88 lines
3.3 KiB
C
88 lines
3.3 KiB
C
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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*/
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#ifndef GLWIDGET_H_POS_DEMO
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#define GLWIDGET_H_POS_DEMO
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#include <GL/glew.h>
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#include <QGLWidget>
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#include "mesh_type.h"
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#include <wrap/gui/trackball.h>
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#include <wrap/gl/trimesh.h>
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#include <vcg/simplex/face/pos.h>
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class GLWidget : public QGLWidget
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{
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Q_OBJECT
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public:
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GLWidget(QWidget *parent = 0);
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~GLWidget();
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QSize minimumSizeHint() const;
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QSize sizeHint() const;
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int xRotation() const { return xRot; }
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MyStraightMesh mesh;
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vcg::GlTrimesh<MyStraightMesh> glWrap;
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vcg::Trackball track;
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int ScreenH,ScreenW,pic_x,pic_y,keypress;
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bool doPick;
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vcg::face::Pos<typename MyStraightMesh::FaceType> pos;
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public slots:
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void flipV( );
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void flipE( );
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void flipF( );
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void nextE( );
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void LoadTriMesh( char* namefile);
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void OpenFile();
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protected:
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void initializeGL();
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void paintGL();
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void resizeGL(int width, int height);
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void mousePressEvent(QMouseEvent *event);
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void mouseMoveEvent(QMouseEvent *event);
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void mouseReleaseEvent(QMouseEvent *event);
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void wheelEvent ( QWheelEvent * e );
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void keyPressEvent ( QKeyEvent * e );
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private:
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GLuint makeObject();
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void quad(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2,
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GLdouble x3, GLdouble y3, GLdouble x4, GLdouble y4);
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void extrude(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
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void normalizeAngle(int *angle);
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GLuint object;
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int xRot;
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QPoint lastPos;
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QColor trolltechGreen;
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QColor trolltechPurple;
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};
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#endif
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