cleaning harmless clang warning

This commit is contained in:
Paolo Cignoni 2015-11-26 12:16:05 +00:00
parent fc04c15046
commit 31289ce372
1 changed files with 5 additions and 5 deletions

View File

@ -1484,7 +1484,7 @@ static bool CheckVoronoiTopology(MeshType& m,std::vector<VertexType *> &seedVec)
} }
std::vector<MeshType *> regionVec(seedVec.size(),0); std::vector<MeshType *> regionVec(seedVec.size(),0);
for(int i=0; i< seedVec.size();i++) regionVec[i] = new MeshType; for(size_t i=0; i< seedVec.size();i++) regionVec[i] = new MeshType;
for(int i=0;i<m.fn;++i) for(int i=0;i<m.fn;++i)
{ {
@ -1502,7 +1502,7 @@ static bool CheckVoronoiTopology(MeshType& m,std::vector<VertexType *> &seedVec)
} }
bool AllDiskRegion=true; bool AllDiskRegion=true;
for(int i=0; i< seedVec.size();i++) for(size_t i=0; i< seedVec.size();i++)
{ {
MeshType &rm = *(regionVec[i]); MeshType &rm = *(regionVec[i]);
tri::Clean<MeshType>::RemoveDuplicateVertex(rm); tri::Clean<MeshType>::RemoveDuplicateVertex(rm);
@ -1559,7 +1559,7 @@ static void BuildSeedMap(MeshType &m, std::vector<VertexType *> &seedVec, std::
for(size_t i=0;i<seedVec.size();++i) for(size_t i=0;i<seedVec.size();++i)
seedMap[seedVec[i]]=i; seedMap[seedVec[i]]=i;
for(size_t i=0;i<seedVec.size();++i) for(size_t i=0;i<seedVec.size();++i)
assert(tri::Index(m,seedVec[i])>=0 && tri::Index(m,seedVec[i])<m.vn); assert(tri::Index(m,seedVec[i])>=0 && tri::Index(m,seedVec[i])<size_t(m.vn));
} }
/// \brief Build a mesh of the Delaunay triangulation induced by the given seeds /// \brief Build a mesh of the Delaunay triangulation induced by the given seeds
@ -1713,12 +1713,12 @@ static void RelaxRefineTriangulationSpring(MeshType &m, MeshType &delaMesh, int
vector<VertexPointer> starVec; vector<VertexPointer> starVec;
face::VVStarVF<FaceType>(&delaMesh.vert[i],starVec); face::VVStarVF<FaceType>(&delaMesh.vert[i],starVec);
for(int j=0;j<starVec.size();++j) for(size_t j=0;j<starVec.size();++j)
avgLenVec[i] +=Distance(delaMesh.vert[i].cP(),starVec[j]->cP()); avgLenVec[i] +=Distance(delaMesh.vert[i].cP(),starVec[j]->cP());
avgLenVec[i] /= float(starVec.size()); avgLenVec[i] /= float(starVec.size());
avgForce[i] =Point3f(0,0,0); avgForce[i] =Point3f(0,0,0);
for(int j=0;j<starVec.size();++j) for(size_t j=0;j<starVec.size();++j)
{ {
Point3f force = delaMesh.vert[i].cP()-starVec[j]->cP(); Point3f force = delaMesh.vert[i].cP()-starVec[j]->cP();
float len = force.Norm(); float len = force.Norm();