Added some documentation.

This commit is contained in:
Federico Ponchio 2006-02-27 17:42:43 +00:00
parent 5fb0b4acc2
commit 4ed45caeee
1 changed files with 14 additions and 0 deletions

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@ -24,6 +24,9 @@
History
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Revision 1.6 2005/12/05 15:58:10 cignoni
Removed spurious definition of flags in Aritymax that was overriding the correct definition in EmplyBitFlags and BitFlags classes
Revision 1.5 2005/12/02 00:44:41 cignoni
Reformatted and compacted flags code.
@ -250,6 +253,17 @@ A vertex with coords, and normal for use in a tetrahedral mesh AND in a standard
class TetraVertex : public VertexSimp3< TetraVertex, EdgeProto, FaceProto, TetraProto, vert::Coord3d, vert::Normal3f > {};
A summary of the available vertex attributes (see component.h for more details):
Coord3f, Coord3d,
Normal3s, Normal3f, Normal3d
Mark //a int component (incremental mark)
BitFlags
Texture2s, Texture2f, Texture2d
Color4b
Qualitys, Qualityf, Qualityd
VFAdj //topology (vertex->face adjacency)
*/
template <class BVT, class BET, class BFT, class BTT,