Ongoing corrections of include paths to comply the new folder arrangement
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@ -25,7 +25,6 @@
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#define _VCG_FACE_TOPOLOGY
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#include <vcg/simplex/face/pos.h>
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#include <vcg/complex/trimesh/allocate.h>
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#include <algorithm>
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namespace vcg {
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@ -31,7 +31,7 @@
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#include <wrap/gl/shaders.h>
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#include <wrap/gl/trimesh.h>
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#include <QGLFramebufferObject>
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#include <vcg/complex/trimesh/base.h>
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#include <vcg/complex/complex.h>
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#define GL_TEST_ERR\
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{\
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GLenum eCode;\
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