
*/
|
|
|
|
class PosN : public Pos<FaceType>
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
typedef typename FaceType::CoordType CoordType;
|
|
|
|
//normale per visualizzazione creaseangle
|
|
|
|
CoordType normal;
|
|
|
|
};
|
|
|
|
|
2004-05-10 15:41:57 +02:00
|
|
|
|
|
|
|
/** Class VFIterator.
|
|
|
|
This class is used as an iterator over the VF adjacency.
|
2008-04-11 12:11:32 +02:00
|
|
|
It allow to easily traverse all the faces around a given vertex v;
|
|
|
|
The faces are traversed in no particular order. No Manifoldness requirement.
|
|
|
|
|
2005-01-03 12:22:31 +01:00
|
|
|
typical example:
|
|
|
|
|
2008-04-11 12:11:32 +02:00
|
|
|
VertexPointer v;
|
|
|
|
vcg::face::VFIterator<FaceType> vfi(v);
|
2006-09-25 11:57:49 +02:00
|
|
|
for (;!vfi.End();++vfi)
|
|
|
|
vfi.F()->ClearV();
|
|
|
|
|
|
|
|
// Alternative
|
|
|
|
|
|
|
|
vcg::face::VFIterator<FaceType> vfi(f, 1);
|
2005-01-03 12:22:31 +01:00
|
|
|
while (!vfi.End()){
|
2006-09-25 11:57:49 +02:00
|
|
|
vfi.F()->ClearV();
|
2005-01-03 12:22:31 +01:00
|
|
|
++vfi;
|
|
|
|
}
|
2008-04-11 12:11:32 +02:00
|
|
|
|
|
|
|
|
|
|
|
See also the JumpingPos in jumping_pos.h for an iterator that loops
|
|
|
|
around the faces of a vertex using FF topology and without requiring the VF topology.
|
|
|
|
|
2004-05-10 15:41:57 +02:00
|
|
|
*/
|
|
|
|
|
2004-08-25 17:15:27 +02:00
|
|
|
template <typename FaceType>
|
2004-05-10 15:41:57 +02:00
|
|
|
class VFIterator
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
/// The vertex type
|
|
|
|
typedef typename FaceType::VertexType VertexType;
|
2004-07-06 08:25:44 +02:00
|
|
|
/// The Base face type
|
2004-08-25 17:15:27 +02:00
|
|
|
typedef FaceType VFIFaceType;
|
2004-05-10 15:41:57 +02:00
|
|
|
/// The vector type
|
|
|
|
typedef typename VertexType::CoordType CoordType;
|
|
|
|
/// The scalar type
|
|
|
|
typedef typename VertexType::ScalarType ScalarType;
|
|
|
|
|
|
|
|
/// Pointer to the face of the half-edge
|
2004-08-25 17:15:27 +02:00
|
|
|
FaceType *f;
|
2004-07-15 13:28:44 +02:00
|
|
|
/// Index of the vertex
|
2004-05-10 15:41:57 +02:00
|
|
|
int z;
|
|
|
|
|
|
|
|
/// Default constructor
|
|
|
|
VFIterator(){}
|
2004-07-15 13:28:44 +02:00
|
|
|
/// Constructor which associates the half-edge elementet with a face and its vertex
|
2004-09-14 21:46:10 +02:00
|
|
|
VFIterator(FaceType * _f, const int & _z){f = _f; z = _z;}
|
|
|
|
|
|
|
|
/// Constructor which takes a pointer to vertex
|
|
|
|
VFIterator(VertexType * _v){f = _v->VFp(); z = _v->VFi();}
|
2004-07-15 14:04:14 +02:00
|
|
|
|
2004-09-14 21:46:10 +02:00
|
|
|
VFIFaceType *& F() { return f;}
|
2005-01-03 12:22:31 +01:00
|
|
|
int & I() { return z;}
|
2006-10-07 16:24:26 +02:00
|
|
|
|
|
|
|
// Access to the vertex. Having a VFIterator vfi, it corresponds to
|
|
|
|
// vfi.V() = vfi.F()->V(vfi.I())
|
2005-01-03 12:22:31 +01:00
|
|
|
inline VertexType *V() const { return f->V(z);}
|
2004-05-10 15:41:57 +02:00
|
|
|
|
2005-01-03 12:22:31 +01:00
|
|
|
inline VertexType * const & V0() const { return f->V0(z);}
|
|
|
|
inline VertexType * const & V1() const { return f->V1(z);}
|
|
|
|
inline VertexType * const & V2() const { return f->V2(z);}
|
|
|
|
|
2004-05-10 15:41:57 +02:00
|
|
|
bool End() const {return f==0;}
|
2004-07-15 14:04:14 +02:00
|
|
|
VFIFaceType *operator++() {
|
2004-07-15 13:28:44 +02:00
|
|
|
FaceType* t = f;
|
2008-04-11 12:11:32 +02:00
|
|
|
f = f->VFp(z);
|
2004-05-10 15:41:57 +02:00
|
|
|
z = t->VFi(z);
|
2004-07-06 08:25:44 +02:00
|
|
|
return f;
|
2004-05-10 15:41:57 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
};
|
|
|
|
|
2004-03-12 16:22:28 +01:00
|
|
|
/*@}*/
|
2004-03-10 09:32:30 +01:00
|
|
|
} // end namespace
|
|
|
|
} // end namespace
|
|
|
|
#endif
|