updated the sample to the changes in voronoi_clustering.h
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@ -125,13 +125,14 @@ int main( int argc, char **argv )
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vpp.collapseShortEdge=true;
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vpp.collapseShortEdgePerc=collapseShortEdgePerc;
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vpp.triangulateRegion = true;
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vpp.unbiasedSeedFlag =true;
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tri::EuclideanDistance<MyMesh> dd;
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int t0=clock();
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tri::VoronoiProcessing<MyMesh, tri::EuclideanDistance<MyMesh> >::VoronoiRelaxing(baseMesh, seedVec, iterNum, dd, vpp);
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int t1=clock();
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tri::VoronoiProcessing<MyMesh, tri::EuclideanDistance<MyMesh> >::ConvertVoronoiDiagramToMesh(baseMesh,outMesh,polyMesh, seedVec, dd, vpp);
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tri::io::ExporterPLY<MyMesh>::Save(baseMesh,"base.ply",tri::io::Mask::IOM_VERTCOLOR );
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tri::io::ExporterPLY<MyMesh>::Save(baseMesh,"base.ply",tri::io::Mask::IOM_VERTCOLOR + tri::io::Mask::IOM_VERTQUALITY );
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tri::io::ExporterPLY<MyMesh>::Save(outMesh,"out.ply",tri::io::Mask::IOM_VERTCOLOR + tri::io::Mask::IOM_FLAGS );
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tri::io::ExporterPLY<MyMesh>::Save(polyMesh,"poly.ply",tri::io::Mask::IOM_VERTCOLOR| tri::io::Mask::IOM_EDGEINDEX ,false);
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