vcglib/vcg/math/base.h

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/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
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/****************************************************************************
History
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$Log: not supported by cvs2svn $
2007-07-24 09:09:17 +02:00
Revision 1.21 2007/01/08 09:23:49 pietroni
added explicit cast in function inline float Sqrt(const int v) in order to avoid warnings
Revision 1.20 2006/10/13 13:14:50 cignoni
Added two sqrt templates for resolving ambiguity of sqrt(int)
Revision 1.19 2005/12/01 01:03:37 cignoni
Removed excess ';' from end of template functions, for gcc compiling
Revision 1.18 2004/08/31 15:42:59 fasano
Aggiunte macro sin/cos/atan per C++ Builder
Revision 1.17 2004/05/10 13:00:14 ganovelli
limits function cancelled
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Revision 1.16 2004/05/03 08:38:08 ganovelli
correction on templates
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Revision 1.15 2004/04/15 09:36:59 ganovelli
Min and Max changed from const members to static class function
Use: Value<float>::Min()
Revision 1.14 2004/03/31 12:41:55 tarini
debugged Max and Min const values (to make them linkable)
Revision 1.13 2004/03/31 10:09:19 cignoni
int64 -> long long for GCC compatibility
Revision 1.12 2004/03/16 00:23:50 tarini
- added VoidType - added "static_assert"
Revision 1.11 2004/03/10 17:37:54 tarini
Added Atan2.
Added common utilities: Max, Min, Swap, Sort(a,b), Sort(a,b,c).
Changed Max values syntax. example: Value<float>::Max
Revision 1.10 2004/03/10 16:54:57 tarini
Added Atan2.
Added common utilities: Max, Min, Swap, Sort(a,b), Sort(a,b,c).
Changed Max values syntax. example: Value<float>::Max
2004-03-08 20:40:48 +01:00
Revision 1.7 2004/03/08 19:38:29 tarini
Added Min e Max. usage: Min<float>::Value (tarini)
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Revision 1.6 2004/03/08 14:49:37 ponchio
Aggiunti un po di inline davanti alle funzioni
Revision 1.5 2004/03/04 00:21:00 ponchio
added Acos e Asin
2004-03-04 01:21:00 +01:00
Revision 1.4 2004/03/03 22:51:49 cignoni
changed math from class to template
2004-02-19 16:28:01 +01:00
Revision 1.2 2004/02/13 02:18:57 cignoni
Edited Comments and GPL license
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****************************************************************************/
#ifndef __VCGLIB_MATH_BASE
#define __VCGLIB_MATH_BASE
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#include <float.h>
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#include <math.h>
#include <assert.h>
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#include <limits>
#include <algorithm>
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#ifdef __BORLANDC__
float sqrtf (float v) {return sqrt(v);}
float fabsf (float v) {return fabs(v);}
float cosf (float v) {return cos(v);}
float sinf (float v) {return sin(v);}
float acosf (float v) {return acos(v);}
float asinf (float v) {return asin(v);}
float atan2f (float v0, float v1) {return atan2(v0,v1);}
#endif
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namespace vcg {
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namespace math {
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template <class SCALAR>
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class MagnitudoComparer
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{
public:
inline bool operator() ( const SCALAR a, const SCALAR b ) { return fabs(a)>fabs(b); }
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};
inline float Sqrt(const short v) { return sqrtf(v); }
inline float Sqrt(const int v) { return sqrtf((float)v); }
inline float Sqrt(const float v) { return sqrtf(v); }
inline float Abs(const float v) { return fabsf(v); }
inline float Cos(const float v) { return cosf(v); }
inline float Sin(const float v) { return sinf(v); }
inline float Acos(const float v) { return acosf(v); }
inline float Asin(const float v) { return asinf(v); }
inline float Atan2(const float v0,const float v1) { return atan2f(v0,v1); }
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inline double Sqrt(const double v) { return sqrt(v); }
inline double Abs(const double v) { return fabs(v); }
inline double Cos(const double v) { return cos(v); }
inline double Sin(const double v) { return sin(v); }
inline double Acos(const double v) { return acos(v); }
inline double Asin(const double v) { return asin(v); }
inline double Atan2(const double v0,const double v1) { return atan2(v0,v1); }
template <typename T> inline static T Sqr(T a) { return a*a; }
template<class T> inline const T & Min(const T &a, const T &b,const T &c){
if (a<b) {
if(a<c) return a;
else return c;
} else {
if(b<c) return b;
else return c;
}
}
template<class T> inline const T & Max(const T &a, const T &b, const T &c){
if (a>b) {
if(a>c) return a;
else return c; // if c<a then c is smaller than b...
} else {
if(b>c) return b;
else return c;
}
}
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template<class T> inline void Sort(T &a, T &b){
if (a>b) std::swap(a,b);
}
template<class T> inline void Sort(T &a, T &b, T &c){
if (a>b) std::swap(a,b);
if (b>c) {std::swap(b,c); if (a>b) std::swap(a,b);}
}
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/* Some <math.h> files do not define M_PI... */
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
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#ifndef SQRT_TWO
#define SQRT_TWO 1.4142135623730950488
#endif
template <class SCALAR>
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inline SCALAR Clamp( const SCALAR & val, const SCALAR& minval, const SCALAR& maxval)
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{
if(val < minval) return minval;
if(val > maxval) return maxval;
return val;
}
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inline float ToDeg(const float &a){return a*180.0f/float(M_PI);}
inline float ToRad(const float &a){return float(M_PI)*a/180.0f;}
inline double ToDeg(const double &a){return a*180.0/M_PI;}
inline double ToRad(const double &a){return M_PI*a/180.0;}
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#if defined(_MSC_VER) // Microsoft Visual C++
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template<class T> int IsNAN(T t) { return _isnan(t) || (!_finite(t)); }
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#elif defined(__GNUC__) // GCC
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template<class T> int IsNAN(T t) { return isnan(t) || isinf(t); }
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#else // generic
template<class T> int IsNAN(T t)
{
if(std::numeric_limits<T>::has_infinity)
return !(t <= std::numeric_limits<T>::infinity());
else
return t != t;
}
#endif
} // End math namespace
/// a type that stands for "void". Useful for Parameter type of a point.
class VoidType{ public:
VoidType(){};
};
} // End vcg namespace
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#endif